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NPC Generator

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Advanced [show]


Bertram Nibley, Male Human [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He wears a green armored body suit, with a simple blue line shooting up and back down. He sports a flattop hair cut. His blue eyes peer out from beneath his deerstalker green hat.

Personality: Eccentric and domineering, Bertram will drive conversation. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: A child with a great deal of music talent his parents made sure he got the chance to thrive. He moved from fad to fad and when he turned 15 he discovered music. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He is a bit of a kleptomaniac.

Ideals: Extrovert, Justice, Artistic. Flaws: Ugly. Occupation: Mortician

Voice: Rhymes sentences (sorry)

Attributes [hide]

Bertram Nibley, Male Human Expert 4
Medium (5'4") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 20 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 12 (+1)16 (+3) 16 (+3)9 (-1)
Skills Perception +5, Performance +1
Senses Passive Perception 11
Languages Common, Elven, Ignan, Goblin
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 300 gp.


Social Check DCs


Lewis Kendal, Male Human [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He wears a pastel shirt, with a white mid length shorts with white tights and flats, usually wearing a coat over them. He wears his blonde hair down. His fierce gray eyes like to dwell on things.

Personality: Stoic and calm, he prefers to meditate than take action. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: A powerful slaver made him what he is. A few years later when the east was not economically sound they moved to his current location. He moves from town to town, unable to find a place to settle.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he's repulsed by the pc

Ideals: Disciplined. Flaws: Ugly, Antagonistic. Bonds: Mentor, Immigrant. Occupation: Stylist

Voice: Uses sign language

Attributes [hide]

Lewis Kendal, Male Human Bard 5
Medium (5'2") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 11 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 9 (-1)14 (+2) 14 (+2)16 (+3)
Skills Acrobatics +4, Insight +5
Senses Passive Perception 12
Languages Common, Celestial, Goblin
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333100

Possessions: 3000 sp. 2 Antitoxin. 2 Alchemist’s fire.


Social Check DCs


Heward Clayden, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 6'1". He is wearing the road beaten gear of a warrior, and his gloved hand is found clutching a rapier. His hair is short and golden. He has a tattooed face.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He works hard and plays hard.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Money/treasure; and he's repulsed by the pc

Ideals: Fighting, Gifted. Flaws: Antagonistic, Hedonist, Shy. Bonds: Rich. Occupation: Stableman

Voice: Speaks like tongue is numb

Attributes [hide]

Heward Clayden, Male Human Monk 5
Medium (6'1") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 32 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 10 (+0)11 (+0) 14 (+2)13 (+1)
Skills Animal Handling +5, Survival +5
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2

Possessions: 3000 sp.


Social Check DCs


Robert Cotton, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a black coat over a violet low-cut shirt, and a wide-brimmed hat upon his head. He has a black handlebar mustache and slicked back black hair. His eyes are likewise hazel.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. As long as the job gets done he does not care how it got done.

History: Born to a pair of adventurers, Robert grew up listening to his mother's many stories. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Cartwright work with an outfit from a few towns over. Cartwright work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has achieved small success as a Cartwright.

Motivation: His spouse's relatives view him with great suspicion; and he is unsatisfied with his job

Ideals: Professionalism. Flaws: Antagonistic. Bonds: Adventurer, Job, Family. Occupation: Cartwright

Voice: Relaxed voice

Attributes [hide]

Robert Cotton, Male Human Sorcerer 5
Medium (5'10") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 4 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 6 (-2)13 (+1) 11 (+0)13 (+1)
Skills Deception +4, Persuasion +4
Senses Passive Perception 10
Languages Common, Druidic
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126640

Possessions: 700 gp. 1 Minor magic item.


Social Check DCs


Lance Clayton, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears a faded coat and loose pants complete with small hat. He wears a small hat to hide his balding. He wears an eyepatch.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: Lance hails from a village terrorized by brigands. He always admired divine-users and wanted to develop the talent, but never had the affinity for it. He then took over the family business and is one of the better Merchant for hire.

Motivation: Revenge; and a deep hatred of brigands

Ideals: Joker, Gifted. Flaws: Ugly. Bonds: Job, Enemies. Occupation: Merchant

Voice: Shortens vowels

Attributes [hide]

Lance Clayton, Male Human Fighter 3
Medium (5'9") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 16 (+3)5 (-3) 13 (+1)10 (+0)
Skills Insight +3, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 3000 sp. Smoky quartz (80 gp). Black pearl (500 gp). Fiery yellow corundum (400 gp).


Social Check DCs

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