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NPC Generator

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Advanced [show]


Hugh Tickle, Male Human [Permalink]

Personal [hide]

Description: Standing 6'5", this man wears tattered old clothes. His blonde hair, when down, is lengthy. He wears round tiny glasses practically rammed into his face.

Personality: Hugh hangs on like a leech to those who appreciate him. It was this clingy personality that held back his music career. He never wears the same outfit twice, unless he absolutely has to.

History: The child of a Body Guard, who enjoyed hunting, Hugh was taken on many hunting expeditions. His mother took him hunting and taught him how to get in the mind of other creatures. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He's looking for his big break; and he desires power and/or immortality

Ideals: Artistic. Flaws: Ugly. Bonds: Nature, Adventurer, Rich. Occupation: Bellfounder

Voice: Russian accent

Attributes [hide]

Hugh Tickle, Male Human Commoner 5
Medium (6'5") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 26 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 16 (+3)13 (+1) 10 (+0)17 (+3)
Skills Athletics +2, Stealth +4
Senses Passive Perception 10
Languages Common, Auran
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +4

Possessions: 4000 sp.


Social Check DCs


Theodoric Adley, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His hair is always cut to a buzz. His otherwise smooth face is marked with small tiny scars.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: He was raised in a mountains tribe. He always admired druidic-users and wanted to develop the talent, but never had the affinity for it. He bought a dagger and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Wants to have a good time and be beloved.

Ideals: Entrepeneur, Justice, Optimist, Gifted. Bonds: Nature. Occupation: Armorer

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Theodoric Adley, Male Human Sorcerer 3
Medium (5'11") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 5 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 7 (-2)6 (-2) 11 (+0)16 (+3)
Skills Insight +2, Investigation +0
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 300 gp. 1 Magnifying glass.


Social Check DCs


Alexandre Colton, Male Human [Permalink]

Personal [hide]

Description: He is an average looking southern male in his early mid-life. He dresses in collared shirts and wears a proper scarf over his head. His hair is always cut to a buzz. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: He was raised in a white middle class family as the only child. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. Since then, he has sought to make the best of life.

Motivation: A strong sense of loyalty to Human people; and to end his boredom

Ideals: Joker, Optimist. Flaws: Mundane, Racist. Bonds: Family. Occupation: Bricklayer

Voice: Creaky witch voice

Attributes [hide]

Alexandre Colton, Male Human Cleric 7
Medium (5'6") Human, Chaotic Good (CR 7)
Armor Class 13
Hit Points 59 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 17 (+3)13 (+1) 14 (+2)9 (-1)
Skills Investigation +4
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +6 / 2d8+3, Ranged +6 / 2d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1364321

Possessions: 900 gp.


Social Check DCs


Anselm Eastaughffe, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and is wearing a long, brown, dusty cloak. His red hair is unkempt and raggedy. He tend to wears goggles to shield his eyes.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He never wears the same outfit twice, unless he absolutely has to.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. He moved from fad to fad and when he turned 15 he discovered writing. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is wracked by social anxiety; and he wants revenge against giants

Ideals: Justice, Artistic. Flaws: Ugly, Disease, Insomniac. Bonds: Poor. Occupation: Hunter

Voice: High pitched and raspy

Attributes [hide]

Anselm Eastaughffe, Male Human Warlock 4
Medium (5'6") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 29 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 12 (+1)9 (-1) 15 (+2)16 (+3)
Skills Animal Handling +4, Stealth +3
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 200 gp. Violet garnet (1100 gp). 1 Masterwork Uncommon Weapon.


Social Check DCs


Godfrey Langston, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a brown poncho over his likewise colored trousers and shirt. He is portly but not overly obese. He has a very tight haircut. He has a dull look in his violet eyes.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He was born in a small desert village. He moved from fad to fad and when he turned 15 he discovered music. He has never given up on his music dream.

Motivation: A deep hatred of goblins; and he wants revenge against goblins

Ideals: Artistic. Flaws: Disease, Impulsive. Bonds: Nature, Enemies. Occupation: Soapmaker

Voice: Laughs frequently while speaking

Attributes [hide]

Godfrey Langston, Male Human Wizard 3
Medium (5'11") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 3 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)15 (+2) 7 (-2)7 (-2) 16 (+3)16 (+3)
Skills Animal Handling +5, Persuasion +5
Senses Passive Perception 13
Languages Common
Attacks Melee -1 / 1d8-3, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 1000 sp. Sapphire pendant on gold chain (600 gp). Black velvet mask with numerous citrines (90 gp).


Social Check DCs

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