Solomon Ashley, Male Human [Permalink]
Personal [hide]
Description: Standing 6'1", this man wears an entirely black suit with blue socks and a vest with buckled shoes. His red hair is heavily combed to the right. His gray eyes have a joyful gleam in them most of the time.
Personality: Solomon speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: A powerful necromancer made him what he is. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He guards a vault combo very seriously as well as the key needed to open it.
Motivation: To share knowledge with the world; and he wants nothing more than to rejoin the army
Ideals: Impeccable, Logical. Flaws: Secretive. Bonds: Military, Mentor. Occupation: Gardener
Voice: Farmer accent
Attributes [hide]
Medium (6'1") Human, Lawful Good (CR 6)
Armor Class 10
Hit Points 36 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 14 (+2) | 14 (+2) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Orc, Abyssal
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 3 | 2 |
Possessions: 1000 gp. Iolite (70 gp).
Solomon Tickle, Male Human [Permalink]
Personal [hide]
Description: He wears many layers of old clothing at all times, and carries whips. His auburn hair is matted, messy, and big. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is irascible and easily irritated. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.
History: Solomon was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He has gone from town to town working and never settling down anywhere, but has fallen for a local Spice Merchant. He hasn't told them the truth, but wants to settle down with them.
Motivation: To settle down with his crush; and he's in love
Ideals: Fighting. Flaws: Ugly, Insane, Antagonistic. Bonds: Poor, Has a crush. Occupation: Shipwright
Voice: Scandinavian accent
Attributes [hide]
Medium (5'10") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 33 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 14 (+2) | 10 (+0) | 13 (+1) | 12 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 1500 sp. 1 Everburning torch.
William Tewksbury, Male Human [Permalink]
Personal [hide]
Description: A pudgy man standing about 5'2" has a big stupid grin on his face most of the time. He wears a faded coat and loose pants complete with Stetson hat. His blonde hair is matted, messy, and big. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He speaks before he thinks and is too direct. He is frequently practicing swordplay.
History: He is the product a well kept family trust fund and as such has never really known need. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He has money and likes to spend it.
Flaws: Ugly, Insane, Impulsive. Bonds: Military, Rich. Occupation: Bounty Hunter
Voice: French accent
Attributes [hide]
Medium (5'2") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 21 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 5 (-3) | 15 (+2) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Giant, Terran
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 300 gp. Chrysoberyl (150 gp). Deep green spinel (150 gp). 1 Minor magic item.
Roland Barclay, Male Human [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he has a large green mantle and cape that has been intricately interwoven into his blue robe. He has a long red beard with little hanging trinkets. His eyes are green and he is always smoking a pipe.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: He was born into a rich family. Ostracized due to the arcane powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. After a long history of fighting, Roland and his spouse have recently divorced.
Motivation: He would like to get married and retire; and to settle down with his crush
Ideals: Gifted. Flaws: Shy, Antagonistic. Bonds: Rich, Has a crush. Occupation: Apothecary
Voice: Russian accent
Attributes [hide]
Medium (6'0") Human, Chaotic Good (CR 9)
Armor Class 14
Hit Points 64 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 18 (+4) | 17 (+3) | 10 (+0) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 3d4+0, Ranged +7 / 3d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 1 |
Possessions: 900 gp.
Wymar Clayden, Male Human [Permalink]
Personal [hide]
Description: He prefers to wear flannel. He is physically well-built. He wears his auburn hair up in a very large beehive style do. He is very pretty but has cold, dead eyes.
Personality: Confrontational and typically high on some drug or another. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Wymar is combative with any and all who dare try his patience in the slightest.
History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He has had some formal dancing training, and achieved minor success. He was granted arcane powers by his dying brother.
Motivation: He is content; and he has a crush on the local ruler
Ideals: Justice, Gifted, Artistic. Flaws: Addict. Bonds: Attractive. Occupation: Sage
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (5'0") Human, Neutral Good (CR 6)
Armor Class 9
Hit Points 12 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 9 (-1) | 16 (+3) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Gnoll, Dwarven, Elven
Attacks Melee +5 / 2d6+2, Ranged +2 / 2d6-1, Grapple +2
Possessions: 1000 sp. 1 Minor magic item. 1 Minor magic item.
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