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NPC Generator

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Advanced [show]


Manfred Barclay, Male Human [Permalink]

Personal [hide]

Description: He wears suspenders and brown workpants. His shirt is tan, and he wears a heavy brown leather apron most of the time. He has a moderate pudge and is not very fit. He wears his golden hair up in a very large beehive style do. His eyes are blue and beady.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He does suffer from mild PTSD, and the sight of goblins may trigger it at times.

History: The child of a Engraver, who enjoyed hunting, Manfred was taken on many hunting expeditions. Over the years he perfected his riding and shooting skills. He's since become an addict/alcoholic.

Motivation: His name or reputation has been wronged in the past by goblins, and he desires to right it; and revenge

Flaws: Ugly, Shy, Addict. Bonds: Enemies, Nature. Occupation: Bellfounder

Voice: Nasally tone

Attributes [hide]

Manfred Barclay, Male Human Barbarian 7
Medium (5'7") Human, Chaotic Good (CR 7)
Armor Class 13
Hit Points 74 (7d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 12 (+1)9 (-1) 9 (-1)14 (+2)
Skills Deception +5, Perception +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +6 / 2d8+3, Grapple +3

Possessions: 500 gp. Black pearl (1600 gp). Aquamarine (1600 gp). Freshwater pearl (14 gp).


Social Check DCs


William Ashton, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking western young adult. He wears a fancy brown suit. Beneath his clothing is a huge mess of scar tissue. He has a blonde handlebar mustache and slicked back blonde hair. His blue eyes lackadaisically let the world flow into them.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He does not believe in violence as a means to an end. He is a dedicated Sage but believes his peers are too gung-ho.

History: A powerful necromancer made him what he is. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has been a successful dealer in antiques buying low and selling high.

Motivation: He is currently in port desperately looking for someone to get him out; and retire the richest man in the west

Ideals: Joker, Pacifist, Entrepeneur. Bonds: Attractive, Slave, Mentor. Occupation: Sage

Voice: Jamaican accent

Attributes [hide]

William Ashton, Male Human Expert 6
Medium (5'11") Human, Neutral Good (CR 6)
Armor Class 11
Hit Points 33 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 13 (+1)14 (+2) 8 (-1)16 (+3)
Skills Religion +5, Survival +2
Senses Passive Perception 9
Languages Common, Elven, Giant
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1

Possessions: 300 gp. 1 Chain shirt.


Social Check DCs


Jocelyn Paxton, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man wears a violet wide-brimmed hat and violet clothes, and a wedding ring on his right hand. His silver hair is heavily combed to the right. He wears crescent spectacles with a black brim.

Personality: Jocelyn is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He comes from a rich southern family. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Stableman work with an outfit from a few towns over. Stableman work suited him well, and with each successful project, he earned more gold and more respect from his peers. He now owns his own business.

Motivation: To be a Doctor again.

Ideals: Extrovert. Bonds: In love, Adventurer, Rich, Job. Occupation: Stableman

Voice: Breathy voice

Attributes [hide]

Jocelyn Paxton, Male Human Commoner 5
Medium (5'2") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 16 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 10 (+0)10 (+0) 13 (+1)14 (+2)
Skills Deception +5, Survival +4
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3

Possessions: 2000 sp. Zircon (80 gp). Deep blue spinel (1500 gp).


Social Check DCs


Cory Thorpe, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears silk and lounges about seductively. His brown hair is still thick. His eyes are blue.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: Born to a pair of adventurers, Cory grew up listening to his father's many stories. Aside from being a slave or a gladiator, there isn't much legitimate work for Humans in Cory's homeland. Cory decided to take the middle way and become a bodyguard. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He desires power and/or immortality.

Ideals: Disciplined, Fighting. Bonds: Attractive, Adventurer, Immigrant. Occupation: Engraver

Voice: Laughs frequently while speaking

Attributes [hide]

Cory Thorpe, Male Human Warrior 8
Medium (6'4") Human, Lawful Good (CR 8)
Armor Class 12
Hit Points 54 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 11 (+0)17 (+3) 13 (+1)11 (+0)
Skills Perception +4, Stealth +5
Senses Passive Perception 15
Languages Common, Undercommon, Elven, Auran
Attacks Melee +7 / 2d10+4, Ranged +5 / 2d10+2, Grapple +4

Possessions: 200 gp. Carved harp of exotic wood with ivory inlay and zircon gems (1100 gp).


Social Check DCs


Thomas Huxley, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears skinny pants and wears a brown and tan robe with the hood down. He has a long chestnut beard with little hanging trinkets. His violet eyes dart around the room hyper actively observing anyone and anything.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: His parents moved while he was still in utero so he is the first generation to be born here. Aside from being a slave or a gladiator, there isn't much legitimate work for Humans in Thomas's homeland. Thomas decided to take the middle way and become a bodyguard. He has dedicated himself to building a better trade route.

Motivation: To prove his worth to the world; and to be a assassin again

Ideals: Fighting. Flaws: Impulsive. Bonds: Job, Adventurer, Immigrant. Occupation: Layabout

Voice: Smoker's lung

Attributes [hide]

Thomas Huxley, Male Human Bard 4
Medium (6'3") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 14 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 11 (+0)12 (+1) 15 (+2)8 (-1)
Skills Animal Handling +4, Survival +4
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11320

Possessions: 26000 cp. Black pearl (300 gp). Lapis lazuli (15 gp). Black pearl (300 gp). Onyx (60 gp). 1 Minor magic item.


Social Check DCs

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