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NPC Generator

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Advanced [show]


Jocelyn Dumph, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears tight fitting clothing which further accentuates his frame. He wears his hair in dreadlocks. His eyes are a pleasant blue.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: From birth he was tutored by a cruel and relentless mentor. A gifted student he started as a Animal Trainer, but he got bored and became a Soapmaker. He struck the Soapmaker job and began his own company from there.

Motivation: To find somewhere to settle down; and he is content

Flaws: Secretive, Mundane. Bonds: Attractive, Slave, Mentor, Job. Occupation: Soapmaker

Voice: Speaks fast with a slight lisp

Attributes [hide]

Jocelyn Dumph, Male Human Fighter 4
Medium (6'4") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 39 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 14 (+2)13 (+1) 13 (+1)15 (+2)
Skills Athletics +6, Medicine +3
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +6 / 1d10+4, Ranged +4 / 1d10+2, Grapple +3

Possessions: 100 gp. Large well-done wool tapestry (300 gp). Carved harp of exotic wood with ivory inlay and zircon gems (600 gp). 1 Masterwork Artisan’s tools. 1 Magnifying glass. 1 Hourglass. 1 Simple lock.


Social Check DCs


Adelard Tickle, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He tends to wear a green poncho over his likewise colored trousers and shirt. His red hair is cut jaggedly and amateurishly. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He snorts whenever he laughs or is feeling confident. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. He was an apprentice working in his father's forge. He inherited the family business which he has now maintained for 2 years.

Motivation: He feels threatened by others; and he is wracked by social anxiety

Flaws: Insomniac, Fearful, Disease. Bonds: Attractive, Job. Occupation: Bellfounder

Voice: Hard of hearing, loud

Attributes [hide]

Adelard Tickle, Male Human Barbarian 6
Medium (5'0") Human, Neutral Good (CR 6)
Armor Class 11
Hit Points 45 (6d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 9 (-1)17 (+3) 5 (-3)12 (+1)
Skills Deception +4, History +6
Senses Passive Perception 7
Languages Common, Goblin, Gnome, Abyssal
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1

Possessions: 900 gp.


Social Check DCs


Roger Beitz, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'6". He wears silk and lounges about seductively, and his gloved hand is found clutching a whip. He wears a colorful flower in his red hair. His eyes are violet.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He takes great joy in being the best Bricklayer in town.

History: Born in the west his family was never financially stable. A few years later when the north was not economically sound they moved to his current location. He tends to his Bricklayer job now, and dutifully fulfills any obligations he has.

Motivation: To be a Stableman again.

Bonds: Attractive, Guardian, Job, Poor, Immigrant. Occupation: Bricklayer

Voice: Ums and uhs a lot

Attributes [hide]

Roger Beitz, Male Human Warrior 4
Medium (5'6") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 13 (+1)12 (+1) 12 (+1)12 (+1)
Skills Arcana +3, Survival +3
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 200 gp. White pearl (90 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Simon Churchill, Male Human [Permalink]

Personal [hide]

Description: He is an average looking western male in his early mid-life. He wears a brown shirt, with a black mid length shorts with black tights and flats, usually wearing a coat over them. He is bald on top and has large chestnut tufts of hair around his ears. His eyes are a pleasant blue.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He would rather hide behind his crafts than deal with other people.

History: He served in the navy to pay for his family's outstanding loans. He has had some formal painting training, and achieved minor success. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He wants nothing more than to rejoin the army; and wants to have a good time and be beloved

Ideals: Optimist, Artistic. Flaws: Ugly, Shy. Bonds: Military. Occupation: Fletcher

Voice: Booming voice

Attributes [hide]

Simon Churchill, Male Human Wizard 5
Medium (5'7") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 9 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 9 (-1)7 (-2) 9 (-1)13 (+1)
Skills Animal Handling +2, Performance +4
Senses Passive Perception 9
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 600 gp.


Social Check DCs


Chad Mori, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He very much looks the part of a Merchant. He wears a wide-brimmed hat to hide his balding. His hazel eyes are slightly larger than normal.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He plays an instrument quite well.

History: He was born on a small isolated farm. There was a wharf not far from home where he often wandered off to fish. He struck the Merchant job and began his own company from there.

Motivation: He'd like to take his coworkers down a peg; and wants to open a new tavern

Ideals: Athletic, Persistence, Artistic. Bonds: Job, Nature. Occupation: Merchant

Voice: Pronounces difficult words wrong

Attributes [hide]

Chad Mori, Male Human Adept 3
Medium (6'4") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 13 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 11 (+0)9 (-1) 13 (+1)15 (+2)
Skills Persuasion +4, Religion +1
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113200

Possessions: 400 gp. Tourmaline (90 gp). Amethyst (90 gp).


Social Check DCs

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