Adam Springfield, Male Human [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He is well dressed, but even with his fine clothing he looks run-down. His hair is brown and very short. He has several tiny sapphire earrings on each ear.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He invites people to come help in his community garden.
History: Born to a pair of adventurers, Adam grew up listening to his father's many stories. His father was a soldier and died while he was still young. Adam was left his father's suit of armor and trained in its use and care. He now spends his time doing works of charity.
Motivation: He wants nothing more than to rejoin the army; and he's looking for his big break
Ideals: Philantrophist. Flaws: Sensitive. Bonds: Rich, Adventurer, Military. Occupation: Locksmith
Voice: Ums and uhs a lot
Attributes [hide]
Medium (5'4") Human, Neutral Good (CR 6)
Armor Class 9
Hit Points 32 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 9 (-1) | 10 (+0) | 12 (+1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +3 / 2d6+0, Ranged +2 / 2d6-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 3 | 2 | 0 |
Possessions: 6000 sp. Red garnet (70 gp).
Gunter Colby, Male Human [Permalink]
Personal [hide]
Description: A 5'8" northern man, he wears a fine chain shirt which he covers with brown colored cloaks and clothing. His long red hair is drawn into a two foot long braid. He has blue eyes.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: He was born into a rich family. He moved from fad to fad and when he turned 15 he discovered dancing. He has never given up on his dancing dream.
Motivation: To share knowledge with the world; and he is greedy
Ideals: Justice, Artistic, Logical. Flaws: Impulsive. Bonds: Rich. Occupation: Masseuse
Voice: Strong lisp
Attributes [hide]
Medium (5'8") Human, Chaotic Good (CR 4)
Armor Class 14
Hit Points 36 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 18 (+4) | 12 (+1) | 11 (+0) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +6 / 1d10+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 2 | 0 | 0 |
Possessions: 43000 sp. Smoky quartz (50 gp). Star ruby (600 gp).
Wymar Clayton, Male Human [Permalink]
Personal [hide]
Description: He wears a black cloak and cross-gartered brown stockings. He has relatively light skin and is very physically imposing due to his abundance of muscles. His auburn hair is long and unkept. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. When he's not drinking or sleeping the drinks off, he's doing poetry.
History: He was born at the edge of vast mountains. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Wymar took refuge in the large cave and found the beat up flail and armor he uses now. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To get a good night's sleep.
Ideals: Opinionated, Artistic. Flaws: Ugly, Insomniac. Bonds: Nature. Occupation: Actor
Voice: Can't modulate volume
Attributes [hide]
Medium (5'8") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 19 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 14 (+2) | 14 (+2) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Sylvan, Orc
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 1 Half-Plate. 1 Chain shirt. 1 Breastplate.
Adelard Winthrop, Male Human [Permalink]
Personal [hide]
Description: Standing 5'11", this man sports white clothing, slightly heavier than average wear. His blonde hair is lengthy and is close to two feet long. His gray eyes dart from person to person.
Personality: He is calm most of the time but flees social interaction. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.
History: Adelard was raised in a hard working conservative environment. Through the years after Adelard was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Adelard's mother didn't care for him much, and the feeling was mutual. He has worked as a Navigator like his mother before him.
Motivation: He's looking for his big break; and wants to open a new tavern
Flaws: Shy, Antagonistic. Bonds: Immigrant, Job, Adventurer. Occupation: Navigator
Voice: pre-pubescent
Attributes [hide]
Medium (5'11") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 12 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 9 (-1) | 10 (+0) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 200 gp.
Peter Radcliffe, Male Human [Permalink]
Personal [hide]
Description: A plain young-adult man, he wears yellow leather gloves, a yellow jacket, and tight pants. His hair is always cut to a buzz. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He always tries to repair and not replace. It was this mentality that drove him into the Seamstress business.
History: He was born into a rich family. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: A deep hatred of brigands; and several ex partners dislike his way of doing things and want revenge
Ideals: Persistence. Flaws: Cynical, Mundane. Bonds: Rich, Enemies. Occupation: Seamstress
Voice: Dutch accent
Attributes [hide]
Medium (5'8") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 16 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 14 (+2) | 13 (+1) | 8 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Draconic
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 5 | 0 | 0 |
Possessions: 2700 sp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.
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Their contribution stands as a beacon of hope for all adventurers!
