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NPC Generator

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Advanced [show]


Gunter Tattersall, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left leg, he wears tan trousers with black and tan striped suspenders. He wears various colorful collared shirts. His hair, while still mostly brown, has prominent grey streaks. This amber eyed easterner is not easily forgotten.

Personality: He will rave to anyone who will listen. He also is a firm believer in the manly ideal.

History: He was born blind and as such lacked many opportunities for work. Gunter abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: To reunite with his old friends.

Flaws: Insane, Impulsive, Disease. Bonds: Adventurer. Occupation: Body Guard

Voice: Eastern European accent

Attributes [hide]

Gunter Tattersall, Male Human Monk 8
Medium (5'9") Human, Neutral Good (CR 8)
Armor Class 10
Hit Points 52 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 15 (+2)7 (-2) 14 (+2)13 (+1)
Skills Medicine +5, Survival +5
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d10+1, Ranged +3 / 2d10+0, Grapple +1

Possessions: 120000 cp. Brass mug with jade inlays (500 gp). 1 Minor magic item.


Social Check DCs


Chad Acton, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he typically wears a sleeveless long coat of deep white leather and dull green iron scale mail, and is pretty ugly. He is bald on top and has large black tufts of hair around his ears. His face is scarred and worn.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. Animals are drawn to him, and he is able to talk to them.

History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. He always admired martial-users and wanted to develop the talent, but never had the affinity for it. He used his abilities to travel the world and help people.

Motivation: He loathes his own lifestyle; and he feels kind of lost in life

Ideals: Philantrophist, Gifted, Artistic. Flaws: Ugly, Depressed. Occupation: Marshal

Voice: Tuts and clicks tongue

Attributes [hide]

Chad Acton, Male Human Paladin 3
Medium (5'10") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 10 (+0)12 (+1) 14 (+2)12 (+1)
Skills Arcana +3, Perception +4
Senses Passive Perception 14
Languages Common, Draconic
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: Chrysoprase (30 gp). Freshwater pearl (8 gp). 1 Superior lock. 1 Masterwork Thieves’ tools. 1 Masterwork manacles.


Social Check DCs


Frederick Colton, Male Human [Permalink]

Personal [hide]

Description: This man wears skinny pants and wears a red and tan robe with the hood down, and sports empty pouches on his belt. His auburn hair is lengthy. He has gray eyes and a red hat with a tan feather.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He also is a firm believer in the manly ideal.

History: Gifted from a young age, Frederick studied abroad. Ostracized due to the divine powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He then took over the family business and is one of the better Body Guard for hire.

Motivation: He desires power and/or immortality; and he's looking for his big break

Ideals: Gifted. Flaws: Shy, Impulsive. Bonds: Job, Adventurer. Occupation: Body Guard

Voice: Slurs words

Attributes [hide]

Frederick Colton, Male Human Druid 4
Medium (5'10") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 21 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 12 (+1)12 (+1) 13 (+1)14 (+2)
Skills Arcana +3, Perception +3
Senses Passive Perception 13
Languages Common, Undercommon
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115320

Possessions: 1 Minor magic item.


Social Check DCs


Simon Deighton, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He is wearing the road beaten gear of a warrior. His long chestnut hair is drawn into a two foot long braid. His green eyes have a joyful gleam in them most of the time.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. Animals are drawn to him, and he is able to talk to them.

History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His family was turned out during the war. He and his family wandered north to less war torn lands. He's since become an addict/alcoholic.

Motivation: He'd like to take his coworkers down a peg; and he is unsatisfied with his job

Ideals: Fighting, Gifted. Flaws: Shy, PTSD, Addict. Bonds: Job. Occupation: Crown-heir

Voice: Relaxed voice

Attributes [hide]

Simon Deighton, Male Human Adept 4
Medium (6'2") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 17 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 9 (-1)14 (+2) 9 (-1)15 (+2)
Skills History +4, Persuasion +4
Senses Passive Perception 9
Languages Common, Draconic, Gnome
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Just what you see.


Social Check DCs


Diggory Marley, Male Human [Permalink]

Personal [hide]

Description: This northern man very much looks the part of a Animal Trainer. His clothes are grease stained in places. He sports a flattop hair cut. His gray eyes dart around the room hyper actively observing anyone and anything.

Personality: He is a hateful person. He taunts others and blames them for his problems. He is a great chef.

History: Gifted from a young age, Diggory studied abroad. He always admired psionic-users and wanted to develop the talent, but never had the affinity for it. He left for the north, certain he would find work there.

Motivation: Wants to open a new tavern.

Ideals: Gifted. Flaws: Antagonistic. Bonds: Job, Poor, Immigrant. Occupation: Animal Trainer

Voice: Australian accent

Attributes [hide]

Diggory Marley, Male Human Monk 3
Medium (6'4") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 17 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 10 (+0)16 (+3) 7 (-2)14 (+2)
Skills Religion +5, Stealth +4
Senses Passive Perception 8
Languages Common, Gnoll, Giant, Auran
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp.


Social Check DCs

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