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Advanced [show]


John Breeden, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who tends to wear a large yellow jacket. His hair is short and silver. His eyes are likewise amber. His teeth are yellowed and unaligned.

Personality: His tongue was cut out and he uses sign language. John is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: He was born to a pair of big game hunters, but was frequently ill as a child. From there he went from mercenary job to mercenary job. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He is unsatisfied with his job; and he's looking for his big break

Ideals: Persistence. Flaws: Ugly, Disease. Bonds: Family, Adventurer, Job. Occupation: Shoemaker

Voice: Smoker's lung

Attributes [hide]

John Breeden, Male Human Sorcerer 3
Medium (6'1") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 8 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 8 (-1)14 (+2) 9 (-1)11 (+0)
Skills Deception +2, Perception +1
Senses Passive Perception 11
Languages Common, Dwarven, Terran
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1265000

Possessions: 100 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Diggory Charlton, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and is wearing the road beaten gear of a warrior. His chestnut hair is singed and shortened. His eyes are a pleasant blue.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He believes the world needs to unite to get rid of brigands once and for all.

History: He was always a brilliant, if unscrupulous mind. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He seems to be bored by most things; and a deep hatred of brigands

Ideals: Fighting, Logical. Flaws: Ugly, Mundane, Insane. Bonds: Enemies. Occupation: Fortune-teller

Voice: Old Prospector

Attributes [hide]

Diggory Charlton, Male Human Expert 3
Medium (5'2") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 9 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 9 (-1)14 (+2) 15 (+2)17 (+3)
Skills Religion +4, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Goblin, Aquan
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 400 gp. Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). Large well-done wool tapestry (500 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs


Godfrey Branson, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears a grey tunic with tan highlights, and long yellow pants that bunch up around his shoes. His long silver hair is drawn into a two foot long braid. He has several tiny amethyst earrings on each ear.

Personality: He is witty, but his monotone delivery comes off as unnerving He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Godfrey was born the youngest of three triplets. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He has since lost track of the people in his past.

Motivation: Doesn't want to be a Junk Dealer and was forced into it by his family; and he wants random interesting trinkets and junk, hates to throw anything away

Ideals: Joker. Flaws: Greedy. Bonds: Rich, Adventurer, Family. Occupation: Junk Dealer

Voice: Slurs words

Attributes [hide]

Godfrey Branson, Male Human Expert 4
Medium (5'1") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 17 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 9 (-1)13 (+1) 13 (+1)16 (+3)
Skills Animal Handling +3, Medicine +3
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 500 gp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs


Trey Moreno, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he tends to wear a black poncho over his likewise colored trousers and shirt. His hair, while still mostly golden, has prominent grey streaks. His eyes are brown and catlike.

Personality: He has always had a great fascination with Human culture. He has a habit of throwing himself into exceedingly dangerous situations.

History: He was born at the edge of vast plains. Over the years he perfected his riding and shooting skills. He has since lost track of the people in his past.

Motivation: He wants revenge against goblins; and human compassion

Flaws: Racist, Impulsive. Bonds: Nature, Family, Enemies. Occupation: Spice Merchant

Voice: Pronounces O like U

Attributes [hide]

Trey Moreno, Male Human Monk 7
Medium (6'3") Human, Chaotic Good (CR 7)
Armor Class 13
Hit Points 41 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 13 (+1)15 (+2) 11 (+0)16 (+3)
Skills Athletics +5, Sleight of Hand +6
Senses Passive Perception 10
Languages Common, Undercommon, Abyssal
Attacks Melee +5 / 2d8+2, Ranged +6 / 2d8+3, Grapple +6

Possessions: Just what you see.


Social Check DCs


Odo Fawcett, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He tends to wear a large tan jacket. He is an epitome of beauty. His white hair is lengthy. He has violet eyes and a tan hat with a grey feather.

Personality: He has always had a great fascination with Human culture. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: He got into the Baker business at a young age. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Expand his business; and he is unsatisfied with his job

Ideals: Justice. Flaws: Racist. Bonds: Attractive, Adventurer, Job. Occupation: Baker

Voice: Dark and ominous

Attributes [hide]

Odo Fawcett, Male Human Fighter 6
Medium (5'5") Human, Neutral Good (CR 6)
Armor Class 13
Hit Points 51 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 15 (+2)15 (+2) 12 (+1)11 (+0)
Skills Intimidation +3, Medicine +4
Senses Passive Perception 11
Languages Common, Elven, Ignan
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +3

Possessions: 100 gp. Moss agate (11 gp). Iolite (20 gp). Eye agate (11 gp). Silver pearl (50 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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