Everard Law, Male Human [Permalink]
Personal [hide]
Description: He prefers to wear grey pants and tee shirts. His long chestnut hair reaches down to his waist. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He dislikes all the random violence that takes place in the north. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: Born in the north to a Marshal, Everard learned a great deal about his father's area of expertise. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has achieved small success as a Marshal.
Motivation: Expand his business; and balancing his hectic life and new marshal responsibilities is difficult
Ideals: Pacifist, Justice. Flaws: Insane. Bonds: Job, Attractive. Occupation: Marshal
Voice: Old Prospector
Attributes [hide]
Medium (5'11") Human, Lawful Good (CR 4)
Armor Class 13
Hit Points 22 (4d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 16 (+3) | 12 (+1) | 7 (-2) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
Possessions: 7000 cp.
Adam Wedgwood, Male Human [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears tight fitting clothing which further accentuates his frame. His red hair is braided into rings. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: Adam is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He would rather hide behind his crafts than deal with other people.
History: Adam hails from a village terrorized by gnolls. From his teen years he was always beautiful and desirable, so people have always doted on him. He has never given up on his poetry dream.
Motivation: His name or reputation has been wronged in the past by gnolls, and he desires to right it; and many gnolls want him driven away
Ideals: Extrovert, Artistic. Flaws: Shy. Bonds: Attractive, Enemies. Occupation: Unemployed
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (5'8") Human, Lawful Good (CR 6)
Armor Class 12
Hit Points 32 (6d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 15 (+2) | 15 (+2) | 13 (+1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 3 | 3 | 1 | 0 | 0 |
Possessions: 2000 sp. 1 Minor magic item. 1 Minor magic item.
Percival Kimberley, Male Human [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking western young adult. He very much looks the part of a Tanner. Beneath his clothing is a huge mess of scar tissue. His hair is long and chestnut with streaks of blonde, and is pulled back with small blue clips. His beard is blonde, braided, and well cared for. He has amber eyes.
Personality: He is very quiet and rarely speaks above a whisper. Animals are drawn to him, and he is able to talk to them.
History: Born in the west to a Tanner, Percival learned a great deal about his father's area of expertise. As a young adult he joined a group advocating for an improvement in Human conditions. He has worked as a Tanner like his father before him.
Motivation: He is unsatisfied with his job.
Ideals: Gifted. Flaws: Shy, Racist. Bonds: Job, Slave. Occupation: Tanner
Voice: Sounds elderly
Attributes [hide]
Medium (5'5") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 50 (5d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 12 (+1) | 18 (+4) | 14 (+2) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Halfling, Dwarven
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
Possessions: 800 gp. Zircon (70 gp).
Don Huckabee, Male Human [Permalink]
Personal [hide]
Description: His left side is far more bruised and cut up than his other. He wears a black tunic with green highlights, and long tan pants that bunch up around his shoes. His head has been shaved. This blue eyed easterner is not easily forgotten.
Personality: He is extraordinarily eccentric. He would rather hide behind his crafts than deal with other people.
History: Raised by wardens he was only a novice when gnolls swooped upon their monastery and killed most of the order. A gypsy cursed him at a young age, leading to his ugly appearance. He is untrained/undisciplined, which makes him dangerous.
Motivation: His religion dominates his actions; and many gnolls want him driven away
Ideals: Artistic. Flaws: Ugly, Insane, Shy. Bonds: Religious, Enemies. Occupation: Ruler
Voice: Old thin voice
Attributes [hide]
Medium (5'1") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 32 (3d12)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 10 (+0) | 10 (+0) | 13 (+1) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: 100 gp. 1 Masterwork studded leather.
Clerebold Kendall, Male Human [Permalink]
Personal [hide]
Description: This man is tall and muscular. He is dressed in earthy colors with a pastel and grey handkerchief worn on his left side. He wears a small hat to cover his moderate length blonde hair. His ears are large.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He pushes his goals aggressively. He is also a coward if confronted.
History: He was born at the edge of vast desert. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He is searching for what he claims is his rightful reward.
Motivation: Obtaining odd cultural Human artifacts is his passion; and he has passion for adventuring and risk
Ideals: Athletic. Flaws: Ugly, Terse, Fearful. Bonds: Nature, Adventurer. Occupation: Beggar
Voice: Hard of hearing, loud
Attributes [hide]
Medium (5'8") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 18 (3d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 11 (+0) | 14 (+2) | 13 (+1) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Infernal
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: 100 gp. Golden yellow topaz (600 gp). Deep blue spinel (600 gp). Rock crystal (80 gp). 1 Masterwork Light wooden shield. 1 Chain shirt. 1 Half-Plate.
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