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Advanced [show]


Anselm Home, Male Human [Permalink]

Personal [hide]

Description: He has a large brown mantle and cape that has been intricately interwoven into his blue robe. His golden hair is lengthy and is close to two feet long. His face is covered beneath a completely black helmet.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He served in the navy to pay for his family's outstanding loans. He has had some formal singing training, and achieved minor success. He has never given up on his singing dream.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Joker, Artistic. Bonds: Adventurer, Military. Occupation: Detective

Voice: German accent

Attributes [hide]

Anselm Home, Male Human Aristocrat 8
Medium (6'4") Human, Lawful Good (CR 8)
Armor Class 14
Hit Points 33 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 9 (-1)17 (+3) 8 (-1)9 (-1)
Skills History +6, Investigation +6
Senses Passive Perception 9
Languages Common, Abyssal, Orc, Gnoll
Attacks Melee +5 / 2d10+2, Ranged +7 / 2d10+4, Grapple +4

Possessions: 1600 gp. Red-brown spinel (80 gp). Moonstone (30 gp). Eye agate (15 gp). Fire opal (1300 gp). Obsidian (15 gp). 1 Minor magic item.


Social Check DCs


Arnold Digby, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He is dressed in earthy colors with a green and blue handkerchief worn on his left side. His golden hair and beard is wavy and long. He has hazel eyes and a green hat with a blue feather.

Personality: Cocky and sure of himself, he believes he is the best Ruler born in the past three hundred years. He is obsessed with finding treasure.

History: Arnold was born the youngest of three triplets. When Arnold reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has been saving his money to try and buy his brother's freedom.

Motivation: He has a crush on the local Shipwright; and he wants nothing more than to rejoin the army

Bonds: Job, Adventurer, Family, Military, Has a crush. Occupation: Ruler

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Arnold Digby, Male Human Cleric 3
Medium (5'5") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 17 (+3)8 (-1) 16 (+3)15 (+2)
Skills Arcana +1, History +1
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134210000

Possessions: 2900 sp.


Social Check DCs


Anselm Berkeley, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He keeps his long golden hair kept up in a rat tail. He wears large thick round spectacles.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Anselm was raised in a hard working conservative environment. His childhood dream was to be a Shipwright, but he was a colossal failure. He used his abilities to travel the world and help people.

Motivation: He has money and likes to spend it; and wants to open a new tavern

Ideals: Fighting, Athletic, Philantrophist. Bonds: Rich, Attractive, Job. Occupation: Cook

Voice: Scratchy, weak

Attributes [hide]

Anselm Berkeley, Male Human Ranger 6
Medium (5'5") Human, Neutral Good (CR 6)
Armor Class 11
Hit Points 42 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 12 (+1)11 (+0) 14 (+2)6 (-2)
Skills Acrobatics +4, Sleight of Hand +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 800 gp. Gold and topaz bottle stopper cork (1200 gp). 1 Minor magic item.


Social Check DCs


Drogo Cromwell, Male Human [Permalink]

Personal [hide]

Description: This man dresses like a well dressed Fletcher does. He has a penchant for wearing a ring with an oversized amethyst on his left hand. His hair is red and very short. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Drogo was raised in a hard working conservative environment. His childhood dream was to be a Server, but he was a colossal failure. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Drogo was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the dire rats.

Motivation: He has money and likes to spend it; and sabotage a competitor

Flaws: Addict. Bonds: Job, Rich, Family, Enemies. Occupation: Fletcher

Voice: Squeaky

Attributes [hide]

Drogo Cromwell, Male Human Barbarian 6
Medium (6'1") Human, Chaotic Good (CR 6)
Armor Class 10
Hit Points 39 (6d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 9 (-1)11 (+0) 13 (+1)14 (+2)
Skills Intimidation +5, Religion +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +3 / 2d6+0, Grapple +0

Possessions: 6000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Cory Kelsey, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'4" has a big stupid grin on his face most of the time. He dresses in tan turtlenecks beneath a grey coat with white slacks. His chestnut hair is lengthy and is close to two feet long. He is missing an eye and his face is severely sunburned. His one remaining eye shines green.

Personality: He hates illithids. He views them as having robbed his home of its proper glory. He receives visions of the future at random moments

History: Born to a Server, his mother struggled to pay the bills. His parents were killed by illithids in a raid when he was still a young child. The illithids captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He has been saving his money to try and buy his brother's freedom.

Motivation: To unite with his brother; and a deep hatred of illithids

Ideals: Gifted. Flaws: Ugly. Bonds: Enemies, Poor, Family. Occupation: Barrister

Voice: Timid voice

Attributes [hide]

Cory Kelsey, Male Human Commoner 5
Medium (5'4") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 25 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 14 (+2)11 (+0) 6 (-2)7 (-2)
Skills Animal Handling +1
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1

Possessions: 100 gp.


Social Check DCs

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