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Advanced [show]


Peter Royston, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'7" and typically wears white cloth garments or leather armor. His left hand appears badly burned and disfigured. He keeps his long chestnut hair kept up in a rat tail. His ears are large.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Born in a small village he learned the ways of the warrior from his mother. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Servant work with an outfit from a few towns over. Servant work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has worked as a Servant like his mother before him.

Motivation: To be a Armorer again.

Ideals: Justice, Fighting. Flaws: Ugly. Bonds: Job. Occupation: Servant

Voice: Slow speaker

Attributes [hide]

Peter Royston, Male Human Adept 4
Medium (5'7") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 12 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 10 (+0)8 (-1) 9 (-1)11 (+0)
Skills Performance +2, Persuasion +2
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 gp. Blue star sapphire (600 gp). Eye agate (12 gp). Tiger eye turquoise (12 gp). 1 Minor magic item.


Social Check DCs


Gerard Hale, Male Human [Permalink]

Personal [hide]

Description: He wears a simple burlap shirt and baggy pants. He conceals his sword with his veritable burlap sack of a shirt, and carries swords. With a patchy chestnut beard and wild chestnut hair. He is missing an eye and his face is severely sunburned. His one remaining eye shines brown.

Personality: Gerard is depressed about a lot of things. He tends to be a nihilist. He is afraid of women and trembles around them

History: He was born on a small isolated farm. Gerard liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Gerard fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting. Flaws: Ugly, Depressed, Shy. Bonds: Nature. Occupation: Sage

Voice: Speaks like tongue is numb

Attributes [hide]

Gerard Hale, Male Human Paladin 3
Medium (5'9") Human, Chaotic Good (CR 3)
Armor Class 8
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 11 (+0)14 (+2) 17 (+3)8 (-1)
Skills Intimidation +1, Investigation +4
Senses Passive Perception 13
Languages Common, Abyssal, Ignan
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 200 gp.


Social Check DCs


Wymar Whitby, Male Human [Permalink]

Personal [hide]

Description: A 5'0" western man, he prefers to wear flannel. His white hair and beard is wavy and long. His eyes are a pleasant green.

Personality: Wymar speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He has a small toy that he constantly fidgets with.

History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. After coming to the age of reason, Wymar took it upon himself to study the arcane arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. After a long history of fighting, Wymar and his spouse have recently divorced.

Motivation: To reunite with his old friends; and meet up once more with his childhood friend

Ideals: Impeccable, Gifted. Flaws: Addict, Antagonistic. Bonds: Adventurer. Occupation: Armorer

Voice: Mumbles to self between sentences

Attributes [hide]

Wymar Whitby, Male Human Aristocrat 4
Medium (5'0") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 27 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 14 (+2)12 (+1) 5 (-3)8 (-1)
Skills Medicine -1, Persuasion +1
Senses Passive Perception 7
Languages Common, Gnome
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3

Possessions: 45000 sp. 1 Minor magic item.


Social Check DCs


Rolf Alby, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he usually wears his blue robe and has his ceremonial dagger always slung over his shoulder. He wears his silver hair up. His green eyes have a joyful gleam in them most of the time.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He enjoys reading and quiet.

History: A powerful necromancer made him what he is. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Wants a kiss; and he would like to get married and retire

Ideals: Logical. Flaws: Sensitive. Bonds: Mentor, Rich, Has a crush. Occupation: Bellfounder

Voice: Breathy voice

Attributes [hide]

Rolf Alby, Male Human Sorcerer 3
Medium (5'2") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 7 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 11 (+0)15 (+2) 15 (+2)13 (+1)
Skills Sleight of Hand +2, Stealth +2
Senses Passive Perception 12
Languages Common, Draconic, Infernal
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12650000

Possessions: 100 gp. 1 Antitoxin. 1 Antitoxin.


Social Check DCs


Patrick Merton, Male Human [Permalink]

Personal [hide]

Description: A 5'6" western man, he is dressed in an above average manner. His hair is short and auburn. He has a dull look in his green eyes.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Born in the west his family was never financially stable. His father was very strict, and drilled into him lessons on being the perfect gentleman. He bought a whip and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Nothing but the best is good enough for him; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Impeccable. Bonds: Attractive, Nature, Poor. Occupation: Slave Trader

Voice: Speaks with back of mouth

Attributes [hide]

Patrick Merton, Male Human Monk 3
Medium (5'6") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 23 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 12 (+1)13 (+1) 13 (+1)12 (+1)
Skills Insight +3, Religion +3
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 gp. Peridot (40 gp). Aquamarine (200 gp). Rhodochrosite (10 gp). 1 Chain shirt. 1 Masterwork studded leather. 1 Masterwork studded leather.


Social Check DCs

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