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NPC Generator

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Advanced [show]


Guy Denholm, Male Human [Permalink]

Personal [hide]

Description: A 6'0" northern man, he wears yellow leather gloves, a yellow jacket, and tight pants. His long auburn hair reaches down to his waist. His blue eyes have a joyful gleam in them most of the time.

Personality: He is a Slave Trader first and foremost. He believes firmly that knowledge should be universal. He is skeptical of what others tell him and is slow to trust.

History: He served in the navy to pay for his family's outstanding loans. A gifted student he started as a Layabout, but he got bored and became a Slave Trader. He used his abilities to travel the world and help people.

Motivation: He is greedy; and he is unsatisfied with his job

Ideals: Philantrophist. Flaws: Shy. Bonds: Job, Military, Rich. Occupation: Slave Trader

Voice: Excited and jittery

Attributes [hide]

Guy Denholm, Male Human Rogue 7
Medium (6'0") Human, Lawful Good (CR 7)
Armor Class 11
Hit Points 51 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 16 (+3)14 (+2) 15 (+2)12 (+1)
Skills Insight +5, Stealth +4
Senses Passive Perception 12
Languages Common, Terran, Undercommon
Attacks Melee +3 / 2d8+0, Ranged +4 / 2d8+1, Grapple +1

Possessions: Just what you see.


Social Check DCs


John Kitchur, Male Human [Permalink]

Personal [hide]

Description: With grey face paint in a stripe pattern across his face, he wears a weathered and beat up set of banded mail beneath an oversized blue coat. His head has been shaved. His hazel eyes have a joyful gleam in them most of the time.

Personality: John hangs on like a leech to those who appreciate him. It was this clingy personality that held back his painting career. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Sold as a small child to a brothel owner, John was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He was recently attacked on the road and savagely beaten by bandits.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Artistic. Flaws: Ugly. Bonds: Adventurer, Mentor. Occupation: Dilettante

Voice: Australian accent

Attributes [hide]

John Kitchur, Male Human Warrior 3
Medium (5'3") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 8 (-1)14 (+2) 15 (+2)16 (+3)
Skills History +4, Insight +4
Senses Passive Perception 12
Languages Common, Orc, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 300 gp. 1 Breastplate. 1 Darkwood Shield.


Social Check DCs


Raymond Tattersall, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a blue armored body suit, with a simple black line shooting up and back down. His black hair is slicked back into a classic pompadour. His blue eyes have a joyful gleam in them most of the time.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He was born the only child of a wealthy merchant. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: To unite with his brother.

Ideals: Entrepeneur. Flaws: Greedy, Fearful. Bonds: Family. Occupation: Dyer

Voice: Gruff and masculine

Attributes [hide]

Raymond Tattersall, Male Human Aristocrat 3
Medium (6'4") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 9 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 9 (-1)12 (+1) 16 (+3)14 (+2)
Skills Deception +4, Persuasion +4
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: Just what you see.


Social Check DCs


Lance Bradford, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he is perpetually draped in fineries, but all of this concealed by his earthly robes.. He has chestnut hair. His eyes are blue and catlike.

Personality: He is witty, but his monotone delivery comes off as unnerving He is obsessed with finding treasure.

History: He was born at the edge of vast island. Over the years he perfected his riding and shooting skills. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Obtaining odd cultural Human artifacts is his passion.

Ideals: Joker. Flaws: Disease. Bonds: Attractive, Adventurer, Nature. Occupation: Barber

Voice: Spits and sputters

Attributes [hide]

Lance Bradford, Male Human Sorcerer 3
Medium (6'5") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 14 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 12 (+1)14 (+2) 16 (+3)15 (+2)
Skills Arcana +4, Medicine +5
Senses Passive Perception 13
Languages Common, Druidic, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1265000

Possessions: 300 gp.


Social Check DCs


Chad Cumberbatch, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a well pressed and immaculate suit (or dress). He sports a long black beard, and similarly colored long hair. His amber eyes dart from person to person to random spaces in the air.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: Chad was raised in a hard working conservative environment. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He's looking for his big break; and marry his brother to traveling adventurers

Ideals: Persistence. Flaws: Antagonistic. Bonds: Job, Family, Adventurer. Occupation: Dilettante

Voice: Strong lisp

Attributes [hide]

Chad Cumberbatch, Male Human Druid 3
Medium (5'3") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)16 (+3) 10 (+0)11 (+0) 8 (-1)17 (+3)
Skills Acrobatics +5, Sleight of Hand +5
Senses Passive Perception 9
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +5 / 1d8+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Just what you see.


Social Check DCs

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