Bernard Mitchell, Male Human [Permalink]
Personal [hide]
Description: A moderately attractive man, he wears skinny pants and wears a green and grey robe with the hood down. His red hair is lengthy. His gray unseeing eyes seem to look past you.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is obsessed with a lost civilization.
History: He was born to loving parents in a slum to the east. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He is searching for what he claims is his rightful reward.
Motivation: Obtaining odd cultural Human artifacts is his passion; and to reunite with his old friends
Flaws: Disease, Antagonistic. Bonds: Attractive, Adventurer, Poor. Occupation: Guard
Voice: Spits and sputters
Attributes [hide]
Medium (5'5") Human, Chaotic Good (CR 4)
Armor Class 9
Hit Points 33 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 14 (+2) | 15 (+2) | 8 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Giant, Gnome
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 2 | 0 | 0 | 0 |
Possessions: 300 gp. Deep green spinel (140 gp). Obsidian (10 gp). Red spinel (140 gp). Iolite (40 gp). 1 Minor magic item.
Reynard Marlowe, Male Human [Permalink]
Personal [hide]
Description: This exceptionally lanky man does not wear sleeves and tends to eschew shirts when he can avoid it. His chestnut hair is long and unkept. His eyes are likewise gray. His teeth are yellowed and unaligned.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.
History: He got into the Sellsword business at a young age. A gifted student he started as a Sage, but he got bored and became a Sellsword. He then took over the family business and is one of the better Sellsword for hire.
Motivation: Balancing his hectic life and new Sellsword responsibilities is difficult; and to be a sage again
Ideals: Justice. Flaws: Ugly, Antagonistic. Bonds: Mentor, Job. Occupation: Sellsword
Voice: Old thin voice
Attributes [hide]
Medium (5'0") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 27 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 17 (+3) | 12 (+1) | 16 (+3) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Abyssal, Halfling, Undercommon
Attacks Melee +0 / 1d10-2, Ranged +5 / 1d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 2 | 0 | 0 |
Possessions: 400 gp.
Everard Bentley, Male Human [Permalink]
Personal [hide]
Description: He wears a white vest and prefers blue and grey shirts. His boots appear to have been at one point steel toed but are quite worn down, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'4" when asserting himself. His hair is greying and his face has many wrinkles. His otherwise smooth face is marked with small tiny scars.
Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He does suffer from mild PTSD, and the sight of giants may trigger it at times.
History: Born in the west to a Performer, Everard learned a great deal about his father's area of expertise. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Days after completing his studies, news broke out that his hometown was attacked by giants. Everard was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the giants.
Motivation: Expand his business; and further expansion of business
Ideals: Optimist, Fighting. Flaws: Ugly. Bonds: Enemies, Job. Occupation: Performer
Voice: Ums and uhs a lot
Attributes [hide]
Medium (5'4") Human, Chaotic Good (CR 7)
Armor Class 11
Hit Points 76 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 16 (+3) | 13 (+1) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +3 / 2d8+0, Ranged +4 / 2d8+1, Grapple +4
Possessions: 300 gp.
Anselm Bradford, Male Human [Permalink]
Personal [hide]
Description: He stands about 5'0" and dresses in collared shirts and wears a proper scarf over his head. His left leg appears badly burned and disfigured. His black hair is cut short with large spiked bangs in the front. He has a tattooed face.
Personality: He is irascible and easily irritated. He is able to make almost anything out of random pieces of junk.
History: Gifted from a young age, Anselm studied abroad. Anselm liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He tends to his Assassin job now, and dutifully fulfills any obligations he has.
Motivation: Sabotage a competitor; and he is unsatisfied with his job
Ideals: Gifted. Flaws: Antagonistic. Bonds: Nature, Job. Occupation: Assassin
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (5'0") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 23 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 14 (+2) | 15 (+2) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Orc, Dwarven
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 2 | 2 | 0 | 0 | 0 |
Possessions: 10 pp. Aquamarine (800 gp).
Bernard Shirley, Male Human [Permalink]
Personal [hide]
Description: This late middle aged man wears many layers of old clothing at all times and is in decent physical shape. His white hair is kept up in a ponytail inside a deerstalker hat. He has gleaming, smiling hazel eyes.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He does suffer from mild PTSD, and the sight of goblins may trigger it at times.
History: Bernard hails from a village terrorized by goblins. His mother was a soldier and died while he was still young. Bernard was left his mother's suit of armor and trained in its use and care. Some 6 years later his spouse died after the birth of his son. Heartbroken, Bernard never married again. Instead he focused his life to raising his son whom he trained as his mother had trained him before.
Motivation: He wants revenge against goblins; and revenge
Ideals: Optimist. Flaws: Ugly. Bonds: Poor, Enemies, Military, In love. Occupation: Barrister
Voice: German accent
Attributes [hide]
Medium (5'2") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 9 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 11 (+0) | 16 (+3) | 7 (-2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Elven, Giant, Abyssal
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
Possessions: 5000 sp. 1 Masterwork Common Melee.
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