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Advanced [show]


Lance Acton, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear green pants and tee shirts. His red hair is still thick. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He will rave to anyone who will listen. He receives visions of the future at random moments

History: Born to a pair of adventurers, Lance grew up listening to his mother's many stories. His parents enrolled him in a Monk school at a young age so that he could practice his druidic talents. In the meantime he has taken over work as a Bather and occasionally as a mercenary.

Motivation: Wants a kiss; and he'd like to take his coworkers down a peg

Ideals: Gifted. Flaws: Insane. Bonds: Adventurer, Job, Has a crush. Occupation: Bather

Voice: Loud with bravado

Attributes [hide]

Lance Acton, Male Human Monk 4
Medium (5'3") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 14 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 9 (-1)9 (-1) 6 (-2)12 (+1)
Skills Deception +3, Persuasion +3
Senses Passive Perception 8
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Guy Middleton, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a white vest and prefers brown and red shirts. His boots appear to have been at one point steel toed but are quite worn down. His hair is short and silver. He is missing an eye and his face is severely sunburned. His one remaining eye shines amber.

Personality: Guy wants to be seen as a stoic, levelheaded, noble Warrior, so he tries to act the part. He does a good job, for the most part... He does suffer from mild PTSD, and the sight of illithids may trigger it at times.

History: The child of northern immigrants he idolized his mother. A gypsy cursed him at a young age, leading to his ugly appearance. He moves from town to town, unable to find a place to settle.

Motivation: Someone believes him a fraud; and his name or reputation has been wronged in the past by illithids, and he desires to right it

Ideals: Athletic, Disciplined. Flaws: Ugly. Bonds: Enemies, Immigrant. Occupation: Actor

Voice: Jittery and nervous

Attributes [hide]

Guy Middleton, Male Human Warrior 5
Medium (6'3") Human, Lawful Good (CR 5)
Armor Class 13
Hit Points 24 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 8 (-1)13 (+1) 16 (+3)13 (+1)
Skills Investigation +4, Performance +4
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3

Possessions: 800 gp. Obsidian (5 gp). Golden pearl (150 gp).


Social Check DCs


Wymar Norton, Male Human [Permalink]

Personal [hide]

Description: He dresses well, wearing tan shirts, loose pants, and blazers most of the time. He carries with him a set of shortbows, each one with a opal on the hilt. He only wears one on his belt and the other on his back. He has a very tight haircut. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: A skeptical and narcissistic man, Wymar's first love is himself. His second love is also himself. He plays an instrument quite well.

History: Wymar was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. When money was particularly tight he was walking through alleys when he overheard a Guard hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Wymar fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He feels the way he acts is they only way to get by in the world; and nothing but the best is good enough for him

Ideals: Fighting, Impeccable, Artistic. Bonds: Attractive, Poor. Occupation: Guard

Voice: Speaks with squeezed throat

Attributes [hide]

Wymar Norton, Male Human Fighter 5
Medium (5'4") Human, Neutral Good (CR 5)
Armor Class 9
Hit Points 49 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 12 (+1)12 (+1) 13 (+1)12 (+1)
Skills Arcana +4, Nature +4
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +6 / 2d4+3, Ranged +2 / 2d4-1, Grapple +3

Possessions: Just what you see.


Social Check DCs


Anselm Mitchell, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He dresses in collared shirts and wears a proper scarf over his head. His silver hair is greasy and uncared for. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He comes from a rich eastern family. A freak accident while working with his Dilettante father left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He has money and likes to spend it; and money/treasure

Ideals: Entrepeneur. Flaws: Ugly, Shy, Disease. Bonds: Rich. Occupation: Armorer

Voice: Strong lisp

Attributes [hide]

Anselm Mitchell, Male Human Commoner 3
Medium (5'3") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 12 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 12 (+1)7 (-2) 8 (-1)10 (+0)
Skills Animal Handling +1, Athletics +3
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +3

Possessions: 2200 sp.


Social Check DCs


Simon Blankley, Male Human [Permalink]

Personal [hide]

Description: He wears skinny pants and wears a tan and green robe with the hood down. He carries with him a set of flails on his belt, each one with a jet on the hilt. His black hair is thinning but still full. His amber eyes have a joyful gleam in them most of the time.

Personality: Eccentric and domineering, Simon will drive conversation. He cannot resist a sob story and will often dote over anyone who has one.

History: The child of a Doctor, who enjoyed hunting, Simon was taken on many hunting expeditions. Simon abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He now travels the world, in search of power and loot.

Motivation: Obtaining odd cultural Human artifacts is his passion.

Ideals: Fighting, Extrovert, Philantrophist. Bonds: Nature, Adventurer. Occupation: Sage

Voice: Sounds elderly

Attributes [hide]

Simon Blankley, Male Human Warrior 6
Medium (5'9") Human, Neutral Good (CR 6)
Armor Class 11
Hit Points 45 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 14 (+2)12 (+1) 14 (+2)13 (+1)
Skills Performance +4, Stealth +4
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2

Possessions: 3000 sp. Chalcedony (20 gp). Moonstone (20 gp). Zircon (20 gp). Moss agate (10 gp).


Social Check DCs

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