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NPC Generator

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Advanced [show]


Gomory Copeland, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 6'1" and is a bit bulky. He is very muscular particularly in the legs. He wears a yellow tunic with green highlights, and long black pants that bunch up around his shoes. His hair is long and auburn with streaks of chestnut, and is pulled back with small yellow clips. His beard is chestnut, braided, and well cared for. He wears round tiny glasses practically rammed into his face.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: Gomory was born the youngest of three triplets. A few years later when the south was not economically sound they moved to his current location. Some 10 years later his spouse died after the birth of his son. Heartbroken, Gomory never married again. Instead he focused his life to raising his son whom he trained as his mother had trained him before.

Motivation: Wants his loneliness to end; and he's attracted to the pc

Ideals: Impeccable. Bonds: Family, Immigrant, In love, Has a crush. Occupation: Sculptor

Voice: growls and snarls, animalistic

Attributes [hide]

Gomory Copeland, Male Human Cleric 3
Medium (6'1") Human, Neutral Good (CR 3)
Armor Class 7
Hit Points 28 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)5 (-3) 17 (+3)14 (+2) 9 (-1)10 (+0)
Skills Athletics +5, Deception +2
Senses Passive Perception 9
Languages Common, Sylvan, Aquan
Attacks Melee +5 / 1d8+3, Ranged -1 / 1d8-3, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Aquamarine (300 gp). Zircon (30 gp).


Social Check DCs


Manfred Jacobs, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears a simple violet robe with green stripes complete with hood. His red hair is braided into rings. His blue eyes dart from person to person to random spaces in the air.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He uses divination through singing.

History: Manfred hails from a village terrorized by orcs. Ostracized due to the druidic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He now mingles about in high society.

Motivation: He has money and likes to spend it; and he'd like to take his coworkers down a peg

Ideals: Gifted. Bonds: Adventurer, Enemies, Rich, Job. Occupation: Mason

Voice: Pronounces difficult words wrong

Attributes [hide]

Manfred Jacobs, Male Human Cleric 4
Medium (6'5") Human, Lawful Good (CR 4)
Armor Class 7
Hit Points 27 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)5 (-3) 12 (+1)9 (-1) 12 (+1)11 (+0)
Skills Animal Handling +3, Performance +2
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d10+0, Ranged -1 / 1d10-3, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11532

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Gunter Kendall, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears a simple burlap shirt and baggy pants. He conceals his mace with his veritable burlap sack of a shirt. His blonde hair is heavily combed to the right. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. A friendly and beautiful Human, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: He was raised in a white middle class family as the only child. There was a wharf not far from home where he often wandered off to fish. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He loathes his own lifestyle; and expand his business

Flaws: Mundane, Depressed. Bonds: Job, Attractive, Nature. Occupation: Sailor

Voice: Boston accent

Attributes [hide]

Gunter Kendall, Male Human Wizard 4
Medium (6'1") Human, Neutral Good (CR 4)
Armor Class 8
Hit Points 3 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)6 (-2) 7 (-2)5 (-3) 8 (-1)17 (+3)
Skills Arcana -1, Performance +5
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +0 / 1d10-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 300 gp. Carved harp of exotic wood with ivory inlay and zircon gems (1000 gp). A pair of silk slippers encrusted with tiny pearls. (180 gp). 1 Healer’s kit. 1 Silver holy symbol. 1 Silk rope.


Social Check DCs


Alexandre Barney, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man is armored in gleaming platemail with gilded edges. A flowing white cape and mantle trimmed with soft brown waves gently in the breeze. He wears a colorful flower in his white hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gray.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. He was taken from his home at a very young age. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: To get a good night's sleep; and he is greedy

Flaws: Disease, Insomniac. Bonds: Rich, Attractive, Slave. Occupation: Carter

Voice: Pronounces difficult words wrong

Attributes [hide]

Alexandre Barney, Male Human Paladin 6
Medium (5'2") Human, Chaotic Good (CR 6)
Armor Class 13
Hit Points 46 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 16 (+3)15 (+2) 9 (-1)6 (-2)
Skills Athletics +5, Religion +5
Senses Passive Perception 9
Languages Common, Druidic, Giant
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 700 gp.


Social Check DCs


Thomas Hailey, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He is wearing a tight white one piece outfit complete with pants, hood, and a cape. He has a long white beard with little hanging trinkets. His fierce green eyes like to dwell on things.

Personality: Thomas hangs on like a leech to those who appreciate him. It was this clingy personality that held back his dancing career. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: Thomas hails from a village terrorized by orcs. Because his father participated in the massacre of their homeland, orcs burned their ranch to the ground and forced them out. He was preparing to flee to the west, but the outbreak of war prevented him and his mother from journeying west to reunite his family. He left for the west, certain he would find work there.

Motivation: His name or reputation has been wronged in the past by orcs, and he desires to right it; and someone believes him a fraud

Ideals: Athletic, Artistic. Bonds: Military, Enemies, Immigrant. Occupation: Performer

Voice: Scratchy, weak

Attributes [hide]

Thomas Hailey, Male Human Sorcerer 4
Medium (5'7") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 11 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 11 (+0)14 (+2) 15 (+2)15 (+2)
Skills Deception +4, Performance +4
Senses Passive Perception 12
Languages Common, Dwarven, Halfling
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1266300

Possessions: 42000 sp. Silver pearl (50 gp).


Social Check DCs

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