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NPC Generator

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Advanced [show]


Charles Myerscough, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 6'4" and is a bit bulky. He is very muscular particularly in the legs. He wears tattered old clothes. His brown hair is lengthy and is close to two feet long. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He likes to make people angry or surprised. He is a ruthless business man, a trait he acquired from his mother.

History: Sold as a small child to a brothel owner, Charles was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. As a young adult he joined a group advocating for an improvement in Human conditions. He has been a successful dealer in antiques buying low and selling high.

Motivation: Human compassion; and a strong sense of loyalty to human people

Ideals: Entrepeneur. Flaws: Ugly, Antagonistic, Racist. Bonds: Mentor. Occupation: Gardener

Voice: Dark and ominous

Attributes [hide]

Charles Myerscough, Male Human Rogue 5
Medium (6'4") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 11 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 7 (-2)15 (+2) 14 (+2)13 (+1)
Skills Performance +4, Stealth +6
Senses Passive Perception 12
Languages Common, Giant, Auran
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3

Possessions: 600 gp. Alexandrite (1400 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Nicholas Ramsey, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'1". He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time, and his gloved hand is found clutching a shortspear. With a patchy silver beard and wild silver hair. His eyes are likewise amber.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: Born to a pair of adventurers, Nicholas grew up listening to his mother's many stories. Ostracized due to the druidic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He has passion for adventuring and risk.

Ideals: Athletic, Philantrophist, Gifted. Bonds: Adventurer. Occupation: Laborer

Voice: Sighs a lot, exhausted

Attributes [hide]

Nicholas Ramsey, Male Human Cleric 7
Medium (5'1") Human, Lawful Good (CR 7)
Armor Class 11
Hit Points 30 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 11 (+0)12 (+1) 18 (+4)17 (+3)
Skills Intimidation +6, Sleight of Hand +4
Senses Passive Perception 14
Languages Common, Giant
Attacks Melee +2 / 2d8-1, Ranged +4 / 2d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15643210000

Possessions: 10000 sp. 1 Minor magic item.


Social Check DCs


Richard Thorpe, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears suspenders and black workpants. His shirt is blue, and he wears a heavy black leather apron most of the time. His broad hat is riddled with cuts and holes. He has a tattooed face.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is used to getting what he wants. In part because he is a meticulous planner.

History: He was born at the edge of vast forest. Richard liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He then took over the family business and is one of the better Scribe for hire.

Motivation: Expand his business; and to be a performer again

Ideals: Professionalism. Flaws: Ugly. Bonds: Job, Nature, Family. Occupation: Scribe

Voice: Boston accent

Attributes [hide]

Richard Thorpe, Male Human Barbarian 5
Medium (5'1") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 32 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 8 (-1)12 (+1) 16 (+3)9 (-1)
Skills Nature +4, Performance +2
Senses Passive Perception 13
Languages Common, Abyssal
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Heward Rodney, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears a tattered pair of loose black pants, a matching torn shirt, and a visible pair of similar condition same color briefs and is in decent physical shape. He wears a wide-brimmed hat to cover his moderate length red hair. He is missing an eye and his face is severely sunburned. His one remaining eye shines gray.

Personality: He is almost excessively polite to everyone, even when angry. He would rather hide behind his crafts than deal with other people.

History: Born in the west his family was never financially stable. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He is untrained/undisciplined, which makes him dangerous.

Motivation: He has decided he is irredeemable; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Artistic. Flaws: Ugly, Shy, Insane. Bonds: Poor. Occupation: Armorer

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Heward Rodney, Male Human Warrior 7
Medium (5'10") Human, Neutral Good (CR 7)
Armor Class 13
Hit Points 57 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 17 (+3)13 (+1) 15 (+2)9 (-1)
Skills Arcana +4, History +4
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee +4 / 2d8+1, Ranged +6 / 2d8+3, Grapple +3

Possessions: 90 pp.


Social Check DCs


Ralf Royston, Male Human [Permalink]

Personal [hide]

Description: 5'2" and muscular, this eastern man wears a robe, a symbol of death around his neck, and a halberd on his belt. He wears his hair in dreadlocks. His eyes are gray.

Personality: He is business-like. He takes instructions and follows them to the letter. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is greedy; and he has money and likes to spend it

Ideals: Fighting, Athletic, Professionalism. Bonds: Rich, Military. Occupation: Ruler

Voice: Speaks in third person

Attributes [hide]

Ralf Royston, Male Human Warrior 3
Medium (5'2") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 17 (+3)14 (+2) 11 (+0)10 (+0)
Skills Athletics +5, Medicine +2
Senses Passive Perception 10
Languages Common, Auran, Goblin
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +2

Possessions: 100 gp.


Social Check DCs

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