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NPC Generator

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Advanced [show]


Roland Garfield, Male Human [Permalink]

Personal [hide]

Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He has a slight overbite and is overall scrawny. His blonde hair, when down, is lengthy. His eyes are amber and beady.

Personality: He hates dire rats. He views them as having robbed his home of its proper glory. He receives visions of the future at random moments

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He found a children's book about a Human Cleric who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He was granted psionic powers by his dying sister.

Motivation: To be a Jeweler again; and revenge

Ideals: Gifted. Flaws: Ugly. Bonds: Enemies, Rich, Adventurer, Job. Occupation: Shoemaker

Voice: Jittery and nervous

Attributes [hide]

Roland Garfield, Male Human Cleric 6
Medium (6'3") Human, Lawful Good (CR 6)
Armor Class 8
Hit Points 41 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)6 (-2) 12 (+1)10 (+0) 14 (+2)13 (+1)
Skills Athletics +1, Investigation +3
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 2d6-2, Ranged +1 / 2d6-2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353320

Possessions: 110 pp.


Social Check DCs


Charles Blankley, Male Human [Permalink]

Personal [hide]

Description: This western man dresses well, typically a more casual-formal manner. His clothes are grease stained in places. His golden hair is styled in orderly dreadlocks. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his green eyes.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Charles was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. After a long history of fighting, Charles and his spouse have recently divorced.

Motivation: To prove his worth to the world; and he's repulsed by the pc

Flaws: Antagonistic, Impulsive. Bonds: Attractive, Poor, Immigrant. Occupation: Slave Trader

Voice: pre-pubescent

Attributes [hide]

Charles Blankley, Male Human Bard 3
Medium (5'8") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 15 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 12 (+1)16 (+3) 10 (+0)14 (+2)
Skills Insight +2, Investigation +5
Senses Passive Perception 10
Languages Common, Infernal, Orc, Draconic
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133100000

Possessions: 100 gp. Azurite (14 gp). Violet garnet (300 gp). Lapis lazuli (14 gp).


Social Check DCs


Wymar Wesley, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he sports tan clothing, slightly heavier than average wear. He has styled his golden hair well, parting it to the right. His green unseeing eyes seem to look past you.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.

History: He was born in the south. His father was a soldier and died while he was still young. Wymar was left his father's suit of armor and trained in its use and care. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: A need for knowledge about a nearby landmark; and he feels kind of lost in life

Flaws: Disease, Depressed. Bonds: Immigrant, Military, Adventurer. Occupation: Roofer

Voice: Thin and wheezing

Attributes [hide]

Wymar Wesley, Male Human Ranger 5
Medium (6'1") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 22 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 8 (-1)5 (-3) 14 (+2)9 (-1)
Skills Animal Handling +5, History +0
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 20000 cp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Solomon Middleton, Male Human [Permalink]

Personal [hide]

Description: This western man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a white tunic with violet highlights, and long brown pants that bunch up around his shoes. He wears a wide-brimmed hat to cover his moderate length black hair. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. Energy wise he seems alert and responsive.

History: Born in the west to a Animal Trainer, Solomon learned a great deal about his father's area of expertise. From there he went from mercenary job to mercenary job. He has set out to sabotage the competition.

Motivation: Further expansion of business.

Ideals: Professionalism. Flaws: Ugly. Bonds: Job, Adventurer. Occupation: Animal Trainer

Voice: Low and grunting

Attributes [hide]

Solomon Middleton, Male Human Adept 4
Medium (5'6") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 8 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 9 (-1)11 (+0) 10 (+0)10 (+0)
Skills Persuasion +2, Religion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 1 Small steel mirror.


Social Check DCs


William Harlow, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears a lot of dark rich colors, with gold accents. He has chestnut hair. He has green eyes and a black hat with a grey feather.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He was raised in a mountains tribe. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature halberd.

Motivation: A deep hatred of dire rats.

Flaws: Antagonistic. Bonds: Attractive, Adventurer, Nature, Enemies. Occupation: Ruler

Voice: Low rumbling, strings words together

Attributes [hide]

William Harlow, Male Human Barbarian 7
Medium (6'5") Human, Neutral Good (CR 7)
Armor Class 13
Hit Points 57 (7d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 10 (+0)13 (+1) 11 (+0)14 (+2)
Skills Athletics +3, Perception +3
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +3 / 2d8+0, Ranged +6 / 2d8+3, Grapple +3

Possessions: 400 gp. Deep green spinel (90 gp). Rhodochrosite (7 gp). Blue quartz (7 gp). Onyx (70 gp).


Social Check DCs

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