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NPC Generator

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Advanced [show]


William Carlton, Male Human [Permalink]

Personal [hide]

Description: With blue face paint in a stripe pattern across his face, he has a large green mantle and cape that has been intricately interwoven into his violet robe. He has wavy brown hair. His green unseeing eyes seem to look past you.

Personality: William wants to be seen as a stoic, levelheaded, noble Wizard, so he tries to act the part. He does a good job, for the most part... He is a ruthless business man, a trait he acquired from his mother.

History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. He found a children's book about a Human Wizard who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He wants to meet his childhood hero; and obtaining odd cultural human artifacts is his passion

Ideals: Disciplined, Entrepeneur, Artistic. Flaws: Disease. Bonds: Adventurer. Occupation: Laborer

Voice: Excited and jittery

Attributes [hide]

William Carlton, Male Human Wizard 3
Medium (5'11") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 6 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 8 (-1)12 (+1) 16 (+3)12 (+1)
Skills Arcana +3, Medicine +5
Senses Passive Perception 13
Languages Common, Giant
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: 1400 sp.


Social Check DCs


Don Kirby, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a black collared shirt and red pants. He accessorizes with a grey scarf around the waist and a strap diagonally across his shirt. His brown hair is greying along the sides and has receded to reveal a widow's peak. His green eyes are slightly larger than normal.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He invites people to come help in his community garden.

History: He was born to loving parents in a slum to the north. He moved from fad to fad and when he turned 15 he discovered writing. He now spends his time doing works of charity.

Motivation: Wants to open a new tavern; and he feels kind of lost in life

Ideals: Philantrophist, Artistic. Flaws: Cynical. Bonds: Poor. Occupation: Beggar

Voice: Deep voice with rolling R's

Attributes [hide]

Don Kirby, Male Human Warlock 5
Medium (6'2") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 33 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 12 (+1)16 (+3) 8 (-1)15 (+2)
Skills Intimidation +5, Persuasion +5
Senses Passive Perception 9
Languages Common, Giant, Halfling, Ignan
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143222000

Possessions: 200 gp.


Social Check DCs


Norman Badger, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He dresses in collared shirts and wears a proper scarf over his head. He wears his auburn hair up. He wears round tiny glasses practically rammed into his face.

Personality: He is happy with his job as a Shipwright. He turns his eye from what people do, preferring to live and let live. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He was born to loving parents in a slum to the north. He found a children's book about a Human Commoner who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: To prove his worth to the world; and meet up once more with his childhood friend

Flaws: Antagonistic, Impulsive. Bonds: Job, Poor, Adventurer. Occupation: Shipwright

Voice: Speaks with squeezed throat

Attributes [hide]

Norman Badger, Male Human Commoner 6
Medium (5'8") Human, Chaotic Good (CR 6)
Armor Class 11
Hit Points 21 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 11 (+0)17 (+3) 9 (-1)15 (+2)
Skills History +6, Intimidation +5
Senses Passive Perception 9
Languages Common, Gnoll, Ignan, Halfling
Attacks Melee +1 / 2d6-2, Ranged +4 / 2d6+1, Grapple +1

Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Thomas Read, Male Human [Permalink]

Personal [hide]

Description: This eastern man wears a shirt that is too small, which lets his gut show, with a ratty yellow coat over it. His clothes are grease stained in places. His brown hair is thinning but still full. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is lazy, self-centered, vain, and jealous.

History: He was born in the east, but his parents moved at a very young age to the north. He took every job he could get his hands on, but the opportunities for Humans in the east were limited. He left for the east, certain he would find work there.

Motivation: To share knowledge with the world.

Flaws: Ugly, Antagonistic, Selfish. Bonds: Poor, Immigrant. Occupation: Bookbinder

Voice: Dutch accent

Attributes [hide]

Thomas Read, Male Human Expert 3
Medium (5'0") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 24 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 16 (+3)11 (+0) 12 (+1)9 (-1)
Skills Insight +3, Medicine +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 700 sp. 1 Half-Plate. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Gerard Royston, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he tends to wear a white poncho over his likewise colored trousers and shirt. His golden hair is knotted and matted. He wears crescent spectacles with a black brim.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. Animals are drawn to him, and he is able to talk to them.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. Due to his spouse's obsession with being a Mortician they were divorced and he won custody of their son. He worked as a Ruler, and he later adopted a second son.

Motivation: To reunite with his absent mother.

Ideals: Philantrophist, Gifted. Flaws: Antagonistic. Bonds: Religious, Family. Occupation: Ruler

Voice: Uses lots of figures of speech

Attributes [hide]

Gerard Royston, Male Human Druid 5
Medium (5'7") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 28 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 8 (-1)12 (+1) 16 (+3)10 (+0)
Skills Insight +6, Intimidation +3
Senses Passive Perception 13
Languages Common, Gnoll
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day145321000

Possessions: 5000 sp. Moonstone (20 gp). Star ruby (400 gp). Citrine (20 gp). Aquamarine (1000 gp).


Social Check DCs

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