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NPC Generator

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Advanced [show]


Raymond Addington, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'0". He wears a black shirt, with a green mid length shorts with green tights and flats, usually wearing a coat over them. His white hair is singed and shortened. His eyes are likewise green. His teeth are yellowed and unaligned.

Personality: He is business-like. He takes instructions and follows them to the letter. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: His mother raised him in a mountain cabin. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Nothing but the best is good enough for him; and he doesn't get along with people that don't share his tastes

Ideals: Professionalism, Impeccable, Logical. Flaws: Ugly. Bonds: Nature. Occupation: Interpreter

Voice: Whispers

Attributes [hide]

Raymond Addington, Male Human Expert 4
Medium (5'0") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 18 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 10 (+0)13 (+1) 15 (+2)11 (+0)
Skills Investigation +3, Perception +4
Senses Passive Perception 14
Languages Common, Goblin
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3

Possessions: 500 gp. 1 Alchemist’s fire.


Social Check DCs


Arnold Hayhurst, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he is dressed in a clean blue cloak covering his clean studded leather. His hair is greying and his face has many wrinkles. His gray eyes are slightly larger than normal.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: A powerful slaver made him what he is. After coming to the age of reason, Arnold took it upon himself to study the arcane arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Obtaining odd cultural Human artifacts is his passion; and he has passion for adventuring and risk

Ideals: Justice, Gifted. Bonds: Attractive, Adventurer, Mentor. Occupation: Merchant

Voice: Booming voice

Attributes [hide]

Arnold Hayhurst, Male Human Warlock 4
Medium (5'4") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 26 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 14 (+2)17 (+3) 15 (+2)13 (+1)
Skills Insight +4, Religion +5
Senses Passive Perception 12
Languages Common, Goblin, Dwarven, Terran
Attacks Melee +1 / 1d10-1, Ranged +1 / 1d10-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1332200000

Possessions: 14000 cp. Iolite (50 gp). Pink pearl (80 gp). Azurite (14 gp). Zircon (50 gp). 1 Minor magic item.


Social Check DCs


Miles Prescott, Male Human [Permalink]

Personal [hide]

Description: He wears a robe, a symbol of his god around his neck, and a bastard sword on his belt. With a patchy brown beard and wild brown hair. His blue eyes dart around the room hyper actively observing anyone and anything.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He does suffer from mild PTSD, and the sight of goblins may trigger it at times.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. Miles liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He then took over the family business and is one of the better Jeweler for hire.

Motivation: Expand his business.

Ideals: Fighting. Bonds: Job, Enemies, Religious, Nature. Occupation: Jeweler

Voice: Puts emphasis on the wrong words

Attributes [hide]

Miles Prescott, Male Human Paladin 4
Medium (5'1") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 23 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 11 (+0)18 (+4) 17 (+3)18 (+4)
Skills Persuasion +6, Survival +5
Senses Passive Perception 13
Languages Common, Dwarven, Celestial, Halfling, Terran
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 600 gp. Rich purple corundum (700 gp). Eye agate (8 gp).


Social Check DCs


Don Ainsworth, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a lot of dark rich colors, with gold accents. He wears a wide-brimmed hat to hide his balding. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is very quiet and rarely speaks above a whisper. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: He comes from a rich southern family. He has chosen to use the inheritance that was left to him frivolously. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He is greedy.

Flaws: Insomniac, Shy, Disease. Bonds: Attractive, Rich. Occupation: Ruler

Voice: Speaks in third person

Attributes [hide]

Don Ainsworth, Male Human Bard 5
Medium (5'1") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 31 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 17 (+3)9 (-1) 12 (+1)8 (-1)
Skills Intimidation +2, Religion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 700 gp.


Social Check DCs


John Everleigh, Male Human [Permalink]

Personal [hide]

Description: He is an average looking northern male in his early mid-life. He sports green clothing, slightly heavier than average wear. His hair is golden, silky, and of moderate length. His fair skin shows little sign of his aristocratic breeding.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is a ruthless business man, a trait he acquired from his father.

History: John lived on a farm with his father, near the main road leading to a nearby town. There was a wharf not far from home where he often wandered off to fish. He bought a trident and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: An old rival family wants him found.

Ideals: Entrepeneur. Bonds: Attractive, Nature, Family, Enemies. Occupation: Actor

Voice: American accent

Attributes [hide]

John Everleigh, Male Human Ranger 3
Medium (6'1") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 24 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 14 (+2)14 (+2) 16 (+3)8 (-1)
Skills Performance +1, Stealth +1
Senses Passive Perception 13
Languages Common, Dwarven, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 400 gp. Amber (50 gp). Freshwater pearl (16 gp). Carnelian (40 gp).


Social Check DCs

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