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NPC Generator

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Advanced [show]


Gomory Nash, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears white trousers with red and blue striped suspenders. He wears various colorful collared shirts. He has a long silver beard with little hanging trinkets. He tend to wears goggles to shield his eyes.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He was born on a small isolated farm. He helped his father out around the business and became quite the natural. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and expand his business

Ideals: Fighting. Flaws: Ugly. Bonds: Adventurer, Nature, Job. Occupation: Shepherd

Voice: Scottish accent

Attributes [hide]

Gomory Nash, Male Human Aristocrat 4
Medium (5'8") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 24 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 13 (+1)14 (+2) 15 (+2)10 (+0)
Skills Perception +4, Stealth +4
Senses Passive Perception 14
Languages Common, Abyssal, Ignan
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 43000 sp. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Hunter Ansley, Male Human [Permalink]

Personal [hide]

Description: He has a large green mantle and cape that has been intricately interwoven into his tan robe. He has a slight overbite and is overall scrawny. His hair is greying and his face has many wrinkles. He wears crescent spectacles with a black brim.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He is frequently practicing swordplay.

History: He was born in the south. He took every job he could get his hands on, but the opportunities for Humans in the south were limited. He has been a successful dealer in antiques buying low and selling high.

Motivation: Wants to have a good time and be beloved; and he is content

Ideals: Entrepeneur, Optimist. Flaws: Mundane. Bonds: Military, Immigrant. Occupation: Gardener

Voice: Tuts and clicks tongue

Attributes [hide]

Hunter Ansley, Male Human Druid 6
Medium (5'8") Human, Chaotic Good (CR 6)
Armor Class 13
Hit Points 45 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 17 (+3)10 (+0) 12 (+1)14 (+2)
Skills Deception +5, Sleight of Hand +6
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 2d6-1, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12533

Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Roland Clapham, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He wears a grey shirt, with a blue mid length shorts with blue tights and flats, usually wearing a coat over them. He keeps his long chestnut hair kept up in a rat tail. He tend to wears goggles to shield his eyes.

Personality: He can speak with the recently deceased. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: Gifted from a young age, Roland studied abroad. While studying, he fell in love. They married and had a daughter. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: Wants to work out more often.

Ideals: Athletic, Gifted. Flaws: Impulsive. Bonds: In love, Family. Occupation: Tanner

Voice: Old thin voice

Attributes [hide]

Roland Clapham, Male Human Fighter 4
Medium (5'9") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 27 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 14 (+2)17 (+3) 11 (+0)10 (+0)
Skills Medicine +2, Religion +5
Senses Passive Perception 10
Languages Common, Aquan, Terran, Goblin
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2

Possessions: 300 gp.


Social Check DCs


Trym Harper, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 6'1". He wears an old set of leather armor, nicked and torn by the ravages of time and battle, and his gloved hand is found clutching a shield. He wears a colorful flower in his silver hair. His eyes are likewise gray. His teeth are white and perfect.

Personality: He exudes charisma. He is a tour de force of persuasion. He has a minor phobia of water and hates getting wet.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He has a rivalry with the Church that dominates his actions; and he feels threatened by others

Flaws: Fearful. Bonds: Attractive, Slave, Religious. Occupation: Fisher

Voice: Boston accent

Attributes [hide]

Trym Harper, Male Human Rogue 5
Medium (6'1") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 26 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 14 (+2)11 (+0) 12 (+1)8 (-1)
Skills Deception +2, Religion +3
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2

Possessions: 3000 sp.


Social Check DCs


Lance Wallace, Male Human [Permalink]

Personal [hide]

Description: He wears a shirt that is too small, which lets his gut show, with a ratty pastel coat over it. His top hat is riddled with cuts and holes. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: Eccentric and domineering, Lance will drive conversation. When he's not drinking or sleeping the drinks off, he's doing painting.

History: Lance was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. A freak accident while working with his Bellfounder father left him crippled. He has never given up on his painting dream.

Motivation: Several ex partners dislike his way of doing things and want revenge; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Extrovert, Artistic. Flaws: Ugly, Disease. Bonds: Poor. Occupation: Doctor

Voice: Voice breaks

Attributes [hide]

Lance Wallace, Male Human Commoner 6
Medium (5'7") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 22 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 12 (+1)12 (+1) 17 (+3)10 (+0)
Skills Insight +6, Performance +3
Senses Passive Perception 13
Languages Common, Terran
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1

Possessions: 100 gp.


Social Check DCs

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