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Advanced [show]


Reynard Paxton, Male Human [Permalink]

Personal [hide]

Description: Standing 6'3", this man is typically in his Mortician uniform. His black hair has been sun bleached extensively. His brown eyes are slightly larger than normal.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is harsh and unforgiving.

History: His parents moved while he was still in utero so he is the first generation to be born here. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. After a long history of fighting, Reynard and his spouse have recently divorced.

Motivation: He's repulsed by the PC; and wants to open a new tavern

Flaws: Shy, Antagonistic, Insane. Bonds: Job, Immigrant. Occupation: Mortician

Voice: Squeaky

Attributes [hide]

Reynard Paxton, Male Human Warlock 3
Medium (6'3") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 27 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 17 (+3)7 (-2) 12 (+1)15 (+2)
Skills Perception +3, Survival +3
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 2500 sp. Brown-green garnet (150 gp). Jet (150 gp). Rhodochrosite (16 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Charles Reed, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears a yellow collared shirt and black pants. He accessorizes with a green scarf around the waist and a strap diagonally across his shirt. He has red hair. He has green eyes and a yellow hat with a black feather.

Personality: He never swears and excessively uses polite adverbs when speaking. He also is a firm believer in the manly ideal.

History: The child of a Brewer, who enjoyed hunting, Charles was taken on many hunting expeditions. There was a wharf not far from home where he often wandered off to fish. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: His religion dominates his actions; and he has money and likes to spend it

Ideals: Optimist. Flaws: Impulsive. Bonds: Nature, Rich, Religious. Occupation: Bricklayer

Voice: Whispers

Attributes [hide]

Charles Reed, Male Human Wizard 7
Medium (6'4") Human, Chaotic Good (CR 7)
Armor Class 11
Hit Points 28 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 14 (+2)12 (+1) 12 (+1)8 (-1)
Skills History +4, Religion +4
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +3 / 2d8+0, Ranged +4 / 2d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12443

Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Guy Reid, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he sports blue clothing, slightly heavier than average wear. His silver hair and beard is wavy and long. He is very pretty but has cold, dead eyes.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: He was born into a rich family. When he was little, his rather wealthy family often ventured across the desert to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Guy took refuge in the large cave and found the beat up mace and armor he uses now. Due to his spouse's obsession with being a Weaver they were divorced and he won custody of their son. He worked as a Crown-heir, and he later adopted a second son.

Motivation: Marry his brother to traveling adventurers; and doesn't want to be a crown-heir and was forced into it by his family

Bonds: Attractive, Job, Family, Rich, Nature. Occupation: Crown-heir

Voice: Indian accent

Attributes [hide]

Guy Reid, Male Human Warrior 3
Medium (6'2") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 14 (+2)14 (+2) 12 (+1)13 (+1)
Skills Arcana +4, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Celestial, Aquan
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp.


Social Check DCs


Manfred Addington, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'9" and is a bit bulky. He is very muscular particularly in the legs. He wears dark leathers with embroidery. He keeps his white hair in a flapper bob. He tend to wears goggles to shield his eyes.

Personality: His tongue was cut out and he uses sign language. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: Manfred was raised in a hard working conservative environment. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He ran away from his former home and has been making his living as a Glassblower for the past few years.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and his relatives are trying to arrange a marriage

Flaws: Disease, Greedy. Bonds: Family, Job, Rich. Occupation: Glassblower

Voice: Dark and ominous

Attributes [hide]

Manfred Addington, Male Human Cleric 4
Medium (5'9") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 34 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 16 (+3)14 (+2) 15 (+2)15 (+2)
Skills Acrobatics +4, Intimidation +4
Senses Passive Perception 12
Languages Common, Elven, Sylvan
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12532000

Possessions: 600 gp. Deep green spinel (120 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Gerald Hayes, Male Human [Permalink]

Personal [hide]

Description: He wears a tattered pair of loose white pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His attire stands in sharp contrast to his scythe, which is beautifully polished and possesses an ornate carving of a card on it. His golden hair is drawn into a tight pony tail with a card scrunchie. His eyes are brown and he is always smoking a pipe.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He uses divination through singing.

History: Gerald was raised in a hard working conservative environment. He worked as a nervous Guard and found it very stressful. He used his abilities to travel the world and help people.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Passionate, Gifted, Philantrophist. Bonds: Poor, Job. Occupation: Guard

Voice: Sleepy voice

Attributes [hide]

Gerald Hayes, Male Human Commoner 3
Medium (6'5") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 14 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 13 (+1)14 (+2) 14 (+2)6 (-2)
Skills Perception +4, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Infernal, Celestial
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 1400 sp.


Social Check DCs

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