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NPC Generator

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Advanced [show]


Theobald Huckabee, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who is generally well dressed albeit a few years behind the times. He wears a colorful flower in his auburn hair. He is baby faced.

Personality: He is mildly Human supremacist, though he does not identify as such. He is used to getting what he wants. In part because he is a meticulous planner.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Stableman. He struck the Stableman job and began his own company from there.

Motivation: Sabotage a competitor; and further expansion of business

Ideals: Professionalism. Flaws: Racist. Bonds: Attractive, Slave, Job. Occupation: Stableman

Voice: growls and snarls, animalistic

Attributes [hide]

Theobald Huckabee, Male Human Druid 3
Medium (5'1") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 27 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)6 (-2) 12 (+1)12 (+1) 9 (-1)13 (+1)
Skills Perception +1, Religion +3
Senses Passive Perception 13
Languages Common, Goblin
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 9000 cp.


Social Check DCs


Patrick Hayden, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a robe, a symbol of luck around his neck, and a ceremonial dagger on his belt. His white hair is greasy and uncared for. His face is scarred and worn.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He has a habit of throwing himself into exceedingly dangerous situations.

History: The child of eastern immigrants he idolized his father. Patrick was born on a far eastern mountains where he grew up under the tutelage of his father, an expert Dyer. He left for the east, certain he would find work there.

Motivation: To prove his worth to the world; and he wants random interesting trinkets and junk, hates to throw anything away

Ideals: Fighting, Joker. Flaws: Ugly, Impulsive. Bonds: Immigrant. Occupation: Dyer

Voice: Relaxed voice

Attributes [hide]

Patrick Hayden, Male Human Rogue 3
Medium (6'5") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 15 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 13 (+1)10 (+0) 13 (+1)12 (+1)
Skills Intimidation +3, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 3100 sp.


Social Check DCs


Randal Hayhurst, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears tattered old clothes. He has a small bristly mustache and wavy blonde hair. He tend to wears goggles to shield his eyes.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. Animals are drawn to him, and he is able to talk to them.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His father was a soldier and died while he was still young. Randal was left his father's suit of armor and trained in its use and care. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and he wants nothing more than to rejoin the army

Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Immigrant, Military. Occupation: Sailor

Voice: Excited and jittery

Attributes [hide]

Randal Hayhurst, Male Human Fighter 3
Medium (5'4") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 15 (+2)16 (+3) 15 (+2)9 (-1)
Skills Intimidation +1
Senses Passive Perception 12
Languages Common, Abyssal, Undercommon, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 200 gp. 1 Masterwork Common Melee.


Social Check DCs


Trym Ogden, Male Human [Permalink]

Personal [hide]

Description: This man wears tattered old clothes, and sports empty pouches on his belt. He keeps his chestnut hair in a pixie cut. He wears large thick round spectacles.

Personality: He hates drow. He views them as having robbed his home of its proper glory. He is used to getting what he wants. In part because he is a meticulous planner.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Because his father participated in the massacre of their homeland, drow burned their ranch to the ground and forced them out. He was preparing to flee to the west, but the outbreak of war prevented him and his mother from journeying west to reunite his family. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He has money and likes to spend it.

Ideals: Professionalism. Flaws: Ugly. Bonds: Enemies, Rich, Immigrant. Occupation: Spy

Voice: Prounounces S like Z

Attributes [hide]

Trym Ogden, Male Human Barbarian 3
Medium (6'5") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 31 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)7 (-2) 14 (+2)14 (+2) 8 (-1)7 (-2)
Skills Acrobatics +0, Insight +1
Senses Passive Perception 9
Languages Common, Dwarven, Halfling
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +2

Possessions: 100 gp.


Social Check DCs


Kody Sutherland, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he very much looks the part of a Tailor. His hair is auburn and curly. His fierce hazel eyes like to dwell on things.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born the only child of a wealthy merchant. As a young adult he joined a group advocating for an improvement in Human conditions. In the meantime he has taken over work as a Tailor and occasionally as a mercenary.

Motivation: Expand his business; and he's looking for his big break

Ideals: Entrepeneur. Flaws: Racist. Bonds: Job, Nature, Adventurer. Occupation: Tailor

Voice: Sleepy voice

Attributes [hide]

Kody Sutherland, Male Human Aristocrat 5
Medium (6'3") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 25 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 10 (+0)15 (+2) 9 (-1)8 (-1)
Skills Athletics +4, Sleight of Hand +4
Senses Passive Perception 9
Languages Common, Undercommon, Goblin
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +4

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs

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