Adam Cromwell, Male Human [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He has a small bristly mustache and wavy black hair. His green eyes dart from person to person.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: He was born on a small isolated farm. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: Obtaining odd cultural Human artifacts is his passion.
Ideals: Fighting, Athletic. Flaws: Antagonistic. Bonds: Adventurer, Nature. Occupation: Adventurer
Voice: Scratchy, weak
Attributes [hide]
Medium (6'2") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 20 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 14 (+2) | 14 (+2) | 17 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Undercommon, Gnome
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 400 gp. An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (60 gp). Ceremonial electrum dagger with a star ruby in the pommel (800 gp).
Lance Stratford, Male Human [Permalink]
Personal [hide]
Description: He sports black clothing, slightly heavier than average wear, and carries tridents. He wears his hair in dreadlocks. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Sculptor arts, while his father instructed him in etiquette, music and courtly manner. In his 16th year, his parents were killed by a illithids raid, leaving Lance alone in the world. After a stint in an orphanage, he was adopted. Due to his spouse's obsession with being a Mayor they were divorced and he won custody of their daughter. He worked as a Sculptor, and he later adopted a second daughter.
Motivation: His relatives are trying to arrange a marriage; and money/treasure
Ideals: Fighting. Flaws: Insomniac. Bonds: Family, Enemies, Rich. Occupation: Sculptor
Voice: Speaks with back of mouth
Attributes [hide]
Medium (5'4") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 30 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 13 (+1) | 14 (+2) | 13 (+1) | 18 (+4) | 5 (-3) |
Senses Passive Perception 14
Languages Common, Gnome
Attacks Melee +1 / 2d4-2, Ranged +4 / 2d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 3 | 2 | 1 | 0 | 0 | 0 |
Possessions: 3000 sp. Sard (20 gp). Blue quartz (6 gp). Blue star sapphire (1100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Odo Brixton, Male Human [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He very much looks the part of a Adventurer. His hair, while still mostly chestnut, has prominent grey streaks. He is baby faced.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He does not believe in violence as a means to an end. He is a dedicated Adventurer but believes his peers are too gung-ho.
History: A powerful slaver made him what he is. His first spouse was a Painter, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He now owns his own business.
Motivation: Doesn't want to be a Adventurer and was forced into it by his family.
Ideals: Athletic, Pacifist. Bonds: Job, Family, Mentor. Occupation: Adventurer
Voice: Scandinavian accent
Attributes [hide]
Medium (5'5") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 13 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 15 (+2) | 11 (+0) | 14 (+2) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Undercommon, Gnoll
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 1 Masterwork studded leather. 1 Half-Plate. 1 Half-Plate.
Heward Colton, Male Human [Permalink]
Personal [hide]
Description: This man stands a little under 6'6" and is a bit bulky. He is very muscular particularly in the legs. He wears white trousers with green and red striped suspenders. He wears various colorful collared shirts. With a patchy silver beard and wild silver hair. His hazel eyes lackadaisically let the world flow into them.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.
History: His mother raised him in a mountain cabin. He dropped out of school before completing his studies. Since then, he has sought to make the best of life.
Motivation: To share knowledge with the world.
Ideals: Disciplined, Optimist, Logical. Bonds: In love, Nature. Occupation: Carpenter
Voice: Can't modulate volume
Attributes [hide]
Medium (6'6") Human, Neutral Good (CR 3)
Armor Class 7
Hit Points 35 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 5 (-3) | 15 (+2) | 15 (+2) | 16 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Celestial, Gnoll
Attacks Melee +2 / 1d8+0, Ranged -1 / 1d8-3, Grapple +0
Possessions: 100 gp. Alexandrite (300 gp). Blue quartz (9 gp).
Dean Branson, Male Human [Permalink]
Personal [hide]
Description: He is wearing a long, black, dusty cloak. His tied-back hair is black. His violet eyes lackadaisically let the world flow into them.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He has a small toy that he constantly fidgets with.
History: When he was but 5 years old his parents immigrated from the north. As a young adult he joined a group advocating for an improvement in Human conditions. He got away from his former life and has fallen to alcoholism.
Motivation: Wants to have a good time and be beloved; and he doesn't get along with people that don't share his tastes
Ideals: Impeccable, Optimist. Flaws: Addict, Racist. Bonds: Immigrant. Occupation: Animal Trainer
Voice: Farmer accent
Attributes [hide]
Medium (6'3") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 34 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 16 (+3) | 17 (+3) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Auran, Sylvan, Giant
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 300 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.
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Their contribution stands as a beacon of hope for all adventurers!