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Advanced [show]


Robert Nibley, Male Human [Permalink]

Personal [hide]

Description: He has the majority of his body covered in plate. His skin is fair and his fingers are delicate and long. His blonde hair is singed and shortened. He wears round tiny glasses practically rammed into his face.

Personality: Overbrimming with self-confidence, Robert isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: Born in a small village he learned the ways of the warrior from his mother. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is terrified, and will act out of fear.

Ideals: Impeccable, Fighting. Flaws: Ugly, Fearful. Occupation: Courier

Voice: Strong lisp

Attributes [hide]

Robert Nibley, Male Human Adept 7
Medium (5'9") Human, Neutral Good (CR 7)
Armor Class 11
Hit Points 44 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 14 (+2)7 (-2) 16 (+3)12 (+1)
Skills Insight +6, Investigation +1
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 2d8+3, Ranged +4 / 2d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14332000

Possessions: Carnelian (30 gp).


Social Check DCs


Guy Morton, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he does not wear sleeves and tends to eschew shirts when he can avoid it. He has wavy white hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He speaks before he thinks and is too direct. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Guy was raised in a hard working conservative environment. There was a wharf not far from home where he often wandered off to fish. He became a Fisher soon after.

Motivation: To reunite with his old friends.

Flaws: Insomniac, Impulsive. Bonds: Adventurer, Job, Nature. Occupation: Fisher

Voice: Old thin voice

Attributes [hide]

Guy Morton, Male Human Adept 5
Medium (6'6") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 30 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 15 (+2)16 (+3) 6 (-2)15 (+2)
Skills Arcana +6, Investigation +6
Senses Passive Perception 8
Languages Common, Terran, Infernal, Dwarven
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 600 gp. Carnelian (70 gp). Alexandrite (1500 gp). Eye agate (8 gp). Chalcedony (70 gp).


Social Check DCs


Alexandre Stansfield, Male Human [Permalink]

Personal [hide]

Description: This man is dressed in a clean black cloak covering his clean studded leather. He is muscular with a powerful set of arms. His golden hair is well kept and his bushy mustache is tapered upwards at the ends. He has several tiny amber earrings on each ear.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He has a small toy that he constantly fidgets with.

History: Alexandre was born with his father's beautiful face. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Miner work with an outfit from a few towns over. Miner work suited him well, and with each successful project, he earned more gold and more respect from his peers. He now mingles about in high society.

Motivation: Further expansion of business.

Flaws: Addict. Bonds: Rich, Guardian, Attractive, Job. Occupation: Miner

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Alexandre Stansfield, Male Human Warlock 3
Medium (5'1") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 27 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 14 (+2)17 (+3) 11 (+0)14 (+2)
Skills Animal Handling +2, Performance +4
Senses Passive Perception 10
Languages Common, Gnoll, Undercommon, Abyssal
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1322200000

Possessions: Peridot (80 gp). Iolite (80 gp). Moonstone (80 gp). 1 Masterwork Heavy steel shield. 1 Chain shirt.


Social Check DCs


Solomon Windsor, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a chocolate of some kind. He wears bulky black painted plate armor, marred by chocolates. His brown hair is unkempt and raggedy. His eyes are a pleasant amber.

Personality: He will rave to anyone who will listen. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Solomon is combative with any and all who dare try his patience in the slightest.

History: Born to a poor family in the city he treasured whatever gifts he got. He took every job he could get his hands on, but the opportunities for Humans in the east were limited. He left for the east, certain he would find work there.

Motivation: Wants to have a good time and be beloved; and to pay off his debts

Ideals: Justice. Flaws: Ugly, Insane. Bonds: Poor, Immigrant. Occupation: Beggar

Voice: Shortens vowels

Attributes [hide]

Solomon Windsor, Male Human Rogue 3
Medium (5'10") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 12 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 12 (+1)15 (+2) 16 (+3)10 (+0)
Skills History +4, Survival +5
Senses Passive Perception 13
Languages Common, Goblin, Gnome
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 18000 cp. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Trym Melancon, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a grey shirt, with a brown mid length shorts with brown tights and flats, usually wearing a coat over them. His hair is cut close to his head. His amber eyes dart from person to person to random spaces in the air.

Personality: He likes to make people angry or surprised. He believes the world needs to unite to get rid of orcs once and for all.

History: He is the product a well kept family trust fund and as such has never really known need. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He's looking for his big break; and he wants to meet his childhood hero

Flaws: Antagonistic. Bonds: Enemies, Rich, Adventurer. Occupation: Soapmaker

Voice: Speaks like tongue is numb

Attributes [hide]

Trym Melancon, Male Human Bard 4
Medium (5'8") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 18 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 10 (+0)6 (-2) 15 (+2)13 (+1)
Skills Investigation +0, Performance +3
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: Tiger eye turquoise (16 gp). Jade (140 gp). Coral (140 gp). Deep blue spinel (400 gp). 1 Masterwork Light steel shield. 1 Masterwork studded leather. 1 Chain shirt.


Social Check DCs

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