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Advanced [show]


Shane Dayton, Male Human [Permalink]

Personal [hide]

Description: This southern man wears a simple green robe with blue stripes complete with hood. His clothes are grease stained in places. His silver hair is still thick. His hazel unseeing eyes seem to look past you.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is a logical person and will generally grow upset if things defy logic and science.

History: He was born to loving parents in a slum to the south. He worked as a nervous Spy and found it very stressful. He has drifted from career to career and currently works as a Spy.

Motivation: To be a Bather again; and balancing his hectic life and new spy responsibilities is difficult

Ideals: Logical. Flaws: Disease. Bonds: Poor, Immigrant, Job. Occupation: Spy

Voice: growls and snarls, animalistic

Attributes [hide]

Shane Dayton, Male Human Warlock 6
Medium (6'6") Human, Chaotic Good (CR 6)
Armor Class 10
Hit Points 30 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 11 (+0)14 (+2) 13 (+1)11 (+0)
Skills Insight +4, Nature +5
Senses Passive Perception 11
Languages Common, Aquan, Goblin
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1332220

Possessions: 8000 sp. A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (100 gp).


Social Check DCs


Manfred Tewksbury, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he sports tan clothing, slightly heavier than average wear, and is pretty ugly. His red hair, when down, is lengthy. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He does not believe in violence as a means to an end. He is a dedicated Shipwright but believes his peers are too gung-ho.

History: He was raised in a island tribe. Manfred liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He bought a nunchaku and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He feels the way he acts is they only way to get by in the world.

Ideals: Impeccable, Pacifist. Flaws: Ugly, Insane. Bonds: Nature. Occupation: Shipwright

Voice: German accent

Attributes [hide]

Manfred Tewksbury, Male Human Expert 5
Medium (6'4") Human, Lawful Good (CR 5)
Armor Class 8
Hit Points 30 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)6 (-2) 15 (+2)12 (+1) 14 (+2)15 (+2)
Skills Nature +4, Performance +5
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 2d4+1, Ranged +1 / 2d4-2, Grapple +1

Possessions: 200 gp. Blue sapphire (1100 gp). Moonstone (80 gp). Golden yellow topaz (200 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Kyle Beitz, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He has moderate length red hair. His eyes are gray and he is always smoking a pipe.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: Born in a small village he learned the ways of the warrior from his father. A gifted student he started as a Unemployed, but he got bored and became a Map Maker. He ran away from his former home and has been making his living as a Map Maker for the past few years.

Motivation: An old rival family wants him found; and to be a unemployed again

Ideals: Fighting, Athletic. Bonds: Job, Family. Occupation: Map Maker

Voice: Gruff and masculine

Attributes [hide]

Kyle Beitz, Male Human Cleric 5
Medium (5'8") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 42 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 17 (+3)11 (+0) 11 (+0)12 (+1)
Skills Persuasion +4, Survival +3
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1153

Possessions: 500 gp.


Social Check DCs


Heward Reid, Male Human [Permalink]

Personal [hide]

Description: This fat southern man has a bulbous nose and wears a pastel costume with the symbols of his god on his torso. His skin is also unnaturally pale. His blonde hair is heavily combed to the right. His fierce blue eyes like to dwell on things.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He does not believe in violence as a means to an end. He is a dedicated Bellfounder but believes his peers are too gung-ho.

History: The child of a Doctor, who enjoyed hunting, Heward was taken on many hunting expeditions. When Heward reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Expand his business; and sabotage a competitor

Ideals: Pacifist. Flaws: Ugly. Bonds: Job, Nature, Military. Occupation: Bellfounder

Voice: Hollow voice

Attributes [hide]

Heward Reid, Male Human Expert 6
Medium (5'9") Human, Chaotic Good (CR 6)
Armor Class 13
Hit Points 17 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 9 (-1)15 (+2) 14 (+2)12 (+1)
Skills History +5, Medicine +5
Senses Passive Perception 12
Languages Common, Gnoll, Goblin
Attacks Melee +2 / 2d6-1, Ranged +6 / 2d6+3, Grapple +3

Possessions: 800 gp. Fiery yellow corundum (1600 gp). Freshwater pearl (11 gp). Blue star sapphire (1600 gp). Eye agate (11 gp). 1 Masterwork Common Melee.


Social Check DCs


Gomory Melancon, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'5" and is a bit bulky. He is very muscular particularly in the legs. He wears a blue costume with the symbols of strength on his torso. He keeps his long golden hair kept up in a rat tail. He wears round tiny glasses practically rammed into his face.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He has a minor phobia of water and hates getting wet.

History: Gomory lived on a farm with his father, near the main road leading to a nearby town. His first spouse was a Shoemaker, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: He has money and likes to spend it.

Flaws: Fearful. Bonds: Attractive, Family, Rich. Occupation: Shipwright

Voice: Pronounces O like U

Attributes [hide]

Gomory Melancon, Male Human Wizard 3
Medium (5'5") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 15 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 14 (+2)11 (+0) 15 (+2)17 (+3)
Skills Perception +4, Religion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 300 gp.


Social Check DCs

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