Gilbert Rayden, Male Human [Permalink]
Personal [hide]
Description: A stocky lighter skinned man, he dresses in collared shirts and wears a proper scarf over his head. He keeps his golden hair in a flapper bob. His eyes are amber and he is always smoking a pipe.
Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He believes the world needs to unite to get rid of goblins once and for all.
History: He was born the only child of a wealthy merchant. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has dedicated himself to building a better world.
Motivation: A need for knowledge about a nearby landmark; and he uses money and sex appeal to get what he needs
Ideals: Entrepeneur. Bonds: Attractive, Enemies, Adventurer, Rich. Occupation: Locksmith
Voice: Hissing voice
Attributes [hide]
Medium (6'1") Human, Chaotic Good (CR 7)
Armor Class 11
Hit Points 19 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 4 (-3) | 16 (+3) | 13 (+1) | 9 (-1) |
Senses Passive Perception 14
Languages Common, Ignan, Gnome, Sylvan
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 2 | 2 | 2 | 2 | 0 | 0 |
Possessions: 500 gp. Moss agate (4 gp).
Balimaar Tenley, Male Human [Permalink]
Personal [hide]
Description: This late middle aged man wears a grey shirt with thin black vertical stripes and white pants and is in decent physical shape. His silver hair and beard is wavy and long. He tend to wears goggles to shield his eyes.
Personality: Balimaar hangs on like a leech to those who appreciate him. It was this clingy personality that held back his painting career. He is able to make almost anything out of random pieces of junk.
History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. A freak accident while working with his Marshal mother left him crippled. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Balimaar fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: His name or reputation has been wronged in the past by brigands, and he desires to right it; and he wants revenge against brigands
Ideals: Artistic, Gifted, Fighting. Flaws: Disease. Bonds: Enemies. Occupation: Bowyer
Voice: Slow speaker
Attributes [hide]
Medium (5'5") Human, Neutral Good (CR 3)
Armor Class 14
Hit Points 12 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 18 (+4) | 6 (-2) | 9 (-1) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +4
Possessions: 300 gp. Eye agate (7 gp).
Gilbert Ashley, Male Human [Permalink]
Personal [hide]
Description: He wears dark leathers with embroidery. He has shaved his head bald. His gray eyes lackadaisically let the world flow into them.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: Gilbert was born the youngest of three triplets. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He tends to his Layabout job now, and dutifully fulfills any obligations he has.
Motivation: He has money and likes to spend it; and further expansion of business
Ideals: Passionate, Entrepeneur. Bonds: Family, Job, Rich. Occupation: Layabout
Voice: Scratchy, weak
Attributes [hide]
Medium (6'5") Human, Lawful Good (CR 5)
Armor Class 13
Hit Points 54 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 16 (+3) | 16 (+3) | 9 (-1) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +6 / 2d4+3, Grapple +3
Possessions: 20 pp.
Adelard Morton, Male Human [Permalink]
Personal [hide]
Description: He dresses well, typically a more casual-formal manner. His white hair is cut short. He wears crescent spectacles with a black brim.
Personality: He can speak with the recently deceased. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: Adelard was raised in a hard working conservative environment. He was an athlete and attended two major summer competitions. He never won. He ran away from his former home and has been making his living as a Server for the past few years.
Motivation: Balancing his hectic life and new Server responsibilities is difficult; and expand his business
Ideals: Gifted, Joker, Athletic. Bonds: Attractive, Job. Occupation: Server
Voice: Russian accent
Attributes [hide]
Medium (5'11") Human, Neutral Good (CR 7)
Armor Class 9
Hit Points 46 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 9 (-1) | 8 (-1) | 17 (+3) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Terran, Auran, Sylvan
Attacks Melee +2 / 2d8-1, Ranged +2 / 2d8-1, Grapple -1
Possessions: 300 gp. Blue quartz (6 gp). Blue quartz (6 gp). Hematite (6 gp). Carnelian (20 gp).
Manfred Adley, Male Human [Permalink]
Personal [hide]
Description: This man is very fat, and likes to wear ponchos typically of a light brown in addition to tight pants. His golden hair, when down, is lengthy. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: The child of a Jeweler, who enjoyed hunting, Manfred was taken on many hunting expeditions. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. Due to his spouse's obsession with being a Jeweler they were divorced and he won custody of their daughter. He worked as a Crown-heir, and he later adopted a second daughter.
Motivation: To clean up the streets; and balancing his hectic life and new crown-heir responsibilities is difficult
Ideals: Disciplined. Flaws: Ugly. Bonds: Job, Nature, Family, Guardian. Occupation: Crown-heir
Voice: Mousy voice
Attributes [hide]
Medium (5'2") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 9 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 10 (+0) | 15 (+2) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Gnome, Auran
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +4
Possessions: Just what you see.
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