Conrad Garrick, Male Human [Permalink]
Personal [hide]
Description: He wears a robe, a symbol of the four houses of cards around his neck, and a shortbow on his belt. He has a slight overbite and is overall scrawny. He keeps his red hair in a pixie cut. His green eyes dart around the room hyper actively observing anyone and anything.
Personality: He is extraordinarily eccentric. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: He was raised in a white middle class family as the only child. Brilliant and gifted he never wanted to apply himself. He then took over the family business and is one of the better Mason for hire.
Motivation: To be a Map Maker again; and sabotage a competitor
Ideals: Fighting, Gifted. Flaws: Insane, Mundane. Bonds: Job. Occupation: Mason
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (5'11") Human, Chaotic Good (CR 7)
Armor Class 10
Hit Points 33 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 12 (+1) | 11 (+0) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d8+2, Ranged +3 / 2d8+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 3 |
Possessions: 1100 gp.
Peter Vance, Male Human [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He is well dressed, but even with his fine clothing he looks run-down. He is bald on top and has large chestnut tufts of hair around his ears. His eyes are violet.
Personality: Peter speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: He was born several months after his father was called into army service. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He feels threatened by others; and he doesn't get along with people that don't share his tastes
Ideals: Athletic, Impeccable. Flaws: Ugly, Fearful. Bonds: Military. Occupation: Mortician
Voice: Old Prospector
Attributes [hide]
Medium (6'4") Human, Chaotic Good (CR 6)
Armor Class 14
Hit Points 40 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 18 (+4) | 10 (+0) | 14 (+2) | 13 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Giant, Sylvan
Attacks Melee +3 / 2d6+0, Ranged +7 / 2d6+4, Grapple +4
Possessions: 700 gp. 1 Minor magic item.
Ralf Marlowe, Male Human [Permalink]
Personal [hide]
Description: This man sports black clothing, slightly heavier than average wear, and sports empty pouches on his belt. He has a golden handlebar mustache and slicked back golden hair. His hazel eyes lackadaisically let the world flow into them.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He also has developed a complete distrust of the Architect profession.
History: He comes from a rich eastern family. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. Due to his spouse's obsession with being a Architect they were divorced and he won custody of their son. He worked as a Cook, and he later adopted a second son.
Motivation: To prove his worth to the world; and he is unsatisfied with his job
Flaws: Shy, Impulsive. Bonds: Job, Rich, Family. Occupation: Cook
Voice: Sensual and smooth
Attributes [hide]
Medium (5'7") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 11 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 12 (+1) | 10 (+0) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
Possessions: 300 gp. Moss agate (4 gp).
Henry Tatum, Male Human [Permalink]
Personal [hide]
Description: He is a mite stocky and is wearing a long, brown cloak. He has a small bristly mustache and wavy white hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He would rather hide behind his crafts than deal with other people.
History: From birth he was tutored by a cruel and relentless mentor. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He has worked as a Hunter like his father before him.
Motivation: To get a good night's sleep; and expand his business
Ideals: Artistic. Flaws: Insomniac, Shy. Bonds: Job, Mentor, Military. Occupation: Hunter
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (6'1") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 17 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 12 (+1) | 10 (+0) | 17 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 100 gp. Moss agate (10 gp). Deep blue spinel (800 gp).
Adelard Colby, Male Human [Permalink]
Personal [hide]
Description: He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His hair is always cut to a buzz. He has hazel eyes.
Personality: Adelard wants to be seen as a stoic, levelheaded, noble Warrior, so he tries to act the part. He does a good job, for the most part... He is harsh and unforgiving.
History: Born in the south to a Stableman, Adelard learned a great deal about his father's area of expertise. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: Marry his sister to traveling adventurers; and wants to raise his children well
Ideals: Disciplined. Flaws: Antagonistic. Bonds: Job, Adventurer, Family. Occupation: Stableman
Voice: Posh accent
Attributes [hide]
Medium (6'1") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 14 (+2) | 13 (+1) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Druidic
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 200 gp. Silver-plated steel longsword with jet jewel in hilt (100 gp). Gold and topaz bottle stopper cork (900 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.
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Their contribution stands as a beacon of hope for all adventurers!