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NPC Generator

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Advanced [show]


Don Gracey, Male Human [Permalink]

Personal [hide]

Description: 6'6" and muscular, this northern man wears a shirt that is too small, which lets his gut show, with a ratty black coat over it. His red hair is unkempt and raggedy. He wears a mask on his face.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He does suffer from mild PTSD, and the sight of giants may trigger it at times.

History: Don hails from a village terrorized by giants. He was an athlete and attended two major summer competitions. He never won. He was recently attacked on the road and savagely beaten by bandits.

Motivation: His name or reputation has been wronged in the past by giants, and he desires to right it; and someone believes him a fraud

Ideals: Athletic. Flaws: Ugly, Mundane. Bonds: Poor, Enemies. Occupation: Locksmith

Voice: Switch between two voices

Attributes [hide]

Don Gracey, Male Human Sorcerer 7
Medium (6'6") Human, Neutral Good (CR 7)
Armor Class 10
Hit Points 27 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 12 (+1)15 (+2) 9 (-1)14 (+2)
Skills Insight +2, Nature +5
Senses Passive Perception 9
Languages Common, Ignan, Gnoll
Attacks Melee +5 / 2d8+2, Ranged +3 / 2d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13666400

Possessions: 800 gp.


Social Check DCs


Aldous Nash, Male Human [Permalink]

Personal [hide]

Description: With blue face paint in a stripe pattern across his face, he wears a worn and beaten armor. He wears his brown hair up. His fierce amber eyes like to dwell on things.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: Aldous lived on a farm with his father, near the main road leading to a nearby town. Cursed with vampirism at a very young age, Aldous has worked very hard to control his curse. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Wishes to resurrect an old love; and his spouse's relatives view him with great suspicion

Ideals: Entrepeneur, Logical. Flaws: Disease. Bonds: Family, In love. Occupation: Locksmith

Voice: Tuts and clicks tongue

Attributes [hide]

Aldous Nash, Male Human Commoner 5
Medium (6'1") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 22 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 12 (+1)13 (+1) 18 (+4)14 (+2)
Skills Intimidation +5, Nature +4
Senses Passive Perception 14
Languages Common, Terran
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2

Possessions: 200 gp.


Social Check DCs


Roger Marlowe, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he very much looks the part of a Carpenter. His hair is greying and his face has many wrinkles. He wears crescent spectacles with a black brim.

Personality: He will rave to anyone who will listen. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: Roger was raised in a hard working conservative environment. He took every job he could get his hands on, but the opportunities for Humans in the south were limited. By chance he met his sister recently and the two have been together since.

Motivation: He'd like to take his coworkers down a peg; and balancing his hectic life and new carpenter responsibilities is difficult

Flaws: Insane. Bonds: Job, Religious, Immigrant, Family. Occupation: Carpenter

Voice: Raspy

Attributes [hide]

Roger Marlowe, Male Human Fighter 5
Medium (5'11") Human, Chaotic Good (CR 5)
Armor Class 9
Hit Points 44 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 17 (+3)10 (+0) 14 (+2)15 (+2)
Skills Arcana +3, Religion +3
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +0

Possessions: 800 gp.


Social Check DCs


Peter Paxton, Male Human [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He tends to wear a large green jacket. His hair is cut close to his head. His green eyes lackadaisically let the world flow into them.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He never wears the same outfit twice, unless he absolutely has to.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was taken as a slave by a traveling circus and forced to perform He moves from town to town, unable to find a place to settle.

Motivation: He's repulsed by the PC; and his spouse's relatives view him with great suspicion

Ideals: Artistic. Flaws: Antagonistic. Bonds: Slave, Immigrant, Family. Occupation: Tailor

Voice: growls and snarls, animalistic

Attributes [hide]

Peter Paxton, Male Human Cleric 7
Medium (5'5") Human, Neutral Good (CR 7)
Armor Class 10
Hit Points 46 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 14 (+2)15 (+2) 11 (+0)8 (-1)
Skills Medicine +3
Senses Passive Perception 10
Languages Common, Ignan, Sylvan
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1164

Possessions: 700 gp.


Social Check DCs


Wymar Huxley, Male Human [Permalink]

Personal [hide]

Description: He dresses like a well dressed Mortician does. He is portly but not overly obese. His hair is blonde and very short. He wears round tiny glasses practically rammed into his face.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He was raised by priests from a young age. He went to a religious school and was inspired by the priests there in charitable deeds. He's also a talented Shipwright, but doesn't like to broadcast it.

Motivation: Expand his business.

Ideals: Justice. Flaws: Ugly. Bonds: Job, Religious, Mentor. Occupation: Mortician

Voice: Excited and jittery

Attributes [hide]

Wymar Huxley, Male Human Expert 3
Medium (6'1") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 9 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 11 (+0)11 (+0) 12 (+1)13 (+1)
Skills Deception +3, Sleight of Hand +2
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 100 gp.


Social Check DCs

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