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Advanced [show]


Jocelyn Clare, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears brown trousers with blue and tan striped suspenders. He wears various colorful collared shirts. His hair is short and red. He wears large thick round spectacles.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He has a minor phobia of water and hates getting wet.

History: Born to a pair of adventurers, Jocelyn grew up listening to his mother's many stories. After coming to the age of reason, Jocelyn took it upon himself to study the arcane arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He is searching for what he claims is his rightful reward.

Motivation: He wants to meet his childhood hero; and he feels threatened by others

Ideals: Gifted. Flaws: Greedy, Fearful. Bonds: Immigrant, Adventurer. Occupation: Body Guard

Voice: Smoker's lung

Attributes [hide]

Jocelyn Clare, Male Human Aristocrat 6
Medium (6'6") Human, Lawful Good (CR 6)
Armor Class 10
Hit Points 36 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 13 (+1)9 (-1) 14 (+2)16 (+3)
Skills Deception +6, Intimidation +6
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +3 / 2d6+0, Grapple +0

Possessions: 2000 sp. Deep blue spinel (900 gp). 1 Minor magic item.


Social Check DCs


Adelard Warwick, Male Human [Permalink]

Personal [hide]

Description: This fat southern man has a bulbous nose and wears tight fighting clothing, which leaves very little to the imagination. His skin is also unnaturally pale. He wears his hair in dreadlocks. He has gray eyes and a pastel hat with a grey feather.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He believes the world needs to unite to get rid of brigands once and for all.

History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. He has had some formal singing training, and achieved minor success. He has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.

Motivation: Several ex partners dislike his way of doing things and want revenge; and someone believes him a fraud

Ideals: Fighting, Justice, Artistic. Flaws: Ugly. Bonds: Enemies. Occupation: Knight

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Adelard Warwick, Male Human Warrior 3
Medium (6'1") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 11 (+0)14 (+2) 12 (+1)13 (+1)
Skills Animal Handling +3, Religion +4
Senses Passive Perception 11
Languages Common, Infernal, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 300 gp. 1 Half-Plate. 1 Masterwork studded leather.


Social Check DCs


Godfrey Blakely, Male Human [Permalink]

Personal [hide]

Description: This western man is abnormally tall. He wears suspenders and brown workpants. His shirt is green, and he wears a heavy brown leather apron most of the time. His whole body is exceptionally muscular. His silver hair is cut short. His amber eyes lackadaisically let the world flow into them.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: Godfrey was born in the west. At a young age he loved to build and create. A gypsy cursed him at a young age, leading to his ugly appearance. He left for the west, certain he would find work there.

Motivation: Wants to have a good time and be beloved; and he desires power and/or immortality

Ideals: Optimist, Gifted, Persistence. Flaws: Ugly. Bonds: Immigrant. Occupation: Shipwright

Voice: Eastern European accent

Attributes [hide]

Godfrey Blakely, Male Human Ranger 6
Medium (5'0") Human, Lawful Good (CR 6)
Armor Class 9
Hit Points 48 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 14 (+2)15 (+2) 12 (+1)6 (-2)
Skills Athletics +5, Stealth +2
Senses Passive Perception 11
Languages Common, Auran, Giant
Attacks Melee +5 / 2d6+2, Ranged +2 / 2d6-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12010

Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gilbert Oakley, Male Human [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He prefers to wear grey clothing when he does not wear armor. His hair is short and silver. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He served in the navy to pay for his family's outstanding loans. His parents were killed by goblins in a raid when he was still a young child. The goblins captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature sword.

Motivation: His religion dominates his actions; and revenge

Ideals: Optimist. Flaws: Ugly. Bonds: Adventurer, Military, Enemies, Religious. Occupation: Dilettante

Voice: Scottish accent

Attributes [hide]

Gilbert Oakley, Male Human Sorcerer 4
Medium (6'6") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 17 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 14 (+2)16 (+3) 10 (+0)13 (+1)
Skills Intimidation +3, Perception +2
Senses Passive Perception 12
Languages Common, Infernal, Aquan, Giant
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136630000

Possessions: 20000 sp.


Social Check DCs


Balimaar Wellington, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears a grey vest with golden trim over his white shirt. His pastel leather gloves and pants are well-kept, and his grey boots flare out at the collars. His white hair is smooth and relatively long. He tend to wears goggles to shield his eyes.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He was born a particularly ugly child, much to the horror of his parents. Cursed with unlife at a very young age, Balimaar has worked very hard to control his curse. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to raise his children well; and he loathes his own lifestyle

Ideals: Justice. Flaws: Ugly, Depressed, Disease. Bonds: Poor. Occupation: Junk Dealer

Voice: Boston accent

Attributes [hide]

Balimaar Wellington, Male Human Adept 3
Medium (5'0") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 20 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)11 (+0) 15 (+2)9 (-1) 9 (-1)11 (+0)
Skills Intimidation +2, Religion +1
Senses Passive Perception 9
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 200 gp. 1 Masterwork Common Melee.


Social Check DCs

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