Adelard Stanton, Male Human [Permalink]
Personal [hide]
Description: He wears a blue costume with the symbols of his god on his torso. He wears a feathered hat to cover his moderate length chestnut hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He found a children's book about a Human Monk who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He now travels the world, in search of power and loot.
Motivation: Doesn't want to be a Priest and was forced into it by his family; and a need for knowledge about a nearby landmark
Ideals: Impeccable. Flaws: Greedy. Bonds: Slave, Adventurer, Family. Occupation: Priest
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (5'10") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 19 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 9 (-1) | 15 (+2) | 14 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Dwarven, Gnoll
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0
Possessions: 100 gp. 1 Minor magic item.
Conrad Walcott, Male Human [Permalink]
Personal [hide]
Description: This southern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a tan vest and prefers black and grey shirts. His boots appear to have been at one point steel toed but are quite worn down. His head has been shaved. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: Cocky and sure of himself, he believes he is the best Hunter born in the past three hundred years. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.
History: From birth he was tutored by a cruel and relentless mentor. Through the years after Conrad was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Conrad's father didn't care for him much, and the feeling was mutual. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: He's repulsed by the PC; and he is unsatisfied with his job
Flaws: Ugly, Insomniac, Antagonistic. Bonds: Job, Mentor. Occupation: Hunter
Voice: Relaxed voice
Attributes [hide]
Medium (5'1") Human, Chaotic Good (CR 6)
Armor Class 13
Hit Points 57 (6d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 15 (+2) | 13 (+1) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3
Possessions: 1000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Gerald Norton, Male Human [Permalink]
Personal [hide]
Description: He has a missing left arm. He wears an entirely green suit with red socks and a vest with buckled shoes. His tied-back hair is chestnut. He is baby faced.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: Gerald was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. He was granted necromantic powers by his dying brother.
Motivation: Wants to have a good time and be beloved; and his relatives are trying to arrange a marriage
Ideals: Passionate, Optimist, Gifted. Bonds: Poor. Occupation: Mercenary
Voice: Scandinavian accent
Attributes [hide]
Medium (5'2") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 2 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 6 (-2) | 16 (+3) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Undercommon, Abyssal, Auran
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
Possessions: 400 gp. Gold dragon comb with red garnet eye (900 gp). Ceremonial electrum dagger with a star ruby in the pommel (900 gp). A life-sized copper and silver statuette of a cockatrice. (40 gp). 1 Minor magic item.
Roland Gentry, Male Human [Permalink]
Personal [hide]
Description: He is a mite stocky and wears light armors faded through time and improper care. His hair is greying and his face has many wrinkles. His hazel eyes are passionate and lively.
Personality: He is fixated on the number 37. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. Like his mother and his sister before him, after school he went straight into learning to become a Server. He now owns his own business.
Motivation: Wants to open a new tavern.
Ideals: Justice. Flaws: Insane, Mundane. Bonds: Job. Occupation: Server
Voice: Russian accent
Attributes [hide]
Medium (6'4") Human, Lawful Good (CR 6)
Armor Class 13
Hit Points 7 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 17 (+3) | 7 (-2) | 7 (-2) | 16 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 2d6-1, Ranged +6 / 2d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 1 Minor magic item.
Arnold Barton, Male Human [Permalink]
Personal [hide]
Description: This man is tall and muscular. He wears a brown vest and prefers tan and green shirts. His boots appear to have been at one point steel toed but are quite worn down. His auburn hair is slicked back into a classic pompadour. His eyes are amber and beady.
Personality: He is witty, but his monotone delivery comes off as unnerving He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: Sold as a small child to a necromancer, Arnold was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He was an athlete and attended two major summer competitions. He never won. He got money to start a business from the gang present in town. He is greatly indebted to them.
Motivation: Wants to work out more often.
Ideals: Athletic, Joker, Opinionated. Flaws: Ugly. Bonds: Mentor. Occupation: Miner
Voice: Loud with bravado
Attributes [hide]
Medium (6'2") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 27 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 9 (-1) | 15 (+2) | 11 (+0) | 5 (-3) |
Senses Passive Perception 10
Languages Common, Dwarven, Celestial
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 |
Possessions: 300 gp.
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