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NPC Generator

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Advanced [show]


Roger Branson, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He has no hair. He wears an eyepatch.

Personality: He has a massive crush on the younger sibling of the Servant who has hired him part-time. He is obsessed with a lost civilization.

History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His homeland was ravaged by war and he spent much of his life rebuilding it. He now travels the world, in search of power and loot.

Motivation: Further expansion of business; and he's attracted to the pc

Ideals: Gifted. Flaws: Ugly, PTSD. Bonds: Has a crush, Adventurer, Job. Occupation: Servant

Voice: Hollow voice

Attributes [hide]

Roger Branson, Male Human Aristocrat 7
Medium (6'4") Human, Neutral Good (CR 7)
Armor Class 12
Hit Points 46 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 14 (+2)10 (+0) 9 (-1)12 (+1)
Skills Deception +4, Nature +3
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2

Possessions: 100000 cp. Deep blue spinel (600 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Adelard Tatum, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'2" and is a bit bulky. He is very muscular particularly in the legs. He wears a robe, a symbol of magic around his neck, and a quarterstaff on his belt. His moppish blonde hair is in a traditional bowl cut. He wears round tiny glasses practically rammed into his face.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Born in the south to a Gardener, Adelard learned a great deal about his father's area of expertise. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He then took over the family business and is one of the better Gardener for hire.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting. Flaws: Forgetful. Bonds: Job, Adventurer. Occupation: Gardener

Voice: Russian accent

Attributes [hide]

Adelard Tatum, Male Human Expert 3
Medium (5'2") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 13 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 11 (+0)12 (+1) 8 (-1)10 (+0)
Skills Perception +1, Performance +2
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Thomas Winthrop, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and dresses in collared shirts and wears a proper scarf over his head. His long white hair reaches down to his waist. His fierce green eyes like to dwell on things.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He enjoys reading and quiet.

History: He was born on a small isolated farm. A gifted student he started as a Unemployed, but he got bored and became a Miller. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Someone believes him a fraud; and sabotage a competitor

Ideals: Logical. Flaws: Antagonistic. Bonds: Nature, Job, Enemies. Occupation: Miller

Voice: Raspy

Attributes [hide]

Thomas Winthrop, Male Human Warrior 3
Medium (6'2") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 14 (+2)10 (+0) 16 (+3)14 (+2)
Skills Insight +5, Perception +5
Senses Passive Perception 15
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 2600 sp.


Social Check DCs


Henry Bradly, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many tan ritualistic tattoos. He tends to wear a large green jacket. His brown hair is thinning but still full. He wears large thick round spectacles.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: Henry was born with his father's beautiful face. A freak accident while working with his Assassin father left him crippled. He has achieved small success as a Ploughman.

Motivation: He'd like to take his coworkers down a peg; and obtaining odd cultural human artifacts is his passion

Flaws: Disease. Bonds: Job, Slave, Attractive, Adventurer. Occupation: Ploughman

Voice: Russian accent

Attributes [hide]

Henry Bradly, Male Human Wizard 4
Medium (5'4") Human, Chaotic Good (CR 4)
Armor Class 9
Hit Points 15 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 12 (+1)10 (+0) 14 (+2)15 (+2)
Skills Animal Handling +4, History +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 39000 sp.


Social Check DCs


Don Mitchell, Male Human [Permalink]

Personal [hide]

Description: He is wearing a perfectly clean shirt and pair of pants, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'6" when asserting himself. Sporting a golden mohawk and bushy mustache this man's hair draws a lot of attention. His skin is flawless and his brown eyes scan people very quickly.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is able to make almost anything out of random pieces of junk.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He's since become an addict/alcoholic.

Motivation: Someone believes him a fraud; and revenge

Ideals: Philantrophist, Gifted. Flaws: Addict. Bonds: Attractive, Adventurer, Enemies. Occupation: Adventurer

Voice: American accent

Attributes [hide]

Don Mitchell, Male Human Expert 6
Medium (5'6") Human, Lawful Good (CR 6)
Armor Class 10
Hit Points 23 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 8 (-1)14 (+2) 14 (+2)12 (+1)
Skills Acrobatics +3, Athletics +4
Senses Passive Perception 12
Languages Common, Orc, Gnome
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +4

Possessions: 1000 gp. Rhodochrosite (6 gp).


Social Check DCs

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