Anselm Harlow, Male Human [Permalink]
Personal [hide]
Description: This exceptionally lanky man tends to wear a large black jacket. His black hair is slicked back into a classic pompadour. His eyes are likewise gray. His teeth are white and perfect.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. A true patriot, Anselm would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: Anselm was born with his mother's beautiful face. Cursed with vampirism at a very young age, Anselm has worked very hard to control his curse. He now owns his own business.
Motivation: Wishes to resurrect an old love; and further expansion of business
Flaws: Shy, Disease. Bonds: Attractive, Military, Job, In love. Occupation: Doctor
Voice: Raspy
Attributes [hide]
Medium (5'7") Human, Chaotic Good (CR 8)
Armor Class 9
Hit Points 74 (8d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 17 (+3) | 9 (-1) | 17 (+3) | 7 (-2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 2d10+2, Ranged +2 / 2d10-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 1 | 0 | 0 | 0 |
Possessions: 200 gp.
Ernest Wakefield, Male Human [Permalink]
Personal [hide]
Description: This man wears a blue costume with the symbols of strength on his torso, and sports empty pouches on his belt. His blonde hair is braided into rings. His eyes are hazel and he is always smoking a pipe.
Personality: Ernest is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Ernest is combative with any and all who dare try his patience in the slightest.
History: He is the product a well kept family trust fund and as such has never really known need. He has chosen to use the inheritance that was left to him frivolously. He became a Animal Trainer soon after.
Motivation: His name or reputation has been wronged in the past by goblins, and he desires to right it; and balancing his hectic life and new animal trainer responsibilities is difficult
Ideals: Extrovert, Justice. Bonds: Rich, Job, Enemies. Occupation: Animal Trainer
Voice: Timid voice
Attributes [hide]
Medium (5'10") Human, Lawful Good (CR 7)
Armor Class 9
Hit Points 29 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 9 (-1) | 15 (+2) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Giant, Draconic
Attacks Melee +4 / 2d8+1, Ranged +2 / 2d8-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 1 |
Possessions: 500 gp. Aquamarine (600 gp). Rock crystal (60 gp). 1 Minor magic item.
Godfrey Acton, Male Human [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He sports red clothing, slightly heavier than average wear. His silver hair is matted, messy, and big. He is baby faced.
Personality: A skeptical and narcissistic man, Godfrey's first love is himself. His second love is also himself. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His mother worked until he suffered an accident while they were digging through a hill for a new route. He had to support his now crippled mother and took his mother's old job. He has since lost track of the people in his past.
Motivation: Retire the richest man in the south.
Ideals: Impeccable, Entrepeneur. Flaws: Ugly. Bonds: Family, Military. Occupation: Sailor
Voice: Farmer accent
Attributes [hide]
Medium (5'6") Human, Chaotic Good (CR 8)
Armor Class 10
Hit Points 42 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 13 (+1) | 16 (+3) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven, Draconic, Giant
Attacks Melee +5 / 2d10+2, Ranged +3 / 2d10+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 0 | 0 | 0 |
Possessions: 6000 sp.
Bernard Leighton, Male Human [Permalink]
Personal [hide]
Description: This malnourished man very much looks the part of a Cartwright. His hair is auburn, silky, and of moderate length. His eyes, though not visible through his cowl, are hazel.
Personality: Aggressive, abrasive, and angry, Bernard embodies much of what other species detest in the Humans. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: Born in the east to a Cartwright, Bernard learned a great deal about his father's area of expertise. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: Further expansion of business; and he's repulsed by the pc
Ideals: Impeccable. Flaws: Antagonistic. Bonds: Job, Poor, Attractive. Occupation: Cartwright
Voice: Italian accent
Attributes [hide]
Medium (6'2") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 20 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 12 (+1) | 9 (-1) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 5000 sp.
William Ogden, Male Human [Permalink]
Personal [hide]
Description: This petite short man is perpetually holding a sweet of some kind. He wears an entirely violet suit with blue socks and a vest with buckled shoes, marred by sweets. He sports a long auburn beard, and similarly colored long hair. He is missing an eye and his face is severely sunburned. His one remaining eye shines violet.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is a big fan of imagination and believes people should spend more time reading and writing.
History: His father raised him in a mountain cabin. Cursed with unlife at a very young age, William has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: Human compassion; and he seems to be bored by most things
Ideals: Disciplined, Logical. Flaws: Ugly, Disease. Bonds: Nature. Occupation: Actor
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (5'5") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 34 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 12 (+1) | 15 (+2) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Celestial, Aquan
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 |
Possessions: 200 gp. 1 Minor magic item.
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