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NPC Generator

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Advanced [show]


William Hayhurst, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'10". He wears tattered old clothes, and his gloved hand is found clutching a longsword. He has a small bristly mustache and wavy chestnut hair. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: William was born in the south. At a young age he loved to build and create. There was a wharf not far from home where he often wandered off to fish. He has worked as a Blacksmith like his father before him.

Motivation: To be a Barber again.

Ideals: Persistence. Flaws: Ugly, Fearful. Bonds: Job, Nature. Occupation: Blacksmith

Voice: Old thin voice

Attributes [hide]

William Hayhurst, Male Human Rogue 3
Medium (5'10") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 13 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 13 (+1)13 (+1) 11 (+0)12 (+1)
Skills History +3, Perception +2
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 80 pp.


Social Check DCs


Rolf Colby, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right hand, he likes to wear darkened spectacles and heavy clothing, no matter the weather. Sporting a blonde mohawk and bushy mustache this man's hair draws a lot of attention. His half smiles and green eyes are beguiling and draw you in.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He has a habit of throwing himself into exceedingly dangerous situations.

History: He got into the Carpenter business at a young age. He helped his mother out around the business and became quite the natural. He inherited the family business which he has now maintained for 14 years.

Motivation: Further expansion of business; and he'd like to take his coworkers down a peg

Flaws: Disease, Impulsive. Bonds: Attractive, Job. Occupation: Carpenter

Voice: Speaks with lips pursed

Attributes [hide]

Rolf Colby, Male Human Ranger 3
Medium (5'2") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 16 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 11 (+0)6 (-2) 14 (+2)14 (+2)
Skills Deception +4, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 100 gp.


Social Check DCs


Lance Cornish, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He prefers to wear black clothing when he does not wear armor. He has a very tight haircut. His eyes are brown.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: His father raised him in a mountain cabin. His mother was a mechanic, and taught him how to fix just about anything. He used his abilities to travel the world and help people.

Motivation: An old rival family wants him found; and to unite with his brother

Ideals: Athletic, Persistence, Optimist, Philantrophist. Bonds: Nature, Family. Occupation: Ploughman

Voice: Loud with bravado

Attributes [hide]

Lance Cornish, Male Human Rogue 5
Medium (5'8") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 28 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 13 (+1)17 (+3) 12 (+1)11 (+0)
Skills Acrobatics +5, Insight +4
Senses Passive Perception 11
Languages Common, Sylvan, Aquan, Infernal
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +4

Possessions: 700 gp. Amber (130 gp). Golden yellow topaz (1600 gp). Peridot (60 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Lance Payton, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he tends to wear a blue poncho over his likewise colored trousers and shirt. He keeps his chestnut hair in a flapper bob. He wears crescent spectacles with a black brim.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He is lazy, self-centered, vain, and jealous.

History: He comes from a rich southern family. He found a children's book about a Human Paladin who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature longsword.

Motivation: He wants revenge against goblins; and he has money and likes to spend it

Ideals: Justice. Flaws: Selfish. Bonds: Rich, Adventurer, Enemies. Occupation: Cook

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Lance Payton, Male Human Paladin 5
Medium (5'10") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 34 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 11 (+0)10 (+0) 13 (+1)9 (-1)
Skills Deception +2, Investigation +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Richard Gentry, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears clothing that is held on in multiple layers but all of it is in poor condition. He wears his brown hair up. He is baby faced.

Personality: Overbrimming with self-confidence, Richard isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: Gifted from a young age, Richard studied abroad. His necromantic abilities were realized during a raid on his village. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: He would like to get married and retire; and to reunite with his old friends

Ideals: Impeccable, Gifted. Bonds: Poor, Has a crush, Adventurer. Occupation: Herbalist

Voice: Boston accent

Attributes [hide]

Richard Gentry, Male Human Ranger 3
Medium (5'6") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 16 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 14 (+2)13 (+1) 18 (+4)10 (+0)
Skills Athletics +4, Sleight of Hand +2
Senses Passive Perception 14
Languages Common, Halfling
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 1100 sp. 1 Masterwork Common Melee.


Social Check DCs

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