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NPC Generator

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Advanced [show]


Drogo Allerton, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He is dressed in a clean red cloak covering his clean studded leather. He has no hair. His face is scarred and worn.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: He was born into a rich family. His father had invested heavily in several trade routes and wanted him to inherit them. He has built up a small fortune and can afford his own way.

Motivation: He's repulsed by the PC; and wants to work out more often

Ideals: Athletic, Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Rich. Occupation: Bricklayer

Voice: Deep voice with rolling R's

Attributes [hide]

Drogo Allerton, Male Human Expert 3
Medium (6'2") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 6 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 7 (-2)13 (+1) 10 (+0)6 (-2)
Skills Deception +0, Religion +3
Senses Passive Perception 10
Languages Common, Gnoll
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp. 1 Banded mail. 1 Chain shirt.


Social Check DCs


Miles Fulton, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 6'0" and prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His tied-back hair is golden. His amber unseeing eyes seem to look past you.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: His mother raised him in a mountain cabin. In his 17th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He has drifted from career to career and currently works as a Sailor.

Motivation: He is unsatisfied with his job; and he is greedy

Flaws: Disease, Shy, Fearful. Bonds: Rich, Job, Nature. Occupation: Sailor

Voice: Hollow voice

Attributes [hide]

Miles Fulton, Male Human Aristocrat 6
Medium (6'0") Human, Neutral Good (CR 6)
Armor Class 9
Hit Points 35 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 11 (+0)14 (+2) 8 (-1)7 (-2)
Skills Animal Handling +2, Investigation +5
Senses Passive Perception 9
Languages Common, Giant, Auran
Attacks Melee +2 / 2d6-1, Ranged +2 / 2d6-1, Grapple -1

Possessions: 400 gp. Onyx (40 gp). 1 Minor magic item.


Social Check DCs


Raymond Hampton, Male Human [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He wears a tan coat over a green low-cut shirt, and a wide-brimmed hat upon his head. His hair is cut close to his head. He tend to wears goggles to shield his eyes.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: Raymond was born into a poor family. Growing up, he dreamt of becoming a Barbarian, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Barbarian in service of a powerful lord somewhere. Raymond abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He desires power and/or immortality; and he has passion for adventuring and risk

Ideals: Joker, Philantrophist. Flaws: Ugly. Bonds: Poor, Adventurer. Occupation: Apothecary

Voice: Stutters

Attributes [hide]

Raymond Hampton, Male Human Barbarian 5
Medium (5'11") Human, Lawful Good (CR 5)
Armor Class 14
Hit Points 43 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)18 (+4) 7 (-2)11 (+0) 13 (+1)17 (+3)
Skills Arcana +3, Deception +6
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +7 / 2d4+4, Grapple +4

Possessions: 600 gp.


Social Check DCs


Thomas Anderton, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears tattered old clothes. He wears his hair in dreadlocks. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He was raised in a plains tribe. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to work out more often; and to prove his worth to the world

Ideals: Athletic. Flaws: Ugly, Addict, Impulsive. Bonds: Nature. Occupation: Stylist

Voice: Speaks fast with a slight lisp

Attributes [hide]

Thomas Anderton, Male Human Monk 4
Medium (5'11") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 34 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 14 (+2)13 (+1) 9 (-1)12 (+1)
Skills History +3, Performance +3
Senses Passive Perception 9
Languages Common, Draconic
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Percival Marleigh, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a fine chain shirt which he covers with pastel colored cloaks and clothing. His red hair is lengthy and is close to two feet long. His fierce blue eyes like to dwell on things.

Personality: He is extraordinarily eccentric. He is able to make almost anything out of random pieces of junk.

History: A powerful necromancer made him what he is. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He is untrained/undisciplined, which makes him dangerous.

Motivation: Wants to work out more often; and retire the richest man in the east

Ideals: Athletic, Gifted, Entrepeneur. Flaws: Insane. Bonds: Mentor. Occupation: Crown-heir

Voice: Shortens vowels

Attributes [hide]

Percival Marleigh, Male Human Monk 7
Medium (5'7") Human, Lawful Good (CR 7)
Armor Class 10
Hit Points 53 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 13 (+1)13 (+1) 11 (+0)9 (-1)
Skills Acrobatics +3
Senses Passive Perception 10
Languages Common, Druidic
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +3

Possessions: 1200 gp. Violet garnet (1500 gp).


Social Check DCs

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