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Everard Garrick, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 6'6" has a big stupid grin on his face most of the time. He does not wear sleeves and tends to eschew shirts when he can avoid it. His moppish blonde hair is in a traditional bowl cut. His eyes are green.

Personality: Confrontational and typically high on some drug or another. The war was a terrible time for him, and Everard does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He was born in a small island village. When Everard reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He bought a scythe and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He feels kind of lost in life; and he wants nothing more than to rejoin the army

Flaws: Addict, Depressed. Bonds: Military, Nature. Occupation: Bounty Hunter

Voice: Rhymes sentences (sorry)

Attributes [hide]

Everard Garrick, Male Human Cleric 6
Medium (6'6") Human, Chaotic Good (CR 6)
Armor Class 11
Hit Points 26 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 11 (+0)6 (-2) 13 (+1)13 (+1)
Skills Arcana +1, Performance +4
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 2d6+3, Ranged +4 / 2d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day125332

Possessions: 400 gp.


Social Check DCs


Ernest Sutton, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and is dressed in a clean grey cloak covering his clean studded leather. His hair is golden and curly. He is missing an eye and his face is severely sunburned. His one remaining eye shines gray.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is able to make almost anything out of random pieces of junk.

History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. A freak accident while working with his Actor mother left him crippled. He has never given up on his dancing dream.

Motivation: Wants to open a new tavern; and a need for knowledge about a nearby landmark

Ideals: Gifted, Artistic. Flaws: Ugly, Shy, Disease. Occupation: Locksmith

Voice: growls and snarls, animalistic

Attributes [hide]

Ernest Sutton, Male Human Rogue 4
Medium (6'4") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 36 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 18 (+4)13 (+1) 17 (+3)10 (+0)
Skills Arcana +3, Nature +3
Senses Passive Perception 13
Languages Common, Sylvan
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 47000 sp.


Social Check DCs


Alex Milton, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he typically wears a sleeveless long coat of deep blue leather and dull grey iron scale mail, and is pretty ugly. His silver hair is slicked back into a classic pompadour. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He was born several months after his father was called into army service. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He feels kind of lost in life; and he is terrified, and will act out of fear

Flaws: Ugly, Addict, Depressed, Fearful. Bonds: Military. Occupation: Miner

Voice: Dark and ominous

Attributes [hide]

Alex Milton, Male Human Warrior 3
Medium (6'6") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 16 (+3)12 (+1) 15 (+2)10 (+0)
Skills Arcana +3, Performance +2
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp.


Social Check DCs


Adelard Atterton, Male Human [Permalink]

Personal [hide]

Description: With green face paint in a stripe pattern across his face, he wears silk and lounges about seductively. His auburn hair has been sun bleached extensively. He wears a mask on his face.

Personality: Adelard hangs on like a leech to those who appreciate him. It was this clingy personality that held back his music career. He is able to fit into much smaller and tighter spaces than normal.

History: Gifted from a young age, Adelard studied abroad. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He ran away from his former home and has been making his living as a Fletcher for the past few years.

Motivation: To be a Bellfounder again; and further expansion of business

Ideals: Artistic, Gifted. Bonds: Attractive, Rich, Job. Occupation: Fletcher

Voice: Dutch accent

Attributes [hide]

Adelard Atterton, Male Human Bard 3
Medium (5'5") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 5 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
3 (-4)14 (+2) 7 (-2)6 (-2) 14 (+2)12 (+1)
Skills Intimidation +3, Stealth +4
Senses Passive Perception 12
Languages Common
Attacks Melee -2 / 1d8-4, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 200 gp.


Social Check DCs


Reynard Addington, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 5'2" and is dressed in earthy colors with a tan and blue handkerchief worn on his left side. His auburn hair is cut short. He wears round tiny glasses practically rammed into his face.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He would rather hide behind his crafts than deal with other people.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. His family was turned out during the war. He and his family wandered east to less war torn lands. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: To unite with his sister; and doesn't want to be a healer and was forced into it by his family

Ideals: Joker, Artistic. Flaws: Shy, Antagonistic, PTSD. Bonds: Family. Occupation: Healer

Voice: Shortens vowels

Attributes [hide]

Reynard Addington, Male Human Ranger 6
Medium (5'2") Human, Neutral Good (CR 6)
Armor Class 10
Hit Points 18 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)10 (+0) 11 (+0)15 (+2) 13 (+1)13 (+1)
Skills Religion +5, Survival +4
Senses Passive Perception 11
Languages Common, Draconic, Dwarven
Attacks Melee +1 / 2d6-2, Ranged +3 / 2d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120100

Possessions: 7000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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