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NPC Generator

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Advanced [show]


Miles Wentworth, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He is wearing a long, green cloak. His hair is silver and curly. He wears round tiny glasses practically rammed into his face.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He loves his children and doesn't want them to worry about him. He loves to share his writing with anyone who is interested.

History: Miles hails from a village terrorized by drow. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To be a Mortician again; and to reunite with his absent father

Ideals: Artistic. Flaws: Shy, Disease. Bonds: Family, Enemies, Job. Occupation: Glassblower

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Miles Wentworth, Male Human Paladin 4
Medium (5'3") Human, Lawful Good (CR 4)
Armor Class 7
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)5 (-3) 14 (+2)11 (+0) 18 (+4)15 (+2)
Skills Animal Handling +6, History +2
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 1d10+2, Ranged -1 / 1d10-3, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 1 Half-Plate.


Social Check DCs


Godfrey Dayton, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a sweet of some kind. He wears blue leather gloves, a blue jacket, and tight pants, marred by sweets. He wears a deerstalker hat to cover his moderate length golden hair. He wears a mask on his face.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He was born several months after his mother was called into army service. His mother worked until he suffered an accident while they were digging through a hill for a new route. He had to support his now crippled mother and took his mother's old job. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To reunite with his absent mother.

Ideals: Disciplined, Entrepeneur. Flaws: Ugly. Bonds: Military, Family. Occupation: Ploughman

Voice: High pitched and raspy

Attributes [hide]

Godfrey Dayton, Male Human Fighter 3
Medium (5'8") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 7 (-2)9 (-1) 13 (+1)12 (+1)
Skills Animal Handling +3, Arcana +1
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 6000 cp.


Social Check DCs


Robert Eastoft, Male Human [Permalink]

Personal [hide]

Description: This western man is abnormally tall. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His whole body is exceptionally muscular. With a patchy red beard and wild red hair. He is baby faced.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He has a rivalry with the Church that dominates his actions.

Ideals: Entrepeneur. Flaws: Shy, Mundane. Bonds: Immigrant, Religious. Occupation: Navigator

Voice: Whispers

Attributes [hide]

Robert Eastoft, Male Human Expert 8
Medium (5'9") Human, Chaotic Good (CR 8)
Armor Class 11
Hit Points 12 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 7 (-2)13 (+1) 11 (+0)8 (-1)
Skills Investigation +4, Nature +4
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +2

Possessions: 900 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Aldous Langdon, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears red robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a shortbow, but if one is not available he will default to his kukri. His long auburn hair is drawn into a two foot long braid. His green eyes peer out from beneath his wide-brimmed red hat.

Personality: While he acts the brute, he is far gentler than he would appear. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: When he was but 3 years old his parents immigrated from the south. In his 10th year, his parents were killed by a drow raid, leaving Aldous alone in the world. After a stint in an orphanage, he was adopted. He now spends his time doing works of charity.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and many drow want him driven away

Ideals: Fighting, Philantrophist. Bonds: Immigrant, Enemies. Occupation: Server

Voice: Scratchy, weak

Attributes [hide]

Aldous Langdon, Male Human Fighter 5
Medium (6'5") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 31 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 12 (+1)14 (+2) 11 (+0)16 (+3)
Skills Animal Handling +3, Sleight of Hand +2
Senses Passive Perception 10
Languages Common, Abyssal, Aquan
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1

Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Balimaar Snowdon, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He is typically in his Healer uniform. He has wavy white hair. His eyes are likewise green. His teeth are yellowed and unaligned.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is able to make almost anything out of random pieces of junk.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Through the years after Balimaar was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Balimaar's father didn't care for him much, and the feeling was mutual. He has drifted from career to career and currently works as a Healer.

Motivation: He's repulsed by the PC.

Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Job, Military. Occupation: Healer

Voice: Squeaky

Attributes [hide]

Balimaar Snowdon, Male Human Paladin 6
Medium (6'0") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 46 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 15 (+2)12 (+1) 9 (-1)15 (+2)
Skills Deception +5, Nature +4
Senses Passive Perception 9
Languages Common, Goblin
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 1000 gp.


Social Check DCs

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