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Advanced [show]


Ernest Rylan, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he wears a brown shirt with thin green vertical stripes and black pants, and is pretty ugly. He has moderate length brown hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: Cocky and sure of himself, he believes he is the best Fortune-teller born in the past three hundred years. He is frequently practicing swordplay.

History: He served in the navy to pay for his family's outstanding loans. He took after his father in leading caravans. Because they were valued, his father taught him to defend himself. When his father died while fighting goblins, the young Ernest began to lead the lost caravan. He inherited the family business which he has now maintained for 11 years.

Motivation: To be a Miner again; and he wants revenge against goblins

Ideals: Entrepeneur. Flaws: Ugly. Bonds: Job, Military, Enemies. Occupation: Fortune-teller

Voice: Can't modulate volume

Attributes [hide]

Ernest Rylan, Male Human Ranger 4
Medium (5'11") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 25 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 15 (+2)8 (-1) 12 (+1)12 (+1)
Skills Insight +3, Performance +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 14000 sp. 1 Climber’s kit. 1 Masterwork Musical instrument. 1 Climber’s kit.


Social Check DCs


Theobald Reid, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy chestnut stubble. He usually wears his blue robe and has his longbow always slung over his shoulder. He has a hunchback. His chestnut hair is knotted and matted. His violet eyes have a joyful gleam in them most of the time.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He was raised by priests from a young age. He was an athlete and attended two major summer competitions. He never won. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He feels threatened by others; and he has a rivalry with the church that dominates his actions

Ideals: Athletic. Flaws: Ugly, Fearful. Bonds: Religious, Mentor. Occupation: Armorer

Voice: American accent

Attributes [hide]

Theobald Reid, Male Human Barbarian 5
Medium (5'0") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 43 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 10 (+0)12 (+1) 10 (+0)15 (+2)
Skills Acrobatics +5, Intimidation +5
Senses Passive Perception 10
Languages Common, Draconic
Attacks Melee +7 / 2d4+4, Ranged +5 / 2d4+2, Grapple +5

Possessions: 200 gp.


Social Check DCs


Dean Royal, Male Human [Permalink]

Personal [hide]

Description: He is generally shirtless and showing off his tattooed chest. He sports a long chestnut beard, and similarly colored long hair. He has blue eyes and a black hat with a yellow feather.

Personality: Calm and collected, he is a well trained Server. Animals are drawn to him, and he is able to talk to them.

History: When he was but 5 years old his parents immigrated from the east. He was an athlete and attended two major summer competitions. He never won. He was granted necromantic powers by his dying sister.

Motivation: Retire the richest man in the east; and wants to work out more often

Ideals: Gifted, Athletic, Entrepeneur. Bonds: Job, Immigrant. Occupation: Server

Voice: Boston accent

Attributes [hide]

Dean Royal, Male Human Adept 3
Medium (5'0") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 10 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 9 (-1)12 (+1) 10 (+0)15 (+2)
Skills Investigation +3, Sleight of Hand +5
Senses Passive Perception 10
Languages Common, Infernal
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 40 pp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Bertram Lindsay, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'5" and is a bit bulky. He is very muscular particularly in the legs. He is well dressed, constantly wearing a green suit, grey shirt, and green tie. He keeps his red hair in a pixie cut. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: Calm and collected, he is a well trained Sage. Bertram enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Born to a Bellfounder, his father struggled to pay the bills. Like his father and his brother before him, after school he went straight into learning to become a Sage. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: His religion dominates his actions; and he has a crush on the local bellfounder

Flaws: Hedonist. Bonds: Job, Poor, Has a crush, Religious. Occupation: Sage

Voice: Indian accent

Attributes [hide]

Bertram Lindsay, Male Human Ranger 4
Medium (5'5") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 19 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 13 (+1)9 (-1) 16 (+3)15 (+2)
Skills Nature +1, Sleight of Hand +2
Senses Passive Perception 13
Languages Common
Attacks Melee +0 / 1d10-2, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 300 gp.


Social Check DCs


Anselm Deighton, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy golden stubble. He wears a brown collared shirt and violet pants. He accessorizes with a red scarf around the waist and a strap diagonally across his shirt. He has a hunchback. His golden hair is drawn into a tight pony tail with a rose scrunchie. He wears a mask on his face.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He has a minor phobia of water and hates getting wet.

History: He was born blind and as such lacked many opportunities for work. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Retire the richest man in the north.

Ideals: Persistence, Entrepeneur. Flaws: Ugly, Fearful, Disease. Occupation: Barber

Voice: Low range voice

Attributes [hide]

Anselm Deighton, Male Human Commoner 4
Medium (6'4") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 24 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)9 (-1) 17 (+3)13 (+1) 16 (+3)7 (-2)
Skills Animal Handling +5, Performance +0
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +6 / 1d10+4, Ranged +1 / 1d10-1, Grapple +4

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs

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