Bernard Easton, Male Human [Permalink]
Personal [hide]
Description: He is scrawny and has patchy black stubble. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He has a hunchback. His long black hair reaches down to his waist. He has gleaming, smiling green eyes.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He has worked as a Fisher like his mother before him.
Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and further expansion of business
Ideals: Optimist, Gifted. Flaws: Ugly, Racist, Greedy. Bonds: Job. Occupation: Fisher
Voice: Excited and jittery
Attributes [hide]
Medium (6'0") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 11 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 12 (+1) | 15 (+2) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Celestial
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 1 | 0 | 0 | 0 |
Possessions: 1 Masterwork studded leather. 1 Banded mail.
Henry Browning, Male Human [Permalink]
Personal [hide]
Description: Standing 5'2", this man is renowned for his bright green suits and hats. His head has been shaved. His hazel eyes peer out from beneath his top green hat.
Personality: He is irascible and easily irritated. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: Henry was raised in a hard working conservative environment. In his 19th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He's also a talented Bellfounder, but doesn't like to broadcast it.
Motivation: He is terrified, and will act out of fear; and to end his boredom
Ideals: Opinionated. Flaws: Ugly, Antagonistic, Fearful, Mundane. Bonds: Job. Occupation: Body Guard
Voice: Scottish accent
Attributes [hide]
Medium (5'2") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 18 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 13 (+1) | 8 (-1) | 12 (+1) | 5 (-3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 100 gp. 2 Holy water. 5 Acid flasks. 4 Thunderstones. 4 Antitoxin.
Raymond Langley, Male Human [Permalink]
Personal [hide]
Description: He dresses well, typically a more casual-formal manner. He has a slight overbite and is overall scrawny. His tied-back hair is blonde. He is baby faced.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is a bit of a xeno-phobe, disliking non-Humans.
History: Born the oldest of a large religious western family, he was no stranger to responsibility. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He is untrained/undisciplined, which makes him dangerous.
Motivation: He is not mentally stable, and does not behave rationally; and human compassion
Flaws: Antagonistic, Racist, Insane. Bonds: Attractive, Religious. Occupation: Tanner
Voice: Speaks in third person
Attributes [hide]
Medium (5'2") Human, Lawful Good (CR 5)
Armor Class 8
Hit Points 28 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 7 (-2) | 11 (+0) | 13 (+1) | 6 (-2) | 13 (+1) |
Senses Passive Perception 8
Languages Common, Gnome
Attacks Melee +4 / 2d4+1, Ranged +1 / 2d4-2, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 20000 cp. Golden pearl (100 gp).
Patrick Lindsey, Male Human [Permalink]
Personal [hide]
Description: This younger middle-aged man usually wears his tan robe and has his hand crossbow always slung over his shoulder, and a wedding ring on his left hand. His hair is always cut to a buzz. His violet eyes are passionate and lively.
Personality: Eccentric and domineering, Patrick will drive conversation. He would rather hide behind his crafts than deal with other people.
History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. When money was particularly tight he was walking through alleys when he overheard a Cook hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He now spends his time doing works of charity.
Motivation: Wishes to resurrect an old love.
Ideals: Extrovert, Artistic. Flaws: Shy. Bonds: In love, Poor. Occupation: Cook
Voice: German accent
Attributes [hide]
Medium (6'3") Human, Chaotic Good (CR 5)
Armor Class 8
Hit Points 23 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 6 (-2) | 10 (+0) | 14 (+2) | 4 (-3) | 11 (+0) |
Senses Passive Perception 7
Languages Common, Elven, Sylvan
Attacks Melee +3 / 2d4+0, Ranged +1 / 2d4-2, Grapple +0
Possessions: 500 gp. Tourmaline (90 gp). Deep blue spinel (700 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Heward Ryley, Male Human [Permalink]
Personal [hide]
Description: He likes to wear darkened spectacles and heavy clothing, no matter the weather, and carries greatswords. His hair is silver and curly. His fierce green eyes like to dwell on things.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: Born in the north his family was never financially stable. Heward was born on a far northern forest where he grew up under the tutelage of his father, an expert Soapmaker. He moves from town to town, unable to find a place to settle.
Motivation: He's repulsed by the PC; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Gifted. Flaws: Antagonistic. Bonds: Poor, Immigrant. Occupation: Soapmaker
Voice: Sounds elderly
Attributes [hide]
Medium (5'2") Human, Neutral Good (CR 6)
Armor Class 11
Hit Points 33 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 15 (+2) | 12 (+1) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Infernal
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
Possessions: 700 gp. Violet garnet (200 gp). Aquamarine (200 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
