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Advanced [show]


Solomon Compton, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and is wearing a perfectly clean shirt and pair of pants. His red hair is thinning but still full. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Stoic and calm, he prefers to meditate than take action. He cannot resist a sob story and will often dote over anyone who has one.

History: He was born blind and as such lacked many opportunities for work. A few years later when the west was not economically sound they moved to his current location. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Disciplined, Philantrophist. Flaws: Insane, Disease. Bonds: Attractive, Immigrant. Occupation: Marshal

Voice: Aggressive tone

Attributes [hide]

Solomon Compton, Male Human Wizard 3
Medium (6'2") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 8 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 8 (-1)16 (+3) 15 (+2)13 (+1)
Skills Acrobatics +1, Performance +3
Senses Passive Perception 12
Languages Common, Giant, Auran, Infernal
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134210000

Possessions: 100 gp.


Social Check DCs


Adelard Ashley, Male Human [Permalink]

Personal [hide]

Description: This southern man is abnormally tall. He wears a tight fitting yellow shirt and pants. His whole body is exceptionally muscular. He has a red handlebar mustache and slicked back red hair. He has several tiny aquamarine earrings on each ear.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. Adelard enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His druidic abilities were realized during a raid on his village. He now mingles about in high society.

Motivation: He is greedy; and money/treasure

Ideals: Optimist, Gifted. Flaws: Hedonist. Bonds: Immigrant, Rich. Occupation: Butcher

Voice: Slurs words

Attributes [hide]

Adelard Ashley, Male Human Expert 3
Medium (6'2") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 16 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 14 (+2)13 (+1) 17 (+3)11 (+0)
Skills Animal Handling +5, Perception +5
Senses Passive Perception 15
Languages Common, Orc
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp.


Social Check DCs


Gomory Sutherland, Male Human [Permalink]

Personal [hide]

Description: This man wears tight fitting clothing which further accentuates his frame. He is muscular with a powerful set of arms. His hair is long and silver with streaks of white, and is pulled back with small green clips. His beard is white, braided, and well cared for. His fierce gray eyes like to dwell on things.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He is used to getting what he wants. In part because he is a meticulous planner.

History: His mother raised him in a mountain cabin. When he was little, his rather wealthy family often ventured across the island to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Gomory took refuge in the large cave and found the beat up sai and armor he uses now. He has built up a small fortune and can afford his own way.

Motivation: A strong sense of loyalty to Human people; and he seems to be bored by most things

Ideals: Professionalism. Flaws: Mundane, Racist. Bonds: Attractive, Nature, Rich. Occupation: Dilettante

Voice: Spits words with contempt

Attributes [hide]

Gomory Sutherland, Male Human Adept 6
Medium (5'3") Human, Chaotic Good (CR 6)
Armor Class 11
Hit Points 37 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 14 (+2)12 (+1) 12 (+1)6 (-2)
Skills Animal Handling +4, Stealth +4
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12331

Possessions: 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Bertram Shirley, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears light armors faded through time and improper care and is in decent physical shape. His black hair is thinning but still full. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: While he acts the brute, he is far gentler than he would appear. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: When he was but 8 years old his parents immigrated from the west. He took every job he could get his hands on, but the opportunities for Humans in the west were limited. Since then, he has sought to make the best of life.

Motivation: Wants to have a good time and be beloved; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Optimist. Flaws: Addict. Bonds: Immigrant. Occupation: Spy

Voice: Sore throat, cough

Attributes [hide]

Bertram Shirley, Male Human Warrior 8
Medium (5'2") Human, Neutral Good (CR 8)
Armor Class 10
Hit Points 52 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 9 (-1)10 (+0) 10 (+0)14 (+2)
Skills Medicine +3, Religion +3
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 2d10+3, Ranged +3 / 2d10+0, Grapple +3

Possessions: 1300 gp. Brown-green garnet (120 gp). Blue star sapphire (1500 gp). Bloodstone (70 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ralf Melancon, Male Human [Permalink]

Personal [hide]

Description: He wears loose pants and a collared shirt complete with sweater beneath his coat, and carries kukris. His blonde hair is smooth and relatively long. His amber eyes lackadaisically let the world flow into them.

Personality: He is fixated on the number 11. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is skeptical of what others tell him and is slow to trust.

History: He was born to a pair of big game hunters, but was frequently ill as a child. In his 17th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He is wracked by social anxiety; and he is not mentally stable, and does not behave rationally

Ideals: Fighting. Flaws: Insane, Shy, Disease, Fearful. Occupation: Mayor

Voice: Squeaky

Attributes [hide]

Ralf Melancon, Male Human Warrior 4
Medium (6'4") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 34 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 12 (+1)13 (+1) 15 (+2)7 (-2)
Skills Arcana +3, Deception +0
Senses Passive Perception 12
Languages Common, Gnoll
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: Silver-plated steel longsword with jet jewel in hilt (100 gp).


Social Check DCs

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