Randal Stafford, Male Human [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many grey ritualistic tattoos. He wears light armors faded through time and improper care. His golden hair is lengthy. His violet eyes have a joyful gleam in them most of the time.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He disdains his fellow easterners, claiming they make him look unintelligent just for using an accent.
History: He was born to a pair of big game hunters, but was frequently ill as a child. A gypsy cursed him at a young age, leading to his ugly appearance. He moves from town to town, unable to find a place to settle.
Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and he seems to be bored by most things
Flaws: Cynical, Disease, Ugly. Bonds: Immigrant. Occupation: Unemployed
Voice: Strong lisp
Attributes [hide]
Medium (6'6") Human, Chaotic Good (CR 6)
Armor Class 11
Hit Points 53 (6d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 14 (+2) | 13 (+1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +4
Possessions: 300 gp. 1 Minor magic item.
Gilbert Rowley, Male Human [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a tattered pair of loose green pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His blonde hair is still thick. His blue eyes dart around the room hyper actively observing anyone and anything.
Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He is a great chef.
History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. When money was particularly tight he was walking through alleys when he overheard a Miller hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He moves from town to town, unable to find a place to settle.
Motivation: He is being blackmailed/forced/etc and this influences his actions; and he wants random interesting trinkets and junk, hates to throw anything away
Ideals: Gifted, Artistic. Flaws: Greedy. Bonds: Poor, Immigrant. Occupation: Miller
Voice: High pitched, excited
Attributes [hide]
Medium (5'2") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 18 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 12 (+1) | 10 (+0) | 14 (+2) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Terran, Elven
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 | 2 |
Possessions: 400 gp. 1 Masterwork Artisan’s tools.
Shane Oakley, Male Human [Permalink]
Personal [hide]
Description: This man is tall and muscular. He is constantly adorned with expensive silk clothing, often dyed in bright grey and white, and wears rings and necklaces with large, colorful gems. His silver hair is lengthy. His fair skin shows little sign of his aristocratic breeding.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: He was born several months after his mother was called into army service. Through the years after Shane was born, his mother became increasingly distant from his family, instead choosing to pursue power in the south. Shane's mother didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He has money and likes to spend it.
Ideals: Athletic. Flaws: Antagonistic. Bonds: Rich, Attractive, Religious, Military. Occupation: Dilettante
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (6'1") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 16 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 10 (+0) | 11 (+0) | 8 (-1) | 8 (-1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 | 3 |
Possessions: 200 gp. Peridot (60 gp). Lapis lazuli (8 gp).
Peter Winterbourne, Male Human [Permalink]
Personal [hide]
Description: This southern man is abnormally tall. He is wearing a long, black cloak. His whole body is exceptionally muscular. He wears his golden hair up. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. There was a wharf not far from home where he often wandered off to fish. He is untrained/undisciplined, which makes him dangerous.
Motivation: To prove his worth to the world.
Ideals: Passionate, Gifted. Flaws: Insane, Impulsive. Bonds: Immigrant, Nature. Occupation: Barrister
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (5'6") Human, Chaotic Good (CR 6)
Armor Class 13
Hit Points 41 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 16 (+3) | 17 (+3) | 11 (+0) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 2d6-1, Ranged +6 / 2d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 6 |
Possessions: 500 gp. Coral (40 gp). 1 Minor magic item. 1 Minor magic item.
Everard York, Male Human [Permalink]
Personal [hide]
Description: A moderately attractive man, he wears a tan collared shirt and green pants. He accessorizes with a pastel scarf around the waist and a strap diagonally across his shirt. His brown hair is thinning but still full. His skin is flawless and his violet eyes scan people very quickly.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: He was born in a small desert village. From his teen years he was always beautiful and desirable, so people have always doted on him. He has since married many spouses, only to have them die. He claims to not be responsible.
Motivation: Wishes to resurrect an old love.
Ideals: Disciplined. Bonds: Attractive, In love, Nature, Immigrant. Occupation: Actor
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (5'7") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 48 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 14 (+2) | 12 (+1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 0 | 0 | 0 |
Possessions: 500 gp. Violet garnet (500 gp). Moss agate (8 gp). 1 Minor magic item. 1 Minor magic item.
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