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NPC Generator

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Advanced [show]


Tim Hampton, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking southern young adult. He is wearing the road beaten gear of a warrior. Beneath his clothing is a huge mess of scar tissue. His black hair is braided into rings. His ears are large.

Personality: Confrontational and typically high on some drug or another. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: He was born a particularly ugly child, much to the horror of his parents. He was taken from his home at a very young age. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to share knowledge with the world

Ideals: Fighting, Logical. Flaws: Ugly, Addict. Bonds: Slave, Nature. Occupation: Glassblower

Voice: Jittery and nervous

Attributes [hide]

Tim Hampton, Male Human Cleric 6
Medium (5'3") Human, Chaotic Good (CR 6)
Armor Class 11
Hit Points 33 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 10 (+0)14 (+2) 15 (+2)12 (+1)
Skills Arcana +5, Performance +4
Senses Passive Perception 12
Languages Common, Goblin, Terran
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13533200

Possessions: 100 pp.


Social Check DCs


Hubert Merton, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 5'1" and wears a yellow shirt with thin black vertical stripes and green pants. He wears a colorful flower in his blonde hair. His blue eyes are slightly larger than normal.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: The child of northern immigrants he idolized his father. Hubert was born on a far northern island where he grew up under the tutelage of his father, an expert Apothecary. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: He's attracted to the PC; and money/treasure

Flaws: Disease. Bonds: Attractive, Rich, Immigrant, Has a crush. Occupation: Apothecary

Voice: Low range voice

Attributes [hide]

Hubert Merton, Male Human Monk 4
Medium (5'1") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 26 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 11 (+0)13 (+1) 8 (-1)12 (+1)
Skills Investigation +3, Perception +1
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 29000 sp. White pearl (120 gp). Moonstone (40 gp). Eye agate (13 gp).


Social Check DCs


Cory Crawford, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he is typically in his Detective uniform. His hair is auburn and very short. His gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is mildly Human supremacist, though he does not identify as such. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: Cory was born in the east. At a young age he loved to build and create. His father had invested heavily in several trade routes and wanted him to inherit them. He then took over the family business and is one of the better Detective for hire.

Motivation: He has money and likes to spend it; and he is unsatisfied with his job

Ideals: Persistence. Flaws: Racist. Bonds: Job, Rich. Occupation: Detective

Voice: Deep voice with rolling R's

Attributes [hide]

Cory Crawford, Male Human Cleric 3
Medium (5'2") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 29 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 18 (+4)14 (+2) 15 (+2)15 (+2)
Skills Acrobatics +2, Nature +4
Senses Passive Perception 12
Languages Common, Gnome, Draconic
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12421000

Possessions: 100 gp. Red spinel (40 gp). Zircon (40 gp).


Social Check DCs


Gomory Thornton, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a weathered and beat up set of banded mail beneath an oversized brown coat. He has a auburn handlebar mustache and slicked back auburn hair. His eyes are likewise hazel. His teeth are yellowed and unaligned.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He was an athlete and attended two major summer competitions. He never won. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Wants to work out more often; and someone believes him a fraud

Ideals: Athletic, Justice. Flaws: Ugly, Antagonistic. Occupation: Mortician

Voice: Posh accent

Attributes [hide]

Gomory Thornton, Male Human Expert 6
Medium (5'11") Human, Chaotic Good (CR 6)
Armor Class 13
Hit Points 35 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 14 (+2)8 (-1) 16 (+3)15 (+2)
Skills Medicine +6, Stealth +6
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +3

Possessions: 900 gp. Azurite (14 gp). Obsidian (14 gp). Golden yellow topaz (800 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Trym Marleigh, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he likes to wear ponchos typically of a light black in addition to tight pants. He has no hair. His gray eyes lackadaisically let the world flow into them.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: His parents moved while he was still in utero so he is the first generation to be born here. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. He has built up a small fortune and can afford his own way.

Motivation: He is unsatisfied with his job; and he'd like to take his coworkers down a peg

Ideals: Joker. Flaws: Ugly. Bonds: Rich, Immigrant, Debt, Job. Occupation: Architect

Voice: Russian accent

Attributes [hide]

Trym Marleigh, Male Human Warlock 9
Medium (5'10") Human, Chaotic Good (CR 9)
Armor Class 12
Hit Points 57 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 15 (+2)16 (+3) 13 (+1)7 (-2)
Skills Acrobatics +5, Perception +4
Senses Passive Perception 14
Languages Common, Halfling, Elven, Gnome
Attacks Melee +5 / 3d4+2, Ranged +5 / 3d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143222220

Possessions: 1600 gp.


Social Check DCs

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