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NPC Generator

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Advanced [show]


Solomon Bentham, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears green leather gloves, a green jacket, and tight pants. He is an epitome of beauty. His red hair is lengthy. His violet eyes dart around the room hyper actively observing anyone and anything.

Personality: Solomon is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is skeptical of what others tell him and is slow to trust.

History: Born in a small village he learned the ways of the warrior from his mother. He has chosen to use the inheritance that was left to him frivolously. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He uses money and sex appeal to get what he needs.

Ideals: Extrovert, Fighting. Flaws: Shy. Bonds: Attractive, Rich. Occupation: Mercenary

Voice: Sleepy voice

Attributes [hide]

Solomon Bentham, Male Human Rogue 3
Medium (5'2") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 24 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 15 (+2)15 (+2) 11 (+0)9 (-1)
Skills Acrobatics +1, Insight +2
Senses Passive Perception 10
Languages Common, Halfling, Aquan
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3

Possessions: 1100 sp. 1 Healer’s kit.


Social Check DCs


Arnold Lancaster, Male Human [Permalink]

Personal [hide]

Description: He wears a tight fitting black shirt and pants, and carries longswords. He sports a flattop hair cut. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is an amazing painter.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. A freak accident while working with his Actor mother left him crippled. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Arnold fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He's repulsed by the PC; and he is greedy

Ideals: Fighting, Gifted. Flaws: Antagonistic, Disease. Bonds: Rich. Occupation: Healer

Voice: Sounds elderly

Attributes [hide]

Arnold Lancaster, Male Human Adept 6
Medium (5'5") Human, Neutral Good (CR 6)
Armor Class 10
Hit Points 28 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 12 (+1)15 (+2) 12 (+1)9 (-1)
Skills History +5, Persuasion +2
Senses Passive Perception 11
Languages Common, Sylvan, Terran
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12331

Possessions: 100 gp. Red spinel (120 gp). Golden yellow topaz (800 gp).


Social Check DCs


Trym Whitby, Male Human [Permalink]

Personal [hide]

Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'0" when asserting himself. He has shaved his head bald. His thin eyebrows rest above his beady green eyes.

Personality: Trym wants to be seen as a stoic, levelheaded, noble Expert, so he tries to act the part. He does a good job, for the most part... He believes the world needs to unite to get rid of gnolls once and for all.

History: Born in the north to a Doctor, Trym learned a great deal about his mother's area of expertise. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has dedicated himself to building a better kind of golem.

Motivation: Further expansion of business; and he desires power and/or immortality

Ideals: Disciplined. Flaws: Ugly. Bonds: Enemies, Job, Adventurer. Occupation: Doctor

Voice: Creaky witch voice

Attributes [hide]

Trym Whitby, Male Human Expert 8
Medium (5'0") Human, Lawful Good (CR 8)
Armor Class 11
Hit Points 39 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 13 (+1)7 (-2) 17 (+3)12 (+1)
Skills Perception +6, Persuasion +4
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +1

Possessions: 160 pp. Sard (80 gp). Smoky quartz (80 gp). Coral (130 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Simon Payton, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He tends to wear a green poncho over his likewise colored trousers and shirt. His hair is short and black. His ears are large.

Personality: He is very quiet and rarely speaks above a whisper. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Simon was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. A gypsy cursed him at a young age, leading to his ugly appearance. Since then, he has sought to make the best of life.

Motivation: Wants to work out more often.

Ideals: Athletic, Optimist. Flaws: Ugly, Shy. Bonds: Poor. Occupation: Map Maker

Voice: Boston accent

Attributes [hide]

Simon Payton, Male Human Barbarian 4
Medium (5'8") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 45 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 16 (+3)11 (+0) 14 (+2)9 (-1)
Skills Perception +4, Performance +1
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3

Possessions: 600 gp.


Social Check DCs


Norman Fidget, Male Human [Permalink]

Personal [hide]

Description: He wears a fancy green suit, and carries maces. He wears his hair in dreadlocks. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is obsessed with his god.

History: His parents moved while he was still in utero so he is the first generation to be born here. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: He has a rivalry with the Church that dominates his actions; and his religion dominates his actions

Ideals: Fighting, Entrepeneur. Bonds: Attractive, Guardian, Religious, Immigrant. Occupation: Mortician

Voice: Sounds elderly

Attributes [hide]

Norman Fidget, Male Human Cleric 4
Medium (6'4") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 27 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 14 (+2)17 (+3) 11 (+0)14 (+2)
Skills Deception +4, Perception +2
Senses Passive Perception 12
Languages Common, Giant, Sylvan, Infernal
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 30 pp. Moonstone (70 gp). Alexandrite (200 gp). 1 Minor magic item.


Social Check DCs

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