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NPC Generator

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Advanced [show]


Miles Home, Male Human [Permalink]

Personal [hide]

Description: An older man who wears grey leather gloves, a grey jacket, and tight pants, he is not a threatening figure. He is bald on top and has large chestnut tufts of hair around his ears. This brown eyed westerner is not easily forgotten.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: Gifted from a young age, Miles studied abroad. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Jeweler. He hasn't been sleeping well lately.

Motivation: Balancing his hectic life and new Jeweler responsibilities is difficult.

Ideals: Gifted. Flaws: Ugly, Terse, Insomniac. Bonds: Job. Occupation: Jeweler

Voice: Boston accent

Attributes [hide]

Miles Home, Male Human Cleric 3
Medium (5'3") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 23 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 15 (+2)13 (+1) 12 (+1)8 (-1)
Skills Arcana +3, History +3
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: 300 gp.


Social Check DCs


Ernest Rutland, Male Human [Permalink]

Personal [hide]

Description: He wears a grey cloak and cross-gartered white stockings, and he perpetually has his kukri ready. His head has been shaved. He is baby faced.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: He was born several months after his mother was called into army service. At a young age his mother died while driving off some gnolls. His father being the stubborn sort decided to stay and helped train him in kukri use. He now owns his own business.

Motivation: Further expansion of business; and many gnolls want him driven away

Ideals: Fighting. Flaws: Ugly. Bonds: Job, Military, Enemies. Occupation: Bowyer

Voice: Australian accent

Attributes [hide]

Ernest Rutland, Male Human Aristocrat 7
Medium (6'5") Human, Chaotic Good (CR 7)
Armor Class 12
Hit Points 38 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 14 (+2)13 (+1) 13 (+1)16 (+3)
Skills Athletics +5, Investigation +4
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +4

Possessions: 700 gp. Moss agate (10 gp).


Social Check DCs


Bertram Wakefield, Male Human [Permalink]

Personal [hide]

Description: 5'7" and muscular, this western man wears an entirely brown suit with red socks and a vest with buckled shoes. He has a very tight haircut. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: He was born in the west. Bertram was born on a far western desert where he grew up under the tutelage of his mother, an expert Laborer. He moves from town to town, unable to find a place to settle.

Motivation: He feels kind of lost in life.

Ideals: Athletic. Flaws: Insomniac, Depressed, Shy. Bonds: Immigrant. Occupation: Laborer

Voice: Uses sign language

Attributes [hide]

Bertram Wakefield, Male Human Barbarian 5
Medium (5'7") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 38 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 14 (+2)12 (+1) 15 (+2)10 (+0)
Skills Persuasion +3, Religion +4
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +6 / 2d4+3, Ranged +6 / 2d4+3, Grapple +3

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Hugh Compton, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy silver stubble. He wears a simple white robe with green stripes complete with hood. He has a hunchback. He has a long silver beard with little hanging trinkets. He has a tattooed face.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: The child of northern immigrants he idolized his father. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He left for the north, certain he would find work there.

Motivation: His relatives are trying to arrange a marriage.

Ideals: Passionate, Entrepeneur. Flaws: Ugly. Bonds: Immigrant, Family. Occupation: Hunter

Voice: Laughs frequently while speaking

Attributes [hide]

Hugh Compton, Male Human Rogue 3
Medium (6'2") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 24 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 17 (+3)18 (+4) 10 (+0)16 (+3)
Skills Investigation +6, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Abyssal, Goblin, Sylvan, Ignan
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 1700 sp.


Social Check DCs


Adelard Wentworth, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He wears professional attire. His blonde hair is braided into rings. He has blue eyes.

Personality: He snorts whenever he laughs or is feeling confident. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: A powerful brothel owner made him what he is. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He wants nothing more than to rejoin the army; and obtaining odd cultural human artifacts is his passion

Bonds: Attractive, Adventurer, Mentor, Rich, Military. Occupation: Sage

Voice: Puts emphasis on the wrong words

Attributes [hide]

Adelard Wentworth, Male Human Expert 5
Medium (5'1") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 39 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 17 (+3)10 (+0) 14 (+2)16 (+3)
Skills Acrobatics +5, Medicine +5
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +5

Possessions: 100 gp.


Social Check DCs

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