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Advanced [show]


Gilbert Wordsworth, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears many layers of old clothing at all times. His silver hair and beard is wavy and long. His violet eyes dart from person to person to random spaces in the air.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Gilbert was raised in a hard working conservative environment. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He has set out to sabotage the competition.

Motivation: Meet up once more with his childhood friend.

Ideals: Entrepeneur. Flaws: Ugly, Sensitive. Bonds: Poor, Adventurer, Job. Occupation: Navigator

Voice: Speaks with lips pursed

Attributes [hide]

Gilbert Wordsworth, Male Human Bard 3
Medium (5'8") Human, Chaotic Good (CR 3)
Armor Class 14
Hit Points 13 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 10 (+0)13 (+1) 10 (+0)14 (+2)
Skills History +3, Survival +2
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +6 / 1d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 400 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs


Alex Stansfield, Male Human [Permalink]

Personal [hide]

Description: He wears a fine chain shirt which he covers with black colored cloaks and clothing. He has a slight overbite and is overall scrawny. He has a white handlebar mustache and slicked back white hair. He has a tattooed face.

Personality: Alex wants to be seen as a stoic, levelheaded, noble Wizard, so he tries to act the part. He does a good job, for the most part... He is obsessed with his god.

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He helped his mother out around the business and became quite the natural. He became a Butcher soon after.

Motivation: Money/treasure; and he has a rivalry with the church that dominates his actions

Ideals: Disciplined, Gifted. Bonds: Religious, Job, Rich. Occupation: Butcher

Voice: Low rumbling, strings words together

Attributes [hide]

Alex Stansfield, Male Human Wizard 4
Medium (5'6") Human, Lawful Good (CR 4)
Armor Class 8
Hit Points 20 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)7 (-2) 16 (+3)11 (+0) 15 (+2)9 (-1)
Skills Athletics +5, Insight +4
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +0 / 1d10-2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1043

Possessions: 500 gp. Banded agate (15 gp).


Social Check DCs


Dean Copeland, Male Human [Permalink]

Personal [hide]

Description: This malnourished man dresses in grey turtlenecks beneath a pastel coat with yellow slacks. He sports a flattop hair cut. He wears round tiny glasses practically rammed into his face.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He plays an instrument quite well.

History: He was raised in a white middle class family as the only child. Like his mother and his sister before him, after school he went straight into learning to become a Dyer. He has worked as a Dyer like his mother before him.

Motivation: He seems to be bored by most things; and he is content

Ideals: Disciplined, Artistic. Flaws: Mundane. Bonds: Poor, Job. Occupation: Dyer

Voice: Aggressive tone

Attributes [hide]

Dean Copeland, Male Human Cleric 4
Medium (5'7") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 23 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 13 (+1)14 (+2) 13 (+1)13 (+1)
Skills Deception +3, Survival +3
Senses Passive Perception 11
Languages Common, Abyssal, Elven
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115320

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Geoffrey Whitby, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 6'6" has a big stupid grin on his face most of the time. He wears clothing that is held on in multiple layers but all of it is in poor condition. His brown hair is lengthy and is close to two feet long. His brown eyes dart from person to person to random spaces in the air.

Personality: Geoffrey hangs on like a leech to those who appreciate him. It was this clingy personality that held back his singing career. He plays an instrument quite well.

History: He got into the Farmer business at a young age. His childhood dream was to be a Spice Merchant, but he was a colossal failure. Due to his spouse's obsession with being a Spice Merchant they were divorced and he won custody of their daughter. He worked as a Farmer, and he later adopted a second daughter.

Motivation: His spouse's relatives view him with great suspicion; and his religion dominates his actions

Ideals: Artistic. Bonds: Poor, Job, Family, Religious. Occupation: Farmer

Voice: Farmer accent

Attributes [hide]

Geoffrey Whitby, Male Human Bard 6
Medium (6'6") Human, Neutral Good (CR 6)
Armor Class 13
Hit Points 30 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 13 (+1)9 (-1) 12 (+1)15 (+2)
Skills History +2, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 700 gp. Star ruby (1600 gp).


Social Check DCs


Trym Paxton, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'9". He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His silver hair has been sun bleached extensively. His eyes are brown.

Personality: Cocky and sure of himself, he believes he is the best Butcher born in the past three hundred years. Animals are drawn to him, and he is able to talk to them.

History: Trym hails from a village terrorized by gnolls. Brilliant and gifted he never wanted to apply himself. He now travels the world, in search of power and loot.

Motivation: Sabotage a competitor; and he is not mentally stable, and does not behave rationally

Ideals: Gifted. Flaws: Insane. Bonds: Job, Enemies, Adventurer. Occupation: Butcher

Voice: Jittery and nervous

Attributes [hide]

Trym Paxton, Male Human Expert 5
Medium (5'9") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 12 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 9 (-1)14 (+2) 11 (+0)9 (-1)
Skills Religion +5, Stealth +4
Senses Passive Perception 10
Languages Common, Sylvan, Infernal
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 300 gp.


Social Check DCs

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