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Advanced [show]


Shane Alby, Male Human [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He dresses like a well dressed Mayor does. His blonde hair is cut short. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his blue eyes.

Personality: He loves telling others what to do and how they should feel about things. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Shane is combative with any and all who dare try his patience in the slightest.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. A gifted student he started as a Priest, but he got bored and became a Mayor. He ran away from his former home and has been making his living as a Mayor for the past few years.

Motivation: Sabotage a competitor.

Ideals: Opinionated, Justice, Gifted. Bonds: Job, Attractive. Occupation: Mayor

Voice: Spits and sputters

Attributes [hide]

Shane Alby, Male Human Aristocrat 4
Medium (5'10") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 27 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 12 (+1)13 (+1) 14 (+2)8 (-1)
Skills Athletics +4, Nature +3
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +3

Possessions: 600 gp. Golden pearl (90 gp). Lapis lazuli (9 gp). Citrine (20 gp).


Social Check DCs


Adelard Kenley, Male Human [Permalink]

Personal [hide]

Description: This man wears white painted combat armor at almost all times. He has a penchant for wearing a ring with an oversized topaz on his right hand. He sports a long brown beard, and similarly colored long hair. His face is scarred and worn.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is used to getting what he wants. In part because he is a meticulous planner.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Roofer arts, while his father instructed him in etiquette, music and courtly manner. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He now mingles about in high society.

Motivation: He has money and likes to spend it.

Ideals: Professionalism. Flaws: Ugly, Shy. Bonds: Rich. Occupation: Roofer

Voice: Italian accent

Attributes [hide]

Adelard Kenley, Male Human Adept 3
Medium (6'5") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 18 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 16 (+3)14 (+2) 8 (-1)16 (+3)
Skills Deception +5, Performance +5
Senses Passive Perception 9
Languages Common, Elven, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 90 pp.


Social Check DCs


Kyle Wheatley, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His hair is cut close to his head. He tend to wears goggles to shield his eyes.

Personality: Overbrimming with self-confidence, Kyle isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: He was raised in a mountains tribe. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature sai.

Motivation: Obtaining odd cultural Human artifacts is his passion.

Ideals: Fighting, Athletic, Impeccable. Bonds: Adventurer, Nature. Occupation: Mortician

Voice: High pitched, excited

Attributes [hide]

Kyle Wheatley, Male Human Warrior 5
Medium (5'1") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 33 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 15 (+2)11 (+0) 12 (+1)14 (+2)
Skills Nature +3, Sleight of Hand +5
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2

Possessions: 6000 sp. Lapis lazuli (16 gp). Black opal (1600 gp). Deep blue spinel (1400 gp). Alexandrite (1400 gp).


Social Check DCs


Shane Hadley, Male Human [Permalink]

Personal [hide]

Description: He is an average looking western male in his early mid-life. He wears baggy grey pantaloons and a white scarf. His tied-back hair is brown. He wears an eyepatch.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He receives visions of the future at random moments

History: He grew up in a lower middle class home, but living comfortably wasn't enough. His childhood dream was to be a Sculptor, but he was a colossal failure. He has worked as a Courier like his father before him.

Motivation: He seems to be bored by most things.

Ideals: Optimist, Gifted. Flaws: Ugly, Mundane. Bonds: Job. Occupation: Courier

Voice: Jamaican accent

Attributes [hide]

Shane Hadley, Male Human Monk 4
Medium (5'9") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 24 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 13 (+1)15 (+2) 16 (+3)12 (+1)
Skills Investigation +4, Sleight of Hand +2
Senses Passive Perception 13
Languages Common, Undercommon, Gnome
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Thomas Melancon, Male Human [Permalink]

Personal [hide]

Description: This light-skinned male wears a white vest with golden trim over his white shirt. His green leather gloves and pants are well-kept, and his white boots flare out at the collars. He is tall, broad shouldered and powerfully built. He has dyed his greying silver hair a little too much giving a sharp silver color. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Marshal arts, while his mother instructed him in etiquette, music and courtly manner. A gypsy cursed him at a young age, leading to his ugly appearance. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is greedy; and money/treasure

Ideals: Optimist. Flaws: Insane, Ugly. Bonds: Rich. Occupation: Marshal

Voice: Jamaican accent

Attributes [hide]

Thomas Melancon, Male Human Druid 6
Medium (5'10") Human, Lawful Good (CR 6)
Armor Class 12
Hit Points 42 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 13 (+1)10 (+0) 9 (-1)12 (+1)
Skills Intimidation +4, Survival +2
Senses Passive Perception 9
Languages Common
Attacks Melee +6 / 2d6+3, Ranged +5 / 2d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 100 gp. Silver-plated steel longsword with jet jewel in hilt (700 gp). Silver chalice with lapis lazuli gems (120 gp).


Social Check DCs

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