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NPC Generator

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Advanced [show]


Gilbert Morton, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears a fine chain shirt which he covers with brown colored cloaks and clothing. He is an epitome of beauty. He has dyed his greying silver hair a little too much giving a sharp silver color. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He does not trust anyone and sleeps with one eye open.

History: Raised by wardens he was only a novice when gnolls swooped upon their monastery and killed most of the order. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.

Motivation: Several ex partners dislike his way of doing things and want revenge; and he wants revenge against gnolls

Ideals: Optimist. Flaws: Insomniac. Bonds: Attractive, Religious, Enemies. Occupation: Servant

Voice: Scratchy, weak

Attributes [hide]

Gilbert Morton, Male Human Paladin 6
Medium (5'6") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 48 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 15 (+2)15 (+2) 15 (+2)13 (+1)
Skills History +5, Nature +5
Senses Passive Perception 12
Languages Common, Druidic, Ignan
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 300 gp.


Social Check DCs


Heward Camden, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears a brown tunic with black highlights, and long green pants that bunch up around his shoes. His red hair is lengthy and is close to two feet long. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He loves telling others what to do and how they should feel about things. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: He was born blind and as such lacked many opportunities for work. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. Due to his spouse's obsession with being a Bellfounder they were divorced and he won custody of their son. He worked as a Stableman, and he later adopted a second son.

Motivation: He's in love; and he's attracted to the pc

Ideals: Opinionated, Optimist. Flaws: Insane, Disease. Bonds: Family, Has a crush. Occupation: Stableman

Voice: Australian accent

Attributes [hide]

Heward Camden, Male Human Rogue 4
Medium (5'6") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 21 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 13 (+1)11 (+0) 12 (+1)13 (+1)
Skills Animal Handling +3, Performance +3
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +1 / 1d10-1, Grapple -1

Possessions: Red spinel (130 gp). White pearl (130 gp). Citrine (40 gp). Peridot (40 gp). 2 Acid flasks. 2 Acid flasks. 2 Antitoxin. 2 Antitoxin.


Social Check DCs


Wymar Thorpe, Male Human [Permalink]

Personal [hide]

Description: He is constantly adorned with expensive silk clothing, often dyed in bright white and pastel, and wears rings and necklaces with large, colorful gems. He carries with him a set of spears, each one with a sapphire on the hilt. He only wears one on his belt and the other on his back. He keeps his long white hair kept up in a rat tail. He wears a mask on his face.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He would rather hide behind his crafts than deal with other people.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He found a children's book about a Human Bard who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He wants to meet his childhood hero; and a need for knowledge about a nearby landmark

Ideals: Fighting, Athletic, Artistic. Flaws: Shy. Bonds: Rich, Adventurer. Occupation: Map Maker

Voice: Shortens vowels

Attributes [hide]

Wymar Thorpe, Male Human Bard 3
Medium (5'2") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 16 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 13 (+1)14 (+2) 8 (-1)14 (+2)
Skills History +4, Performance +4
Senses Passive Perception 9
Languages Common, Gnoll, Draconic
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 200 gp. 1 Chain shirt.


Social Check DCs


Clerebold Hayley, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He usually wears his black robe and has his club always slung over his shoulder. He is an epitome of beauty. His hair is long and auburn with streaks of golden, and is pulled back with small black clips. His beard is golden, braided, and well cared for. He has a dull look in his hazel eyes.

Personality: He is a hateful person. He taunts others and blames them for his problems. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. One day when Clerebold was young, his father was sewing while trying to overcome the flu, when suddenly his father dropped to the ground dead. His father had died from a severe disease that was unknown to the village doctor. Clerebold was heart-stricken from the event, and his mother started working long hours to provde for them. He has since lost track of the people in his past.

Motivation: His spouse's relatives view him with great suspicion.

Flaws: Antagonistic, Impulsive, PTSD. Bonds: Attractive, Family. Occupation: Fortune-teller

Voice: Ums and uhs a lot

Attributes [hide]

Clerebold Hayley, Male Human Bard 9
Medium (5'7") Human, Neutral Good (CR 9)
Armor Class 10
Hit Points 48 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 12 (+1)11 (+0) 15 (+2)19 (+4)
Skills Intimidation +7, Performance +7
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 3d4+1, Ranged +3 / 3d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1133

Possessions: 15000 sp. Black star sapphire (1300 gp). Alexandrite (1300 gp). Moss agate (10 gp). Azurite (10 gp). Moss agate (10 gp).


Social Check DCs


Kody Clayden, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear flannel. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. Sporting a white mohawk and bushy mustache this man's hair draws a lot of attention. His fierce green eyes like to dwell on things.

Personality: A deeply religious man he believes everything happens for a reason. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Kody lived on a farm with his father, near the main road leading to a nearby town. He went to a religious school and was inspired by the priests there in charitable deeds. He has since lost track of the people in his past.

Motivation: To unite with his brother; and regain custody of his daughter

Ideals: Joker. Bonds: Attractive, Religious, Family. Occupation: Priest

Voice: Sounds elderly

Attributes [hide]

Kody Clayden, Male Human Expert 8
Medium (5'11") Human, Chaotic Good (CR 8)
Armor Class 14
Hit Points 33 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 13 (+1)17 (+3) 15 (+2)14 (+2)
Skills Deception +5, Persuasion +5
Senses Passive Perception 12
Languages Common, Halfling, Giant, Auran
Attacks Melee +3 / 2d10+0, Ranged +7 / 2d10+4, Grapple +4

Possessions: 150 pp. Jasper (70 gp). Sard (70 gp). 1 Minor magic item.


Social Check DCs

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