Adelard Wharton, Male Human [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His hair is greying and his face has many wrinkles. He is baby faced.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is a great chef.
History: He is the product a well kept family trust fund and as such has never really known need. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. By chance he met his brother recently and the two have been together since.
Motivation: Marry his brother to traveling adventurers; and he's looking for his big break
Ideals: Fighting, Gifted. Flaws: Racist. Bonds: Rich, Family, Adventurer. Occupation: Layabout
Voice: French accent
Attributes [hide]
Medium (6'1") Human, Chaotic Good (CR 8)
Armor Class 10
Hit Points 59 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 11 (+0) | 17 (+3) | 16 (+3) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Undercommon, Druidic, Auran
Attacks Melee +7 / 2d10+4, Ranged +3 / 2d10+0, Grapple +4
Possessions: Fire opal (1300 gp). 1 Minor magic item. 1 Minor magic item.
Richard Beckwith, Male Human [Permalink]
Personal [hide]
Description: Standing 6'3", this man wears grey painted combat armor at almost all times. His chestnut hair is cut jaggedly and amateurishly. His eyes are green and catlike.
Personality: He has always had a great fascination with Human culture. He is obsessed with his god.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. When Richard reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He moves from town to town, unable to find a place to settle.
Motivation: Human compassion; and his religion dominates his actions
Flaws: Racist. Bonds: Religious, Military, Immigrant. Occupation: Sage
Voice: Draws out vowels
Attributes [hide]
Medium (6'3") Human, Chaotic Good (CR 8)
Armor Class 12
Hit Points 76 (8d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 15 (+2) | 13 (+1) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +2 / 2d10-1, Ranged +5 / 2d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 900 gp. Black pearl (700 gp). Amber (120 gp). Black pearl (700 gp). 1 Minor magic item.
Clerebold Shipley, Male Human [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He wears very tight pants and wife beaters, though occasionally he sports a grey coat. His auburn hair is knotted and matted. His thin eyebrows rest above his beady blue eyes.
Personality: Overbrimming with self-confidence, Clerebold isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: He was born the only child of a wealthy merchant. His childhood dream was to be a Blacksmith, but he was a colossal failure. He ran away from his former home and has been making his living as a Shepherd for the past few years.
Motivation: He is unsatisfied with his job.
Ideals: Impeccable, Entrepeneur. Flaws: Ugly. Bonds: Religious, Job. Occupation: Shepherd
Voice: Speaks with back of mouth
Attributes [hide]
Medium (5'5") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 8 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 8 (-1) | 9 (-1) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 500 sp. 4 Holy water. 1 Smokesticks. 2 Thunderstones.
Gerard Ryland, Male Human [Permalink]
Personal [hide]
Description: 6'0" and lanky with angular features, he is an attractive figure. He wears a brown tunic with black highlights, and long brown pants that bunch up around his shoes. His long red hair reaches down to his waist. He has amber eyes.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He has all his life been fascinated with music.
History: From birth he was tutored by a cruel and relentless mentor. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He is untrained/undisciplined, which makes him dangerous.
Motivation: He is wracked by social anxiety; and he is not mentally stable, and does not behave rationally
Ideals: Artistic. Flaws: Shy, Insane, Fearful. Bonds: Attractive, Mentor. Occupation: Herbalist
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (6'0") Human, Neutral Good (CR 6)
Armor Class 13
Hit Points 36 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 13 (+1) | 15 (+2) | 10 (+0) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Sylvan, Gnoll
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 |
Possessions: 100 gp. Black pearl (800 gp).
Manfred Badger, Male Human [Permalink]
Personal [hide]
Description: This northern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears light armors faded through time and improper care. He has wavy chestnut hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He found a children's book about a Human Barbarian who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature bastard sword.
Motivation: He is greedy; and obtaining odd cultural human artifacts is his passion
Ideals: Joker. Flaws: Ugly. Bonds: Adventurer, Rich. Occupation: Weaver
Voice: Farmer accent
Attributes [hide]
Medium (6'6") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 21 (4d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 10 (+0) | 9 (-1) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
Possessions: 600 gp. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!