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NPC Generator

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Advanced [show]


Kyle Thorpe, Male Human [Permalink]

Personal [hide]

Description: He wears a fancy tan suit. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He keeps his red hair in a pixie cut. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: His tongue was cut out and he uses sign language. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He now mingles about in high society.

Motivation: To get a good night's sleep.

Flaws: Disease, Insomniac. Bonds: Attractive, Rich, Mentor. Occupation: Carpenter

Voice: Sore throat, cough

Attributes [hide]

Kyle Thorpe, Male Human Ranger 8
Medium (6'5") Human, Neutral Good (CR 8)
Armor Class 12
Hit Points 59 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 15 (+2)13 (+1) 16 (+3)17 (+3)
Skills Medicine +6, Nature +4
Senses Passive Perception 13
Languages Common, Druidic
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401000

Possessions: 1300 gp.


Social Check DCs


Geoffrey Marlowe, Male Human [Permalink]

Personal [hide]

Description: He is an average looking southern male in his early mid-life. He is dressed in earthy colors with a black and grey handkerchief worn on his left side. His red hair is singed and shortened. He has violet eyes.

Personality: Always inclined to offer people food he seems plenty friendly. He has a small toy that he constantly fidgets with.

History: He was born into a rich family. Like his father and his sister before him, after school he went straight into learning to become a Engraver. He now spends his time doing works of charity.

Motivation: His name or reputation has been wronged in the past by drow, and he desires to right it; and expand his business

Ideals: Philantrophist. Flaws: Ugly, Addict. Bonds: Rich, Job, Enemies. Occupation: Engraver

Voice: High pitched and raspy

Attributes [hide]

Geoffrey Marlowe, Male Human Paladin 6
Medium (5'7") Human, Chaotic Good (CR 6)
Armor Class 11
Hit Points 60 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 16 (+3)8 (-1) 8 (-1)9 (-1)
Skills Acrobatics +4, Insight +2
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 4000 sp. 1 Minor magic item.


Social Check DCs


Frederick Enfield, Male Human [Permalink]

Personal [hide]

Description: This malnourished man prefers to wear white clothing when he does not wear armor. His golden hair is kept up in a ponytail inside a Stetson hat. He wears crescent spectacles with a black brim.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. Frederick enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. As a young adult he joined a group advocating for an improvement in Human conditions. He struck the Marshal job and began his own company from there.

Motivation: He seems to be bored by most things; and sabotage a competitor

Flaws: Hedonist, Racist, Mundane. Bonds: Poor, Job, Military. Occupation: Marshal

Voice: Speaks with back of mouth

Attributes [hide]

Frederick Enfield, Male Human Commoner 5
Medium (6'3") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 9 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 9 (-1)16 (+3) 11 (+0)12 (+1)
Skills History +6, Investigation +6
Senses Passive Perception 10
Languages Common, Halfling, Elven, Terran
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3

Possessions: 800 gp. 1 Minor magic item.


Social Check DCs


Hubert Byron, Male Human [Permalink]

Personal [hide]

Description: He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His golden hair is heavily combed to the right. His face is scarred and worn.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: He comes from a rich western family. There was a wharf not far from home where he often wandered off to fish. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is greedy; and he feels the way he acts is they only way to get by in the world

Ideals: Impeccable. Flaws: Ugly, Impulsive. Bonds: Rich, Nature. Occupation: Healer

Voice: Ums and uhs a lot

Attributes [hide]

Hubert Byron, Male Human Expert 6
Medium (5'3") Human, Lawful Good (CR 6)
Armor Class 10
Hit Points 21 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 13 (+1)7 (-2) 13 (+1)15 (+2)
Skills Intimidation +5, Investigation +1
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +3 / 2d6+0, Grapple +0

Possessions: 600 gp. Malachite (15 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Bertram Whitby, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he is well dressed, but even with his fine clothing he looks run-down. He has wavy silver hair. His gray eyes dart around the room hyper actively observing anyone and anything.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Gifted from a young age, Bertram studied abroad. He made a point of taking high paying jobs and getting most of it up front. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He wants to meet his childhood hero; and he's repulsed by the pc

Ideals: Gifted. Flaws: Antagonistic, Fearful. Bonds: Attractive, Adventurer. Occupation: Shoemaker

Voice: Speaks with squeezed throat

Attributes [hide]

Bertram Whitby, Male Human Warrior 3
Medium (5'6") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 14 (+2)14 (+2) 11 (+0)14 (+2)
Skills Insight +2, Religion +4
Senses Passive Perception 10
Languages Common, Giant, Druidic
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 100 gp.


Social Check DCs

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