Dustin Weston, Male Human [Permalink]
Personal [hide]
Description: He wears tight fighting clothing, which leaves very little to the imagination. His skin is fair and his fingers are delicate and long. He wears his golden hair up in a very large beehive style do. This green eyed northerner is not easily forgotten.
Personality: He is happy with his job as a Bowyer. He turns his eye from what people do, preferring to live and let live. He is obsessed with finding treasure.
History: He was born the only child of a wealthy merchant. His father was very strict, and drilled into him lessons on being the perfect gentleman. He inherited the family business which he has now maintained for 4 years.
Motivation: He desires power and/or immortality; and he has passion for adventuring and risk
Ideals: Fighting, Entrepeneur, Impeccable. Bonds: Job, Adventurer. Occupation: Bowyer
Voice: Slurs words
Attributes [hide]
Medium (5'10") Human, Neutral Good (CR 5)
Armor Class 9
Hit Points 26 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 12 (+1) | 9 (-1) | 7 (-2) | 7 (-2) |
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 700 gp. Silver pearl (90 gp). Violet garnet (1000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Lewis Stapleton, Male Human [Permalink]
Personal [hide]
Description: This fat southern man has a bulbous nose and is wearing a tight grey one piece outfit complete with pants, hood, and a cape. His skin is also unnaturally pale. With bright chestnut hair and a scraggly beard. His green eyes lackadaisically let the world flow into them.
Personality: While he acts the brute, he is far gentler than he would appear. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: He was born the only child of a wealthy merchant. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Lewis fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He is currently in port desperately looking for someone to get him out; and he's repulsed by the pc
Ideals: Fighting, Entrepeneur. Flaws: Ugly, Antagonistic. Bonds: Slave. Occupation: Sculptor
Voice: Ums and uhs a lot
Attributes [hide]
Medium (5'8") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 18 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 14 (+2) | 11 (+0) | 3 (-4) | 12 (+1) |
Senses Passive Perception 6
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 8 Acid flasks. 3 Alchemist’s fire.
Aldous Westbrook, Male Human [Permalink]
Personal [hide]
Description: An older man who wears baggy green pantaloons and a black scarf, he is not a threatening figure. He has dyed his greying black hair a little too much giving a sharp black color. He has several tiny opal earrings on each ear.
Personality: He speaks before he thinks and is too direct. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: A powerful wizard made him what he is. A freak accident while working with his Detective father left him crippled. He now travels the world, in search of power and loot.
Motivation: Obtaining odd cultural Human artifacts is his passion; and he's looking for his big break
Flaws: Impulsive, Disease. Bonds: Rich, Adventurer, Mentor. Occupation: Sailor
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (5'5") Human, Chaotic Good (CR 5)
Armor Class 14
Hit Points 20 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 18 (+4) | 11 (+0) | 10 (+0) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +7 / 2d4+4, Grapple +4
Possessions: Red-brown spinel (100 gp). Golden pearl (100 gp).
Aldous Wentworth, Male Human [Permalink]
Personal [hide]
Description: He wears a white costume with the symbols of death on his torso. He carries with him a set of spears, each one with a ruby on the hilt. He only wears one on his belt and the other on his back. He has shaved his head bald. His skin is flawless and his green eyes scan people very quickly.
Personality: Stoic and calm, he prefers to meditate than take action. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: He comes from a rich eastern family. From his teen years he was always beautiful and desirable, so people have always doted on him. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He uses money and sex appeal to get what he needs; and he is greedy
Ideals: Fighting, Disciplined, Logical. Bonds: Attractive, Rich. Occupation: Armorer
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (5'2") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 11 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 13 (+1) | 9 (-1) | 8 (-1) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 1d8+4, Ranged +3 / 1d8+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 2 |
Possessions: 300 gp. 1 Masterwork Common Ranged Weapon.
Manfred Axton, Male Human [Permalink]
Personal [hide]
Description: 5'2" and muscular, this eastern man is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His chestnut hair is cut jaggedly and amateurishly. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: Aggressive, abrasive, and angry, Manfred embodies much of what other species detest in the Humans. He always tries to repair and not replace. It was this mentality that drove him into the Blacksmith business.
History: Manfred lived on a farm with his mother, near the main road leading to a nearby town. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. After a long history of fighting, Manfred and his spouse have recently divorced.
Motivation: He's repulsed by the PC; and his relatives are trying to arrange a marriage
Ideals: Athletic, Persistence. Flaws: Insane, Antagonistic. Bonds: Family. Occupation: Blacksmith
Voice: Soothing and warm
Attributes [hide]
Medium (5'2") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 20 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 8 (-1) | 14 (+2) | 15 (+2) | 6 (-2) |
Senses Passive Perception 12
Languages Common, Gnoll, Elven
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 400 gp. 1 Minor magic item.
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