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NPC Generator

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Advanced [show]


Thomas Melancon, Male Human [Permalink]

Personal [hide]

Description: This southern man wears a brown vest and prefers green and black shirts. His boots appear to have been at one point steel toed but are quite worn down. His clothes are grease stained in places. He has no hair. He is baby faced.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. Energy wise he seems alert and responsive.

History: Born to a poor family in the city he treasured whatever gifts he got. A few years later when the north was not economically sound they moved to his current location. He left for the south, certain he would find work there.

Motivation: He's in love.

Ideals: Disciplined, Professionalism. Flaws: Ugly. Bonds: Poor, Immigrant. Occupation: Actor

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Thomas Melancon, Male Human Monk 4
Medium (5'11") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 37 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 16 (+3)11 (+0) 14 (+2)14 (+2)
Skills Animal Handling +4, Investigation +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 600 gp. 1 Masterwork Heavy steel shield.


Social Check DCs


Theodoric Budd, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He has a very tight haircut. His amber eyes are passionate and lively.

Personality: He speaks before he thinks and is too direct. He cannot resist a sob story and will often dote over anyone who has one.

History: Theodoric was born in the north. At a young age he loved to build and create. His father was a mechanic, and taught him how to fix just about anything. After a long history of fighting, Theodoric and his spouse have recently divorced.

Motivation: To be a Interpreter again; and wants to open a new tavern

Ideals: Philantrophist, Persistence. Flaws: Impulsive, Antagonistic. Bonds: Job. Occupation: Assassin

Voice: Uses sign language

Attributes [hide]

Theodoric Budd, Male Human Druid 4
Medium (5'4") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 31 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 13 (+1)8 (-1) 13 (+1)16 (+3)
Skills Investigation +1, Performance +5
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115320

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Aldous Blakely, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'10". He is dressed in a clean yellow cloak covering his clean studded leather. His white hair is greying along the sides and has receded to reveal a widow's peak. He wears a mask on his face.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He loves his children and doesn't want them to worry about him. He loves to share his painting with anyone who is interested.

History: Born in the east his family was never financially stable. He moved from fad to fad and when he turned 15 he discovered painting. He got away from his former life and has fallen to alcoholism.

Motivation: Marry his brother to traveling adventurers; and to reunite with his absent father

Ideals: Joker, Artistic. Flaws: Addict. Bonds: Family, Poor. Occupation: Engraver

Voice: Low and grunting

Attributes [hide]

Aldous Blakely, Male Human Bard 6
Medium (5'10") Human, Chaotic Good (CR 6)
Armor Class 11
Hit Points 41 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 16 (+3)16 (+3) 12 (+1)14 (+2)
Skills Investigation +6, Nature +6
Senses Passive Perception 11
Languages Common, Druidic, Giant, Infernal
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143320000

Possessions: 4000 sp.


Social Check DCs


Gerald Holton, Male Human [Permalink]

Personal [hide]

Description: He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He carries with him a set of falchions, each one with a sapphire on the hilt. He only wears one on his belt and the other on his back. His moppish silver hair is in a traditional bowl cut. His violet eyes lackadaisically let the world flow into them.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is a logical person and will generally grow upset if things defy logic and science.

History: Born to a pair of adventurers, Gerald grew up listening to his father's many stories. His father had invested heavily in several trade routes and wanted him to inherit them. He is searching for what he claims is his rightful reward.

Motivation: Money/treasure.

Ideals: Fighting, Logical. Flaws: Antagonistic. Bonds: Rich, Adventurer. Occupation: Scribe

Voice: Boston accent

Attributes [hide]

Gerald Holton, Male Human Monk 4
Medium (5'5") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 12 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 6 (-2)11 (+0) 7 (-2)12 (+1)
Skills History +2, Sleight of Hand +5
Senses Passive Perception 8
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3

Possessions: 400 gp. Lapis lazuli (7 gp). Blue quartz (7 gp). Banded agate (7 gp).


Social Check DCs


Odo Palomarez, Male Human [Permalink]

Personal [hide]

Description: He typically wears white cloth garments or leather armor, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'4" when asserting himself. His long silver hair reaches down to his waist. His eyes are likewise amber. His teeth are yellowed and unaligned.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is able to make almost anything out of random pieces of junk.

History: He was born in a small plains village. His homeland was ravaged by war and he spent much of his life rebuilding it. He was granted arcane powers by his dying brother.

Motivation: He loathes his own lifestyle; and doesn't want to be a fisher and was forced into it by his family

Ideals: Gifted. Flaws: Ugly, Shy, PTSD. Bonds: Nature. Occupation: Fisher

Voice: pre-pubescent

Attributes [hide]

Odo Palomarez, Male Human Commoner 4
Medium (6'4") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 17 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 13 (+1)11 (+0) 12 (+1)15 (+2)
Skills Athletics +3, Sleight of Hand +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +2

Possessions: 500 gp.


Social Check DCs

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